Re: [hlds_linux] [hlds] Mandatory Team Fortress 2 update coming

2016-07-14 Thread Ross Bemrose
I saw on Twitter that deleting casualcriteria.vdf fixes this problem. You know, in case someone from Valve wants to fix that tonight. On 7/14/2016 10:15 PM, HD wrote: Yes I agree - TF2 is now Broken! lol *From:*hlds-boun...@list.valvesoftware.com

Re: [hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread Ross Bemrose
precious Cactus Canyon?! On Wed, Jul 6, 2016 at 3:10 PM, Ross Bemrose <rbemr...@gmail.com> wrote: How is the Meet Your Match update going to work for the servers we run that are in the QuickPlay pool? Also, what is the game going to do if a player drops out during a game? Other games (

[hlds_linux] TF2: Meet Your Match update and QuickPlay?

2016-07-06 Thread Ross Bemrose
How is the Meet Your Match update going to work for the servers we run that are in the QuickPlay pool? Also, what is the game going to do if a player drops out during a game? Other games (yes, I mean Overwatch) will backfill players, but the update page mentions nothing about this. For

[hlds_linux] TF2: GSLTs causing issues?

2016-05-18 Thread Ross Bemrose
Ever since sometime yesterday, some (all?) TF2 servers that use GSLTs (using sv_setsteamaccount) are having issues with other Steam services, such as the item server and workshop. Did something change on the backend? ___ To unsubscribe, edit your

Re: [hlds_linux] [hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread Ross Bemrose
Since someone is going to eventually going to ask this, I might as well. Are community servers finally going to be allowed back into the primary QuickPlay pool? For that matter, will GSLTs finally do away with the need for separate TF2 server identity tokens like we were told would

Re: [hlds_linux] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-16 Thread Ross Bemrose
ftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Oskar Levin Sent: Wednesday, March 16, 2016 6:15 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server On 2016-03-16 05:06, Ross Bem

Re: [hlds_linux] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread Ross Bemrose
Yeah, that was my bad. It's GLIBC 2.15, which I corrected in a later email. On 3/16/2016 1:14 AM, Oskar Levin wrote: On 2016-03-16 05:06, Ross Bemrose wrote: Judging from previous errors, GLIBC 2.17 is the minimum. That means Debian 7 isn't compatible, nor is CentOS/RedHat 6 or below. So

Re: [hlds_linux] [hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread Ross Bemrose
Whoops, I may be wrong about the required GLIBC version for TF2's client. It may actually be GLIBC 2.15. Unfortunately, CentOS/RedHat 6 shipped with GLIBC 2.12. CentOS/RedHat 7 ships with 2.17 though. On 3/15/2016 6:02 PM, Marco Padovan wrote: Dropping centos 6 / redhat enterprise 6

Re: [hlds_linux] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread Ross Bemrose
Judging from previous errors, GLIBC 2.17 is the minimum. That means Debian 7 isn't compatible, nor is CentOS/RedHat 6 or below. On Mar 15, 2016 5:01 PM, "Andreas Willinger" wrote: > Hello, > > I am just wondering, if a up-to-date Debian 7/8 is compatible too? > Seeing as both

[hlds_linux] TF2: Sudden Death on cp_mountainlab?

2015-12-25 Thread Ross Bemrose
Has TF2 always been broken and had Sudden Death on Mountain Lab if both team have tie score at the end of the second round? As an A/D map, it should end in RED's favor. ___ To unsubscribe, edit your list preferences, or view the list archives, please

[hlds_linux] TF2 - multi-round Payload Race stages having issues?

2015-12-21 Thread Ross Bemrose
So, I've heard that multi-round Payload Race maps (such as plr_pipeline and plr_nightfall_final) are having their entire second and third rounds treated as if it were setup time in terms of Medigun charge rate. Is there are fix planned for this? If not, community servers may want to remove

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-11-04 Thread Ross Bemrose
I've been told that sappers can still be applied during Truce mode, but can't actually be removed during this time. This probably should be fixed. On 11/3/2015 8:22 PM, Eric Smith wrote: We've released a mandatory update for TF2. The update notes are below. The new version is 3078449. -Eric

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-10-29 Thread Ross Bemrose
id=19062 > > -Eric > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- Ross Bemrose ___ To unsubscribe,

