We have only been able to get versus 8 player to work if
sv_steamgroup_exclusive is set to 0 on nix box, anyone had any joy in
starting a dedicated server in versus mode.
Have sv_gametypes versus set in commandline and config and ssh console
reports:-
sv_gametypes
sv_gametypes = versus ( def.
Anyone getting assertion failed infite loop crashing there servers and any
idea what it is with the utlmemory?
utlmemory.h (322) : Assertion Failed: IsIdxValid(i)
D3v
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Subject: Re: [hlds_linux] L4D2 Assertion Failed
What plugins are you using?
-f0rkz
On Fri, 2009-11-20 at 19:20 +, D3vilfish - Simiancage.org wrote:
Anyone getting assertion failed infite loop crashing there servers and any
idea what it is with the utlmemory
mailing list
Subject: Re: [hlds_linux] L4D2 Assertion Failed
Because I found a google post on some website regarding that error.
No need to be an ass
On Fri, 2009-11-20 at 20:07 +, D3vilfish - Simiancage.org wrote:
There are no plugins available for l4d2, yes you can run metamod
Thankyou!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 03 February 2010 21:49
To: 'Half-Life dedicated Linux server mailing list';
'h...@list.valvesoftware.com'
Subject: [hlds_linux]
The current Issue with our TF2 servers dropping off the Master server
listing is killing our servers.
Will there be a fix for this in the near future or should we start croning
quit commands to restart the servers.
What were servers filling up by midday will currently stay empty until
restarted.
Or if you want to use the old school way of starting servers just add
+sm_basepath addons/sourcemod1 +servercfgfile server1.cfg to specify sm base
directory in the addons directory and server config to be used in the cfg
folder.
-Original Message-
From:
Just a little side note to my last post also create a empty server.cfg ( I
forget why I done this but there was a reason at the time) and a base
install of sourcemod in its default locations with minimal plugins loaded
otherwise it won't load the sourcemod engine.
-Original Message-
From:
Wait till Valve bring out an update for L4D2 TF2 @ the same time then
we'll really see their Godley prowess!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers
Sent: 22 April 2010 22:56
To:
That will be the uk ;)
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Riemers
Sent: 23 April 2010 01:11
To: 'Half-Life dedicated Linux server mailing list'
Subject: Re: [hlds_linux] [hlds] Left 4
Strange we've found more stability in the latest snaps of MM SM than we
had before.
We will all be waiting to help you when you have a LINUX server related
problem!
Facepalm!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Just counted 27 sentries on 1 side on our server!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of doc
Sent: 29 April 2010 20:26
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux]
a Sourcemod plugin I threw together that blocks the exploit (source
is included):
http://davejk.net/crap/sourcemod/engyblock.zip
---
Dave Kellaway
On Thursday, April 29, 2010, at 08:47PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
Just counted 27 sentries on 1 side on our server
Yes there is!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz
Sent: 07 May 2010 14:25
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 server won't start
Pretty sure
My mistake its showing now, lo0l.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Roman Hatsiev
Sent: 11 May 2010 22:11
To: Half-Life dedicated Win32 server mailing list
Cc: hlds_annou...@list.valvesoftware.com;
Confirmed and consuming disk space again, is this going to be a future
requirement due to mac?
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent: 07 June 2010 17:30
To: Half-Life dedicated Linux
After numerous servers appearing in our steam group a while back, I thought
sod them if valve won't fix it then you might as well join them hence we
list a string of id's for steamgroups.
Valve could fix this with a simple code/password added to the steamgroup
edit page(that only the admin can see
Create a file autoexec.cfg in the cstrike/cfg folder and put this in it
Alias altabfix record bugfix; wait 15; stop
bind F9 altabfix
Change F9 to what ever or leave it bound to F9 to use that key.
Don't think wait command will work now but doesn't matter, it fixes a lot of
problems in TF2 as
Everybody I've spoken to so far has the same fps as pre OB, I currently get
with vsync off and multi core support on anywhere between 250 to 650 fps my
stress test was 381.33fps on a 4890gfx with win7.
Anyone getting less than playable fps should be looking at a new pc tbh
imho.
As for bandwidth I
Sorry double post from win32 meant to put this on Linux listing as I've
always ran nix servers.
As a community we derive from back in the days of cs1.2/3/4/5.
When Source first came to our doors we embraced and shunned it at the same
time, we all loved cs1.x but knew source was the way forwards.
