Olivier wrote:
PNG lib warning : Incomplete compressed datastream in iCCP chunk
PNG lib warning : Profile size field missing from iCCP chunk
Could you try if replacing Objects/w130n30/w123n37/KSFO_AirTrain_1.png
with the attached file, fixes the problem? It did got rid of the error on my
Yup, I took the freedom to rename two files because with the former
version we were having two different AC3D files (one for the train and
one for the track) carrying identical names ;-)
Ah, that sounds fine ;)
Thanks,
Gijs
OVER and OUT
Dave Perry wrote:
I have just submitted the last update from a hit list I started for the
pa24 over the holidays.
Very nice updates! One small thing seems to be missing though, the payload does
not change
when baggage is loaded. ;)
Thanks!
Gijs
Hi,
Scott wrote:
To help discussion, I've tried to list all the contemporary airliners and
give some
idea of how much functionality (for flying) is implemented.
If we look at your status numbers, only the Concorde and 777-200ER are
considered
to be fairly completed. As the concorde
Note that there is a runway texture template that almost nobody knows
about anymore:
http://cvs.flightgear.org/viewvc/graphics/runway/runway_layers.xcf?revision=1.3root=TerraGearview=markup
Erik
Erik, I actually used that template to create the stopway texture you see in
Ron's screenshot.
Oh, and the coordinate system is slightly altered between ac3d and fg,
Martin wrote:
one more thing I'd be _really_ happy to see 'fixed' ;-)
Isn't that a problem of AC3D? In Blender the .ac coordinate system is excactly
the same as in FG...
Or is it converted when the .ac file is
Hi,
another month's over (we ignore the 2 hours to go), another newsletter is
finished.
Thanks to all contributors for their contributions! Especially Vivian for his
detailed
AI paragraphs.
Read the November Newsletter
The letter has been locked for edits, but corrections can still be
Hi,
I've updated the rwyuse.xml file for KSFO, adding different (commercial)
schedules for day and
night. Prefered runways are based on
http://www.boeing.com/commercial/noise/san_francisco.html
and verified with various sources. Times have been converted to UTC time as
well (KSFO is
It's in, thanks.
Oups - I just noticed, the second 'o' in you last name somehow got lost in
the
commit message. Sorry for that...
Thanks Toorsten :P
_
Het laatste nieuws, shownieuws
Hi Csaba,
The schedule code doesn't like AI flights with same arrival and
departure, it produces some NaNs for them. There are a bunch of such
flights in AI/Traffic/R/RNAF.xml. I don't see any support for them
It was me who created that traffic file. I was unaware that we did not support
Yeah, it looks that the server is down. I tried Mibbit and Colloquy, both of
them weren't working. Pinging the server results in a request timeout. :-/
Use the backup: irc.freenode.net #flightgear
Hi,
From: romo...@sycorax.lbl.gov
well, you get multiple aircraft flying together as one. i posted a
picture a while ago:
To clear some things a little more up.
What I see on your pictures and know from my own encounters with such aircraft
is that
they do not fly, as in flying an
Hi,
John Holden wrote:
I'm using a fairly recent version of the CVS on Windows XP - I can't tell you
which exactly at the
moment, unfortunately - but whenever I land or take off from a center runway,
I can't get the
center runway texture to display, even though it's in the /Textures
Stuart Buchanan wrote:
In fact, we might want to have some help text there anyway if we're using a
weather scenario that means clouds cannot be edited.
What about disabling that menu in the case a weather scenario is used? Like the
Network menu is disabled when you are not connect to a
Curt Olson wrote:
I think we also need a good slogan or motto ... I kind of like:
FlightGear: Educate, Entertain, Inspire.
On the FSweekend posters, we had printed out: Naturally flying is free. I
like it ;)
Oh, and take a look in the FG logo topic, where we had some nice ideas (altough
Hi Syd,
Syd Adams wrote:
I was remapping the textures and holding off with that part so I guess I'll
get busy with that :)
could you wait a couple of days with commiting the remapped textures? We will
be using a KLM livery
for the DC-6 at the FSweekend (this weekend), which is based on
Hi,
On Monday 19 October 2009 11:04:42 Martin Laabs wrote:
http://www.martinlaabs.de/tmp/fgfs-screen-001.png
We have likely dealt with this problem before. Try updating OSG.
http://wiki.flightgear.org/index.php/Howto:_Get_rid_of_common_errors#
Near_camera_not_rendering
Cheers,
Gijs
Just for your information: most of their screenshots were stolen from YouTube
videos
as well...