Re: [hlds_linux] [hlds] [hlds_announce] Mandatory TF2 update released

2015-09-10 Thread Ross Bemrose
I've also heard that 942 fixes it on both Windows and Linux, but I haven't gotten a chance to fix it on my own servers. I'm also cleverly adding hldslinux to the reply list. On 9/10/2015 6:59 PM, Weasels Lair wrote: ​There was a 2nd update (git 942) on the MMS Snapshots page, which it has

Re: [hlds_linux] Mandatory TF2 update released

2015-09-10 Thread Ross Bemrose
According to SourceMod's files, it's condition 41. On 9/10/2015 10:45 PM, Aaron Thompson wrote: Are you able to make melee only a tf condition? Like for mapping. Id love to actually have an enforced area for melee only. Also a way to block or allow certain classes for skill maps or otherwise

Re: [hlds_linux] [hlds] Mandatory TF2 update coming

2015-08-28 Thread Ross Bemrose
As a reminder, how do servers use branches again? On 8/28/2015 7:49 PM, Eric Smith wrote: ...adding the HLDS list, too. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: Friday,

Re: [hlds_linux] Mandatory TF2 update released

2015-08-20 Thread Ross Bemrose
, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo

Re: [hlds_linux] Mandatory TF2 update released

2015-08-18 Thread Ross Bemrose
Well, the first clue would have been to look in your maps directory and to notice there's a new map named pass_warehouse there. There may be other settings to it, but there are probably map entities to set the game mode on it. On 8/18/2015 6:55 PM, ics wrote: This. Can community servers even

[hlds_linux] TF2: Payload maps still not fixed?

2015-07-13 Thread Ross Bemrose
to monkey patch it in the binary? -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Mandatory TF2 update released

2015-07-03 Thread Ross Bemrose
Were they being bad and putting valve in their tags? On 7/3/2015 10:57 PM, HD wrote: For some odd reason a bunch of my servers be it Trading related or something along those lines now are gone from favorites and history. Anyone else seeing this problem after this update? -Original

Re: [hlds_linux] TF2 Mandatory update release

2015-07-02 Thread Ross Bemrose
I've heard that there was a crashing issue on OSX related to maps. I don't have all the details, but I wouldn't be surprised if it's a fix for that. On 7/2/2015 9:24 PM, HD wrote: Ok another update just hit clients - what was that for? -Original Message- From:

Re: [hlds_linux] Community Servers and the Gun Mettle Update

2015-07-02 Thread Ross Bemrose
Sorry, syncing NEW workshop maps while my server is using sv_setsteamaccount. The one word makes a difference. On Thu, Jul 2, 2015 at 5:35 PM, Ross Bemrose rbemr...@gmail.com wrote: Just an FYI, I'm still seeing crashes on my Linux server when syncing workshop maps while my server is using

Re: [hlds_linux] Community Servers and the Gun Mettle Update

2015-07-02 Thread Ross Bemrose
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds_linux] [hlds] TF2 Servers Not Logged In

2015-06-21 Thread Ross Bemrose
After doing some testing, I discovered that there's been a timing change. QuickPlay accounts are now checked just once at server startup. Move your QuickPlay configuration into autoexec.cfg or some other file you execute from your command line. On 6/20/2015 4:18 AM, Miika wrote: After the

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-18 Thread Ross Bemrose
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-17 Thread Ross Bemrose
Hi Eric, I need some clarification on the usage of tf_workshop_map_sync. Are we supposed to put tf_workshop_map_sync lines in our server.cfg files? I ask because I'm NOT doing this and I've noticed some oddities: 1. The first time I changelevel to a workshop map, I see this in my server

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-06-16 Thread Ross Bemrose
/dumps/assert_20150616100418_15.dmp'', upload no: ''libcurl.so: cannot open shared object file: No such file or directory'' (and it hangs there until I manually close the screen) On Mon, Jun 15, 2015 at 7:58 PM, Ross Bemrose rbemr...@gmail.com wrote: Are there any plans on making fuzzy matching

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-06-15 Thread Ross Bemrose
Are there any plans on making fuzzy matching work for the names of workshop maps and not just their workshop ID numbers? Right now, changelevel workshop/454118349 works for changing to cp_glassworks, but changelevel glassworks doesn't. Incidentally, for whatever reason TF2's FindMap command