Double sorry meant to change Subject!
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Engine
- Removed an exploit that allowed people to change their names to something
other than their Steam profile name.
Does this now mean that Server Admins will not be able to change players
names that are abusive or racist?
We have noticed since CSS went O/B that all rename plugins are
you're coming from, but do you really want people who would
be inclined to use offensive names on the server at all?
Thanks,
Ken Anderson
On 2/07/2010, at 6:50 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
Engine
- Removed an exploit that allowed people to change their names
specs below the belt line.
Im glad we allow freedom of speach on our servers. Send me your ban
list so I can invite them all personally to play on a server that
defends the rights of freedom of speach.
Sent from my mobile.
On Jul 2, 2010, at 2:50 AM, D3vilfish - Simiancage.org
priv
Updating the kernel shouldn't be a major issue and most probably will work
in your favour for stability and processing speed{take that with a pinch of
salt}
A quick google finds this
http://www.linuxforums.org/forum/suse-linux-help/28728-how-patch-kernel.html
Obviously you will have to reboot the
either.
On Fri, Jul 2, 2010 at 3:45 AM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
When you have a child of your own that wants to play online your
understand
why Parents black list servers.
Im all for freedom of speech but abusive and racist players are
not needed
Sorry for off topic for srcds but just throwing it out there as an idea.
Do you think valve will bring in weapon upgrades like tf2 style for css.
This could be an opt in/out for server admins so clan wars stay strictly on
a level playing field but casual/public gaming could have a whole new lease
. This game needs more than
just
engine upgrade. New maps and new features and most importantly of all, a
working game. So many players have some sort of issues after the engine
change.
I don't see weapon upgrades coming.
-ics
15.7.2010 18:14, D3vilfish - Simiancage.org kirjoitti:
Sorry
upgrades coming.
-ics
15.7.2010 18:14, D3vilfish - Simiancage.org kirjoitti:
Sorry for off topic for srcds but just throwing it out there as an
idea.
Do you think valve will bring in weapon upgrades like tf2 style for
css.
This could be an opt in/out for server admins so clan wars stay
in the past. This game needs more than
just
engine upgrade. New maps and new features and most importantly of all, a
working game. So many players have some sort of issues after the engine
change.
I don't see weapon upgrades coming.
-ics
15.7.2010 18:14, D3vilfish - Simiancage.org kirjoitti
I see valve broke 2nd spawn platform, now able to be built on by defending
engy's again.
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Second that, appreciated work.
Regards
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Marc.B
Sent: 18 August 2010 11:42
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux]
CS:S
Can we please have:
sv_disablefreezecam 0
Work when:
mp_forcecamera 1
As regards to clan wars they can easily turn deathcam off but for public
servers people miss this when we try to keep some integrity of the game
using forcecam.
L4D2
Client side steamgroup is not working ingame.
I have
2010 16:07
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Couple of things!
On Thu, Sep 02, 2010 at 03:14:06PM +0100, D3vilfish - Simiancage.org wrote:
L4D2
Client side steamgroup is not working ingame.
I have not seen my steamgroup listing for a while now, this is client
side
: 02 September 2010 18:54
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Couple of things!
On Thu, Sep 02, 2010 at 04:52:35PM +0100, D3vilfish - Simiancage.org wrote:
So you question my admin abilities about a client side problem,
No, I am not; please stop being so defensive. I only
Since the update previous to this one that fixed the locking up issue on
win32 servers we have now been experiencing this problem on all our OB Linux
servers, once again the only way to fix it is to add -nobreakpad to the
start line, is anyone else experiencing this problem.
-Original
We have however found better stability and performance with Dblocker
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar
Sent: 10 September 2010 20:02
To: Half-Life dedicated Linux server mailing
installed blocker it crashed my server once players joined. I don't
run Kac. This is tf2 though.