I've just emailed FPS's host, asking to remove the images that are mine (and
also those
from flightgear.org and others from YouTube), as the guy himself didn't respond
to my
earlier personal
Hi,
Curtis Olson wrote:
Why not use the bug tracker at code.google.com/p/flightgear?
Is it just me or does that project not exist? The link gives an error page and
the project
does not show up when searching for FlightGear on Google Code. The simgear one
does
exist...
Cheers,
Hi,
created a little patch for Nasal/view.nas. Instead of changing the Field Of View
while zooming, it places the viewpoint closer/further from the aircraft. This
gives
a much better (and more realistic) view, especially when zoomed out beyond the
original viewpoint. FOV gave a distorted
Hi Heiko,
Heiko Schulz wrote:
On the other site changing the viewpoint is also useful- to have both would
be
great! Maybe just a different button key using for changing the viewpoint?
You named a good point. I did a little more testing this evening and indeed,
the
FOV way is nice for
Hi,
I've just created a ticket on the www.flightprosim.com website. In other
words,
I have tried to contact the webmaster/seller. I asked him if the package is
released
under GNU GPL. Also I kindly asked him to remove the images or place clear
sources.
If the situation doesn't
Hi
Just to dig up the old discussion. That was about this site:
http://flight-aviator.com/
Which is copyrighted by http://www.FlightProSim.com and uses the same layout
and
text. We sucessfully contacted the webmaster of FPS last time (the images were
removed), so I think we should do that
Hi,
Sounds like a good improvement Rob!
To add another suggestion (I doubt if you, Fred (or aren't you the author of
FGRun?,
ever received my earlier email...).
The Random Vegation/Trees function doesn't work well. If you disable the
feature,
the /sim/rendering/random-vegetation property
Hi Simon
I've been testing the latest MediaWiki code and have had troubles with
the fratman style, so Monobook may become the default if I can get a
suitable corner logo done. Either way, it's always an optional
preference to use Monobook.
Personally this is good news to me...
As far as
Gijs de Rooy wrote:
I would be glad to translate a couple of pages into Dutch for a test.
Please take a look at the Main Page for an example making use of the third
option
offered by Simon. Comments are welcome ofcourse.
http://wiki.flightgear.org/index.php/Main_Page
Regards,
Gijs
Hi Peter (and Torsten),
I am not the owner of the wiki (altough I do understand it might look so
sometimes :p).
I do have some right (eg. deleting pages), but I have no acces to the database
nor to
the wiki configurations. For that you have to contact the owner, which is Simon
Hollier.
He
Hey,
Ron Jensen wrote:
Aircraft now crash when new aircraft appear at the same
spawn site.
Isn't that what happens in RL too? :)
Maybey this will finaly force new users to spawn from parking spots? It will
make ATCing a lot easier
and more intersting, guiding aircraft to the
Hi Durk,
First, and foremost, however, I would like to sent of a call for
participation. If you happen to live in or near the Netherlands, and would
like to be part of this weekend of fun and flight, please drop me a note.
Please count me in ;)
It would be nice if we could organize
Hi Fred,
Date: Fri, 21 Aug 2009 23:59:41 +0200
From: fredfgf...@free.fr
http://frbouvi.free.fr/flightsim/fgfs-paris-cvs-20090821.png
-Fred
That is excactly how it look before (with FG 1.0). Now it looks like
this:
http://img193.imageshack.us/img193/2503/parisday.png
Hi,
I experience the same problem for quite a while. As of v1.9 setting
nighttextures (same method as
in the Paris scenery) does not work (anymore).The animations of this method
actually exists of two:
1. Animation setting the texture to Texture_light.png and emmission to 1 1 1
when
On Sat, 1 Aug 2009, Heiko Schulz wrote:
Hello community,
Today I got sad news: Georg Vollnhals, also known as Heliflyer,
passed away last month.
Just returned from holiday and found this sad message in my mailbox.
Georg will always be remembered by me as the one and only who
helped
Hi,
Please remove the livetrue/live lines from all combos in
gui/Dialogs/clouds.xml
They make it impossible to change cloudlayers through the dialog, as they are
set
back to their original value every time.