Re: [hlds_linux] TF2 Maps Workshop

2015-06-04 Thread Ross Bemrose
not found It does not appear as if you can just changelevel ID, I'm forced to put changelevel workshop/pl_rainbowride_b7e.ugc454588202 in order to get it to change. On Thu, Jun 4, 2015 at 1:25 PM Ross Bemrose rbemr...@gmail.com wrote: I'd have to do some experiments

Re: [hlds_linux] TF2 Maps Workshop

2015-06-04 Thread Ross Bemrose
changelevel workshop/pl_rainbowride_b7e.ugc454588202 in order to get it to change. On Thu, Jun 4, 2015 at 1:25 PM Ross Bemrose rbemr...@gmail.com wrote: I'd have to do some experiments in SourceMod to see what string GetCurrentMap pulls back for workshop maps in TF2. I expect the full map path

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Ross Bemrose
. -ics Ross Bemrose kirjoitti: After installing the new server update, I still don't seem to be able to install maps on my Linux server. tf_workshop_map_sync 454118349 [TF Workshop] Preparing map ID 454118349 [TF Workshop] Downloading map [TF Workshop] Error downloading map [TF Workshop

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-06-04 Thread Ross Bemrose
preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi

Re: [hlds_linux] TF2 Maps Workshop

2015-06-04 Thread Ross Bemrose
/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-06-02 Thread Ross Bemrose
So, just tried this on my Linux TF2 test server: tf_workshop_map_sync 454118349 [TF Workshop] Preparing map ID 454118349 [TF Workshop] Downloading map [TF Workshop] Error downloading map [TF Workshop] Failed to sync map Are srcds map downloads not working yet? On 6/2/2015 5:39 PM, Eric Smith

Re: [hlds_linux] [hlds] TF2 server.cfg motdfile not being respected?

2015-06-02 Thread Ross Bemrose
Is it really new or are you just now noticing it? Hint: It's the latter. motdfile and motdfile_text don't take effect until the map change after you set them. Which means they don't get set for the first map if you set them in server.cfg, because server.cfg gets executed after the map

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Ross Bemrose
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Ross Bemrose
that are hosted by leagues where no one has the rcon_password or any access to the machine. There are many other cvars that can be modified the same way and be used to cheat. 2015-05-19 14:41 GMT+01:00 Ross Bemrose rbemr...@gmail.com: Either way, tf_backstab_detection_method should probably be flagged

[hlds_linux] TF2: Don't use sv_vote_ui_hide_disabled_issues 0

2015-03-04 Thread Ross Bemrose
So, I noticed a bug in the voting system today when doing some testing. When sv_vote_ui_hide_disabled_issues is set to 0, on pl_upward the game is sending 9 votes instead of 7. Currently, it's sending both ChangeMission and Eternaween in the VoteSetup usermessage. ChangeMission is only

Re: [hlds_linux] steamcmd logins quit working yesterday

2015-01-16 Thread Ross Bemrose
the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin

Re: [hlds_linux] steamcmd logins quit working yesterday

2015-01-16 Thread Ross Bemrose
/listinfo/hlds_linux -- Sent from your mom's iPad ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose

Re: [hlds_linux] Ok, I am totally drawing a blank here, on a HLDS install for HL1

2015-01-16 Thread Ross Bemrose
visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross

Re: [hlds_linux] [hlds] Steamcmd Outage?

2015-01-16 Thread Ross Bemrose
fine though. I reedited that vdf file and saved a copy of the modified version. Thanks! On Fri, Jan 16, 2015 at 10:18 AM, Ross Bemrose rbemr...@gmail.com wrote: We were just discussing this over on hlds_linux. Someone posted this workaround on csgo_servers yesterday: Hi, I have

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-12-22 Thread Ross Bemrose
22, 2014 at 8:40 PM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: This was answered by Eric on hlds_linux: Set tf_powerup_mode 1 and then changelevel to ctf_foundry or ctf_gorge. -Eric On 12/22/2014 8:40 PM, Scott Biszmaier wrote: How exactly

Re: [hlds_linux] FoF dedicated server crashes due to GLIBC problem

2014-12-18 Thread Ross Bemrose
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds_linux] Mandatory TF2 update released