Regards,
Gijs
Hi (Melchior),
First time I juse the marker-adjust dialog and found some little bugs.
line 158 should be:
step-10/step
line 174 should be:
step-1/step
line 188/189 should be:
min-1/min
max1/max
line 212 should be:
step1/step
line 228 should be:
step10/step
Hi,
just for your information, Since yesterday I'm testing out some ways for a
better aircraft/livery download page. You can see the current efforts at
http://flightgear.oxyhost.com/liveries/. It's far from perfect right now, but
I think it might look/work nice someday. We can extend it
This helped me out , not sure if it's what your looking for ...
http://www.x-plane.org/home/robinp/Apt850.htm
Just a minor correction. AFAIK we are (still) using the older 810
format, of which a document is available here:
http://www.x-plane.org/home/robinp/Apt810.htm
Regards,
Gijs
Hi,
Not that I knew. But typically if there is an object at some coordinates, then
you just don't want to put anything else excatly there, *on ground*. You
either
put it on top or a couple meters to the side. Let's wait until someone needs
more, then we can still add the missing
Hi,
I'm working on a military airport and I would like to place
AI aircraft within their shelters (as startup locations). However,
the system places the aircraft on top of any object that is in
the way. So instead of in the shelter, they are on the shelter.
Is they any way to fix that?
I seem to remember it is possible to make an object solid or not. I
Gijs' case this means the shelter should be made non-solid.
I can't remember how to do that though.
Wouldn't that mean that the object becomes un-crashable? Or can I
make things solid for AI traffic only?
Regards,
Hi Torsten and others,
I assumed that the function should also be accessible via other
means than just the dialog (e.g. keyboard bindings). If not,
then I absolutely agree with your change. That's the cleanest way.
I'll leave this to the original author (Gijs) if he wants to extend the
Hi guys,
I've sent this code to Alexis, so he could commit it to CVS, without knowing
that
files within the $FG_ROOT/Nasal directory are automaticly loaded with every
aircraft. On my machine the file gave no errors at all. Therefore it's hard for
me
to find what I did wrong supposendly.
Hi,
I've collected 26 liveries, put them in one file and added the livery selection
dialog. Melchior asked me to put this on the mailinglist, as we have to discuss
if it's really helpfull to put 26 liveries for one plane in CVS. At the moment
we
have around 130 liveries (click) available
Hey, From: d.tal...@xs4all.nl
Date: Fri, 19 Dec 2008 16:36:46 +0100 I committed your livery selection
mechanism to CVS, but I'm getting a segmentation fault. Presumably, one ac
file is still missing. I have to leave now, but will have another look
tomorrow. In the mean time, if you have
Hi Durk,
I've just implented the livery selection dialog (working over MP)
for the 787 yesterday. You can download it from the forum:
http://flightgear.org/forums/viewtopic.php?f=4t=1001p=23180#p23180
If wanted, you can commit it to CVS.
Regards,
Gijs Please note that earlier in the week, I
The throttle doesn't respond to joystick input.
The new throttle doesn't respond before the engines are started
(they are running, but not started...). The startup procedure is
described on the wiki: http://wiki.flightgear.org/index.php/Boeing_787
Gijs
From: [EMAIL PROTECTED] * Holger Wirtz -- Monday 08 December 2008: I am
searching for the callsign in the property tree. /sim/multiplay/callsign
Additional question ;)
Whenever I change my callsign with that property, it does not change on the MP
Map and/or Tracker.
Only the name in
Hi,
Date: Sun, 30 Nov 2008 13:15:50 +1300 From: [EMAIL PROTECTED] To:
flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel]
account for the online multyplayer in flight gear flight simulation jak
layfield wrote: hi i am a user of flight gear flight simulation and
Hi,
First response on this topic from my side.
I don't think the MP servers have to change their philosophy. I don't think
both networks should be merged: it would be better to have the possibility
to choose.
As Rob noticed FlightGear has to deal with a lot of kids (I prefer to cale
Hi,
gerard robin wrote: However i noticed this ,
http://pagesperso-orange.fr/GRTux/Jumbo-Ostrich.jpg
All my KSFO models are modeled and positioned using GPS coordinates.
Most AI problems are caused by the parking postitions, as they were
based on the old (wrong positioned and modeled)
It's made by one of the forum users.
See this topic: http://www.flightgear.org/forums/viewtopic.php?p=13898#p13898
Gijs
To: flightgear-devel@lists.sourceforge.net From: [EMAIL PROTECTED] Date:
Sat, 11 Oct 2008 00:42:09 + Subject: [Flightgear-devel] KLAX-traffic
There's a funny
Hi,
I just equipped the Boeing 737-300 equipped with the wonderfull livery
selection dialog.
Check the forum: http://www.flightgear.org/forums/viewtopic.php?f=13t=2291
Could someone please add this to CVS?Thank you!
Gijs
_
De
Maybey if you change all the Livery tags/codes to Livery1?
Or maybey make it liverytail orsomething.