2014-12-10 Thread Ross Bemrose
I sent Eric a (Windows) client crash .dmp right around the time today's update was announced. On 12/10/2014 7:07 PM, A Fearts wrote: Can you please fix models causing clients to crash to desktop for game modes like Prophunt. I'm not sure what exactly is causing it but the game mode is dead

Re: [hlds_linux] Mandatory TF2 update released

2014-12-09 Thread Ross Bemrose
I was hoping this would fix the PropHunt crash issue when players with server-set custom models (using the SetCustomModel input) died. It didn't. On 12/9/2014 8:16 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is

Re: [hlds_linux] Mandatory TF2 update released

2014-12-08 Thread Ross Bemrose
Wasn't the map cp_snowplow supposed to ship with this update, or did that get canceled? On 12/8/2014 8:26 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2535271. -Eric -

Re: [hlds_linux] Mandatory TF2 update released

2014-12-08 Thread Ross Bemrose
It just seems weird to cut the map but leave the mapmakers in the update credits. On 12/8/2014 8:38 PM, wickedplayer494 wrote: Snowplow was cut. One of the TF2Maps staff posted why: http://forums.tf2maps.net/showpost.php?p=315021postcount=67 On 12/8/2014 7:30 PM, Ross Bemrose wrote: Wasn't

[hlds_linux] [TF2] tf_arena_use_queue disables team scrambling

2014-11-17 Thread Ross Bemrose
So, I noticed that team scrambling is disabled for arena mode if tf_arena_use_queue is set to 0. This occurs regardless of what the settings are for mp_scrambleteams_auto / mp_scrambleteams_auto_windifference or tf_arena_max_streak is set to. Is this intentional? -- Ross Bemrose

[hlds_linux] TF2 - New weapon exploit?

2014-11-13 Thread Ross Bemrose
. -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] When the scream fortress update arrives...

2014-10-29 Thread Ross Bemrose
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Re: [hlds_linux] Mandatory TF2 update released

2014-10-25 Thread Ross Bemrose
Have you verified in the server console / rcon that sv_vote_issue_scramble_teams_allowed is set to 0 and didn't have its setting changed by some other config file/server plugin? Now, it's true that last week's update changed how the Valve vote menu works, so it's possible that something broke

[hlds_linux] TF2: Some model files not downloading since last update?

2014-10-16 Thread Ross Bemrose
for the above mentioned double extensions? -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-10-15 Thread Ross Bemrose
Is it just me or do Valve map end votes no longer occur? Could this be because sv_allow_votes is set to 0 on this server at map start? I only noticed this because I'm trying to debug why the NativeVotes server plugin broke and was trying to collect data about various vote types and that one

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-10-15 Thread Ross Bemrose
on backporting the fix (and new vote types) to it. The current 1.0x series will probably go away soon since changes to the VoteSetup usermessage murdered it. On 10/15/2014 11:20 PM, ics wrote: Yes, if you disable voting, it will disable kick votes, map votes, everything. -ics Ross Bemrose

Re: [hlds_linux] Mandatory TF2 update released

2014-10-01 Thread Ross Bemrose
You'll probably need a new build of MetaMod: Source as well... the fix required an update to the hl2sdk-tf2. On 10/1/2014 7:06 PM, Kevin Dautermann wrote: Build 4579 (http://www.sourcemod.net/smdrop/1.6/sourcemod-1.6.3-git4579-linux.tar.gz) fixes it :P -Ursprüngliche Nachricht- Von:

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
Sorry, I meant to say MetaMod's BaseProvider::ProcessVDF(char const*, char*, unsigned int, char*, unsigned int), not the game engine's. On Wed, Sep 10, 2014 at 5:42 PM, Ross Bemrose rbemr...@gmail.com wrote: Although I said it's not a MM:S issue on Linux, looking at the backtrace I'm getting

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
23:42, Ross Bemrose wrote: Although I said it's not a MM:S issue on Linux, looking at the backtrace I'm getting, it probably actually is... since the fault seems to be in ProcessVDF and sourcemod.vdf is the only VDF file I have. On Wed, Sep 10, 2014 at 5:38 PM, epi ow...@tf.heybey.org wrote

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
I'm sorry that me responding to a direct question offended you. On 9/10/2014 6:39 PM, Weasels Lair wrote: At the risk of being sarcastic here ... cool story bro. On Wed, Sep 10, 2014 at 3:36 PM, Ross Bemrose rbemr...@gmail.com wrote: I was literally supposed to be leaving work when

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
to be difficult. You haven't done anything wrong weasel. On 11.09.2014 00:49, Weasels Lair wrote: Nope no offense. Just trying (and failing) to introduce some humor. On Wed, Sep 10, 2014 at 3:46 PM, Ross Bemrose rbemr...@gmail.com wrote: I'm sorry that me responding to a direct question

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
you've heard of PropHunt TNG before. On 11.09.2014 01:00, Ross Bemrose wrote: I'm going to note that I have no idea who you are, and thus have no recollection of ever dealing with you before. Which amuses me to an extent since you have prophunt in your email address. On 9/10/2014 6:52 PM

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
...EYE. Actually, this reply is to add hlds to the recipients since it was only sent to hlds_linux. On 9/10/2014 7:39 PM, Matthias InstantMuffin Kollek wrote: And on that note: Expect a fix soon. There's been some movement. IRC hackers have struck once again! (Demo: THERE CAN BE ONLY ONE)

Re: [hlds_linux] Mandatory TF2 update released

2014-09-10 Thread Ross Bemrose
, Ross Bemrose rbemr...@gmail.com wrote: ...EYE. Actually, this reply is to add hlds to the recipients since it was only sent to hlds_linux. On 9/10/2014 7:39 PM, Matthias InstantMuffin Kollek wrote: And on that note: Expect a fix soon. There's been some movement. IRC hackers have struck once

[hlds_linux] AppID 90 not currently installable from SteamCMD?

2014-08-27 Thread Ross Bemrose
on my (working) TF2 validate steamcmd script which also uses relative paths. -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Multiple SRCDS Instances don't list on Steam's Server Browser

2014-08-27 Thread Ross Bemrose
Dumb question, did you remember to set sv_lan 1? On 8/27/2014 7:57 PM, Jeff Nelson wrote: Ah, good question. Actually when I refer to server browser, I'm referring to the LAN tab portion of the server browser. I apologize if this has added confusion, I didn't indicate that in any of my posts.

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-08-07 Thread Ross Bemrose
/cgi-bin/mailman/listinfo/hlds -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-07-08 Thread Ross Bemrose
Just to make this clear, you know that all server installs have rd_asteroid.bsp and pl_cactuscanyon.bsp on them now, right? Calling them beta makes it sound like they're restricted to only some servers. On 7/8/2014 6:55 PM, Eric Smith wrote: We've released a mandatory update for TF2. The

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-07-08 Thread Ross Bemrose
mailto:jordanoll...@gmail.com wrote: I think they're called beta because we're getting a sneak peek of them, but they might not be completely finished yet. On Tue, Jul 8, 2014 at 4:08 PM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: Just to make

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2014-07-08 Thread Ross Bemrose
Is there a reason rd_asteroid isn't appearing in the Beta Quickplay? You can only find servers with pl_cactuscanyon on it. On 7/8/2014 6:55 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2314660. -Eric

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Ross Bemrose
Kill icons and hitsounds don't appear to be working on the servers I'm on. Is anyone else seeing this? On 6/20/2014 7:28 PM, Eric Smith wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2292213. -Eric

Re: [hlds_linux] TF2: 100% CPU spikes since last update

2014-06-17 Thread Ross Bemrose
://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose

Re: [hlds_linux] [hlds] Can we have a Quickplay Status report, please? 2

2014-06-06 Thread Ross Bemrose
You know, you see some interesting trends if you look at the graphs on that SteamGraph site on a per-year basis. 2011: http://www.steamgraph.net/index.php?action=graphjstime=1appid=440from=129385800to=132530760 2012:

Re: [hlds_linux] [hlds] Need more dedicated server for Fistful-of-Frags (FoF)!