So
property-base/sim/model/livery/property-base
will become
property-base/sim/model/livery1/property-base
and
aircraft.livery.init(.
will become
aircraft.livery1.init(
And also
Great to hear we gonna have a new release this year!
I would like to have the 747-400 in the list, but if I read these two points:
- disk space (what is the maximum?)
- completeness (when is a plane completed?)
I don't think it would be suitable ;)My top 10, in alphabetical order
Airbus A380
Forgot ne aircraft: the F14 is really nice and has a lot of features! It
should be in the package! Cheers HHS
But as Durk said the planes shouldn't be to heavy sized...
F-14 is almost 25 mb! Wouldn't that be to heavy?
_
Uniek:
Date: Wed, 9 Jul 2008 17:19:27 + From: [EMAIL PROTECTED] To:
flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel]
flightgear wiki logo So much as I know it was Gijs de Rooy, but I don't
know if he read this here. But you will find him the forum!No, it wasn't me
I placed it on the forums to inform people that aren't reading the list.
But I noticed that the Download tarball button is missing...
Gijs
From: [EMAIL PROTECTED] To: flightgear-devel@lists.sourceforge.net Date:
Fri, 20 Jun 2008 08:05:13 -0600 Subject: Re: [Flightgear-devel] CVS Server
Hello,
Ofcourse we need to keep the current free-flying servers open for all kind of
pilots.The special real-aviation (RA) server may be maintaned/controlled by
some moderators like Curt proposed. If we have password acces theres the
possibility to do some kind of test before you may enter
and any rules. Pilots
are free to fly, crash, hijack, block taxiways etc. at this server.Thanks for
your patience to read this text. I hope you agree with me, I like to
hear all your opinions.
Gijs de Rooy
PH-GYS
www.flightgear.nl.tp
This could be a very nice addition to the chat! I could provide chatter files
for Amsterdam Airport Schiphol (EHAM) in the Netherlands (I receive them
with my radio and could record them). Let me know if you need them.
Gijs
Date: Tue, 18 Mar 2008 02:33:09 +0100 From: [EMAIL PROTECTED] To:
It would be helpfull if someone could write an article about that on the wiki.
I think (almost) nobody, including me, knows that page exists. Since there
are only 4 bugs added since august 2006.
We could use maybey other software, like Bugzilla (http://www.bugzilla.org/).
It looks better than
Hi,
It's a very nice function and I would like to add it to the Follow Me car,
i'm working on. But to make it more real, is it possible to get a man walking?
So could we make an object that follows you when you're walking around
in the FG-world?
It would be very nice for the Follow Me,
Hi all,
I'm back working at the Follow Me car. I hope to have an update of it
somewhere this weekend. It looks way better now than the old car and
there's more animated (steeringwheel etc.). The messagebar on top of
the car is now changing text when pressing a button. I've used the livery
Hi Torsten,
It's a very nice aircraft, but there's one major bug that's very annoying.
Everytime
I try to stop the plane (after touchdown or when I wanna brake off a takeoff)
the
plane flips over. It;s just not possible to stop it without flipping or driving
of the
end of the runway with
Hello,
EG. I have just made a small edit to the front page which was to remove a
fixed width of 500 pixels which messes up the page on a narrow screen or
browser width.
Ok, I didn't test it on a smaller screen. Thanks for editing!
Melchior, which page would you call the page that need to
The two portals are listed twice. once to the left of the heading saying
Welcome to... The other instance is listed under Please choose a portal.
My preference is to lose them from the top as its less to read before the
main text of the page.
Yes, first i've put them in top, but it's not
I'm bussy with editing the homepage.
I hope it's done within a few days.
Untill than, please don't change anything
untill you're completely sure it's a good change.
Thanks,
Gijs
From: [EMAIL PROTECTED] To: flightgear-devel@lists.sourceforge.net Date:
Sat, 1 Mar 2008 18:21:55 +0100 Subject:
that are in CVS. I have
some automated scripts setup and they examine the CVS tree to create the web
pages and matching ftp downloads.Regards,Curt.
On Feb 12, 2008 2:05 PM, Gijs de Rooy [EMAIL PROTECTED] wrote:
I do a cvs update -d in the data/Aircraft and I don't get any 777, are you
sure
I do a cvs update -d in the data/Aircraft and I don't get any 777, are you
sure that has been committed to cvs? Regards, Curt.
I don't know for sure, but look at this topic:
http://www.flightgear.org/forums/viewtopic.php?t=968
Gijs
The 787 should have been included on the page. I'm not sure why it's not
there. I'm trying to do some debugging this afternoon. What other aircraft
are missing that you think should be on the download page?