2014-06-04 Thread Ross Bemrose
? From: Ross Bemrose rbemr...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com; Half-Life dedicated Win32 server mailing list h...@list.valvesoftware.com Sent: Tuesday, June 3, 2014 8:10:02 PM Subject: Re: [hlds] [hlds_linux] Need more dedicated server

Re: [hlds_linux] Mandatory updates for TF2, CS:S, DoD:S, and HL2:DM released

2014-05-16 Thread Ross Bemrose
My understanding is that it's a holdover from the old GoldSrc code and was for choosing between Miles Audio System and the Speex codec. Source uses Speex unless sv_use_steam_voice is 1, in which case it uses the Skype codec (I think). On 5/15/2014 7:15 PM, Gordon Reynolds wrote: Is the

Re: [hlds_linux] [hlds] VPK tool crashing

2014-05-01 Thread Ross Bemrose
Yes, and it happens on my Ubuntu Linux server box as well. I filed a bug on the source-1-games bug tracker about it about a month ago: https://github.com/ValveSoftware/Source-1-Games/issues/1709 I'm not sure when exactly it broke, but I created a VPK of the Vs. Saxton Hale server content on

Re: [hlds_linux] [hlds] Mandatory CS:S, DoD:S, and HL2:DM updates released

2014-04-20 Thread Ross Bemrose
I've heard that this adds the sv_setsteamaccount command to these games. Is that true? If so, I'll remind players that I have a temp webpage for registering those accounts until Valve makes one... you can find it at http://tf2.rbemrose.com/steamreg.html You can also find it on my

Re: [hlds_linux] Counter-Strike (1.6-ish) update?

2014-04-17 Thread Ross Bemrose
Apparently some of the HL1 game depots got wiped this morning and this was Valve putting them back. You can see this in the SteamDB history (with the delete happening roughly 14 hours ago): http://steamdb.info/app/10/#section_history AlliedModders thread about it:

[hlds_linux] Steam down (in North America anyway)

2014-03-13 Thread Ross Bemrose
So, you guys over at Valve know that Steam has been completely down for at least the last hour in North America right? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Steam down (in North America anyway)

2014-03-13 Thread Ross Bemrose
: Steam has been going in and out of service for the past few days. Seems to be down everywhere: http://steamstat.us/ On Thu, Mar 13, 2014 at 2:45 PM, Ross Bemrose rbemr...@gmail.com mailto:rbemr...@gmail.com wrote: So, you guys over at Valve know that Steam has been completely

Re: [hlds_linux] Server serach

2014-02-14 Thread Ross Bemrose
, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin

Re: [hlds_linux] Workaround for linux problems running multiple servers on the same IP

2014-02-08 Thread Ross Bemrose
+clientport is mandatory if you use the -strictportbind command-line option. As is one of either -nohltv or +tv_port. On 2/8/2014 6:54 PM, Weasels Lair wrote: Yep. I use +port and -steamport in my SRCDS command-lines. I have never tried to over-ride the +clientport option. What is a mystery

Re: [hlds_linux] [hlds] Important changes to TF2 coming soon

2014-02-08 Thread Ross Bemrose
It has to be run either in the server command line (not recommended), autoexec.cfg, or in another cfg file you execute from the command-line using +exec. On 2/8/2014 9:33 PM, Jason wrote: so does this sv_setsteamaccount go in the server cfg? It says before the map loads, but not sure at what

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-07 Thread Ross Bemrose
/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-07 Thread Ross Bemrose
Good catch, fixed now. On Fri, Feb 7, 2014 at 4:13 PM, N-Gon ngongamedes...@gmail.com wrote: Typo in your closing html tag On Fri, Feb 7, 2014 at 4:10 PM, Ross Bemrose rbemr...@gmail.com wrote: For those of you too lazy to get curl working, I made a quick (5-minute) web form

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-07 Thread Ross Bemrose
: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross Bemrose ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-06 Thread Ross Bemrose
Yeah, I ended up doing it on my Linux server console using curl -X POST -d appid=440key=mykeyhere https://api.steampowered.com/IGameServersService/CreateAccount/v0001/ On 2/6/2014 11:21 AM, louloubizou wrote: found a way, it can work with curl 2014-02-06 Marcin Lis velt...@gmail.com:

Re: [hlds_linux] [hlds] Important changes to TF2 coming soon

2014-02-05 Thread Ross Bemrose
By the way, for those of you who haven't read the new Quickplay FAQ, these are now forbidden on QuickPlay servers: * Giving or selling gameplay advantages * Modifying player economy items (read: weapons, items, cosmetics) On 2/5/2014 7:01 PM, Fletcher Dunn wrote: TF quickplay changes: next TF

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-05 Thread Ross Bemrose
Actually, I'll just post the entire list of things not allowed in QuickPlay according to the new FAQ: * Opening a MOTD window (hidden or visible) that is not requested * Forcing clients to view the MOTD until a timer has expired * Giving or selling gameplay advantage to players * Kicking

[hlds_linux] GetServersAtAddress Steam API broken

2014-01-29 Thread Ross Bemrose
The GetServersAtAddress WebAPI (http://api.steampowered.com/ISteamApps/ GetServersAtAddress/v0001?addr=IP HEREformat=json) is currently returning false for all servers. I'm not sure when this started, but it's been doing this for at least the last 24 hours. This is the API given to us by

Re: [hlds_linux] hldupdatetool end-of-life and left4dead1

2014-01-25 Thread Ross Bemrose
I reported this bug both here and on the source-1-games bug tracker (https://github.com/ValveSoftware/Source-1-Games/issues/1554) and, as far as I can tell, nothing has been done about it. L4D1 Linux servers are effectively dead at this point. On 1/25/2014 3:38 PM, Andre Müller wrote: Hello,

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-23 Thread Ross Bemrose
On 1/23/2014 10:42 PM, edman747 wrote: I want to get off this list. Have a job, no time for games. unsubscribe forces me to enter a password! wtf On Thu, Jan 23, 2014 at 9:28 PM, edman747 edman...@gmail.com wrote: I want to unsubscribe. I do not know the password. pls, pls, pls let me go.

Re: [hlds_linux] TF2 Servers Lost Connection to Steam Servers?

2014-01-07 Thread Ross Bemrose
visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Ross

[hlds_linux] [TF2] DynamicModels stringtable pulling wrong models by doing a mod 1024 on its indexes?

2013-11-21 Thread Ross Bemrose
for a while, as stringtables are reset on map change. There are more details on the Source-1-Games GitHub bugtracker here: https://github.com/ValveSoftware/Source-1-Games/issues/1552 -- Ross Bemrose (Powerlord) ___ To unsubscribe, edit your list

[hlds_linux] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Ross Bemrose
So, now that HLDSUpdateTool has been killed off, I went to install an L4D server to test a plugin. However, attempting to install appid 510 on Linux (510 is the Left 4 Dead Dedicated Server on the Steam Application IDs wiki page) as a logged in user gives me this error: ERROR! Failed to

Re: [hlds_linux] [hlds] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Ross Bemrose
The Content Delivery Network that HLDSUpdateTool uses has been shut down, so no, it doesn't work on HLDSUpdateTool. On 11/13/2013 1:43 PM, Sebastián Medina wrote: L4D1 still works with HLDS, L4D2 works on CMD. Enviado desde mi iPhone El 13-11-2013, a las 15:38, Ross Bemrose rbemr

Re: [hlds_linux] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Ross Bemrose
L4D isn't on that list. On 11/13/2013 2:13 PM, Daniel . wrote: https://developer.valvesoftware.com/wiki/SteamCMD#Supported_Servers Am 13.11.2013 19:39 schrieb Ross Bemrose rbemr...@gmail.com: So, now that HLDSUpdateTool has been killed off, I went to install an L4D server to test a plugin

Re: [hlds_linux] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Ross Bemrose
Hmm, my extra Steam account doesn't have l4d and it gives me a No Subscription error. I'll have to test it on my regular account when I'm not out in public. On 11/13/2013 2:52 PM, Daniel . wrote: Try 222840 Am 13.11.2013 20:47 schrieb Ross Bemrose rbemr...@gmail.com: L4D isn't on that list

Re: [hlds_linux] SteamCMD Left 4 Dead appid?

2013-11-13 Thread Ross Bemrose
On 11/13/2013 3:52 PM, Ondřej Hošek wrote: On Wed, Nov 13, 2013 at 9:47 PM, Ross Bemrose rbemr...@gmail.com wrote: Hmm, my extra Steam account doesn't have l4d and it gives me a No Subscription error. I'll have to test it on my regular account when I'm not out in public. Anonymous login

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