The 777 as I said before...
btw: the Boeing-777 is removed from the download page...
Date: Tue, 12 Feb 2008 07:34:02 -0600From: [EMAIL PROTECTED]: [EMAIL
PROTECTED]: Re: [Flightgear-devel] fg homepage issuesHmmm, something is screwed
up there ... but www.flightgear.org/Downloads/ shouldn't be showing the
aircraft page,
Hi Cleber,
Every pc will experience some lag when the MP-server is bussy.
When there is a great number of pilots online the lag will be
larger.
There are periods that I've got about every 5 minutes a few
seconds lag. The servers isn't calculated at this amount of
pilots I think.
Gijs
Date:
Hi,
I discovered that you can't turn the sound in FlightGear off.
There's a Mute Sound option, but it only decreases the volume.
So there's no button to turn the sound off.
Is this a bug or didn't I look well?
Gijs
_
Nieuw:
Ah, thanks for your work!
It's nice to hear someone's working on it.
I've tried to get the pushback work yesterday and I find out
that it needs a lot of power (even when towing a light bocian).
But if I increase power (in the code) the pushback races when
there's no plane behind.
So I think
On Thu, 2007-12-27 at 17:02 +0100, Christian Mayer wrote: -BEGIN PGP
SIGNED MESSAGE- Hash: SHA256Hi,looking at the aircraft
download page the text under the thumbnails is extremly small (height: 5
pixel...)Can we change that? (I *guess* the culprit is the
Hi,
First to all of you: a very Merry Christmas and a nice 2008!
As you may noticed, there's a new overlay on the google maps
(see http://maps.google.com) it's called Terrain. I thought it
may be nice for us, pilots, to have this layer in the mpmap to.
That's because you can see actually
Gijs de Rooy wrote:
Hi,First to all of you: a very Merry Christmas and a nice 2008!
As you may noticed, there's a new overlay on the google maps (see
http://maps.google.com) it's called Terrain. I thought it may be nice for
us, pilots, to have this layer in the mpmap to. That's
It seems like fgtracker no longer registers flights on mpserv02, is it
broken.
http://fgfs.i-net.hu/modules/fgtracker/?FUNCT=FLIGHTSCALLSIGN=AMaster
doesn't show any flights since December 15, and I have done several on 02.
Regards, Arvid Norlander
Yes, me and some others got
Date: Tue, 18 Dec 2007 23:40:15 +0100 From: [EMAIL PROTECTED] To:
flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel]
Pushback Hi Gijs, Gijs de Rooy schrieb am 18.12.2007 22:09: Hi folks,
I did a lot of work last week on a pushback truck model. The model
is done
Ok, let's try the 787-8 than.
Gijs
Date: Fri, 21 Dec 2007 15:54:41 +0100 From: [EMAIL PROTECTED] To:
flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel]
Pushback 787-8 --- Gijs de Rooy [EMAIL PROTECTED] schrieb:The
737 is JSBSim - it only works with YASim. HHS
The 737 is JSBSim - it only works with YASim. HHS still in work:
http://www.hoerbird.net/galerie.html But already done:
http://www.hoerbird.net/reisen.html
Well, what aircraft do you recommend?
_
Bekijk Yes-R's real life
Hi folks,
I did a lot of work last week on a pushback truck model.
The model is done, the steering is working (could be better)
but we still need the possibility to push/pull planes.
Please see the forum page for some more info and screens and a
download link:
Date: Mon, 17 Dec 2007 14:25:04 -0600From: [EMAIL PROTECTED]: [EMAIL
PROTECTED]: [Flightgear-devel] Aircraft downloads page updateHi, I have updated
the aircraft downloads page with all the lastest versions of the available
(CVS) aircraft. Many of the new ones do not have a thumbnail image
Hi,
I know there was/is a discussion about using real photo's as FlightGear
textures.
Google Earth was one of the softwares that are usable for our scenery.
We know the pictures are copyrighted, but we may use them in FlightGear because:
- FlightGear is non commercial software (non paid).
Nice idea! Why not add a system like: 5 stars for a very complete
aircraft like the Senecca II or one for the not so goog like the fokker
70/100? So everyone can see, where is potential to develop?! Regards
HHS --- Hans Fugal [EMAIL PROTECTED] schrieb:
We could give a star for every
Hi,
The .ac format (and a few others) is automaticly installed in Blender as far as
i no...
If not you can download here:
http://www.blender.org/download/python-scripts/import-export/
There is a list of scripts to download for blender. Succes!
Gijs
PS: This is my first post on the
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