Sent from my iPhone 4
On Sep 10, 2010, at 12:10 PM, D3vilfish - Simiancage.org
priv...@caterhamhill.net wrote:
We have however found better stability and performance with Dblocker
-Original Message
No one is infallible, someone done what we call in the uk a Friday
afternoon job Fuckit its time for the pub and beer that will do!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: 10
Nope version 1.0.1.0 and says server is out of
date
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 10 September 2010 23:30
To: Jason Ruymen; 'Half-Life
Ok second restart and now showing 1.0.7.0
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 10 September 2010 23:30
To: Jason Ruymen; 'Half-Life dedicated Win32 server mailing list';
We used to run Dystopia servers but all I got for my efforts was players
bitching ingame and Don Redhorse bitching on the forums.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of atomy
Sent: 15 September
I think valve are scraberling to solve the issue as it has gotten worse
which would suggest they have changed something that they thought would sort
it out but in fact has made it worse.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
Were using Squeeze and with the only additional ia32 libs which covers amd
and intel support
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of - TjaardAT R
C Gerrit M
Sent: 27 September 2010 15:10
To:
Updating Linux and dling .dll files Great!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ronny
Schedel
Sent: 05 October 2010 21:40
To: Half-Life dedicated Linux server mailing list
Subject: Re:
Weve been getting random crashes all day , approximately 3 on each servers
since the last update. Generally when servers are full, ranging from 18
player highlander server (crashes and locks) to 33 player official map
servers (crashes and restarts) also seeing some major lag spikes on l4d2
servers
not sure what is the cause but the servers were stable before the update.
-ics
7.10.2010 23:36, D3vilfish - Simiancage.org kirjoitti:
Weve been getting random crashes all day , approximately 3 on each servers
since the last update. Generally when servers are full, ranging from 18
player
also random crashes which started after last nights update.
I'm
not sure what is the cause but the servers were stable before the
update.
-ics
7.10.2010 23:36, D3vilfish - Simiancage.org kirjoitti:
Weve been getting random crashes all day , approximately 3 on each
servers
since
wrote:
D-FENS has been broken since the Polycount update on Linux servers.
-ics
9.10.2010 12:32, D3vilfish - Simiancage.org kirjoitti:
Iv'e reinstalled latest versions of MM 1.9 SM snap 1.4. Unloaded DAF
Dfens and so far server seems stable.
Iptables should cover most rcon dos attacks
Just to note, we noticed our nix servers did not restart on map change even
though there was a version change, was this intentional or just a glitch, I
can see a lot of scripts breaking if this was intentional and how future
updates will be rolled out..
D3v
-Original Message-
From:
Apparently I'm getting reports from Admins and clients that client update is
bugged and can't be run since the update!
Can anyone confirm this?
Regards
D3v
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Subject: Re: [hlds_linux] L4D2 Update
I get an engine error trying to start the client:
Could not load library client.
So yes, it seems bugged
/o
2010/11/5 D3vilfish - Simiancage.org priv...@caterhamhill.net:
Apparently I'm getting reports from Admins and clients that client update
Just received this steam online message
http://caterhamhill.net/Sky%20gaming.png
from Sky the Admin @ sky gaming.
We have in the past had but do not have his group id but consider this a
violation of the Law.
I have a good mind to add it back in to our L4D2 servers as the 70+ others
have added
Just updated l4d2
Updating 'left 4 dead 2 linux dedicated server' from version 52 to version
53
45.20% downloading ../l4d2/left4dead2/bin/dedicated.so
54.89% downloading ../l4d2/left4dead2/bin/engine.so
81.67% downloading ../l4d2/left4dead2/left4dead2/bin/server.so
But no version
Once again no version change on server so un able to connect, this is
becoming a habit!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: 08 January 2011 00:05
To: 'Half-Life dedicated
We had this with pl_cranetop_b8 (custom map) every other map has been fine.
There was a big tf2_beta update a few days ago and I can only guess some
things have been merged down to TF2 which maybe causing this to happen.
BTW is anyone else running TF2 beta as MM seems to now be totally fubared on
I tend to put the rcon ports on a new port via commandline so you can
control it via iptables on a separate branch.
Hope this helps.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Drav Sloan
Sent: 21 March
Any chance we can have beta updates announced on the listing so we don't
have to second guess?
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I have also asked in the past that we are able to set a password in the
steamgroup admin page which then has to be present in the server config for
it tobe added to the steamgroup listing but apparently that's to much like
hard work for valve to add 1 convar!
-Original Message-
From:
Confirmed, since recently we are unable to run Meta Mod and now as you say
since a couple of days ago they just insta crash on start.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: 25
iron
Sent: 25 March 2011 10:27
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 Beta Update Released
only issue i have seen is some maps will crash on start if the server has
bots running.
On Fri, Mar 25, 2011 at 3:03 AM, D3vilfish - Simiancage.org
priv
Thanks Eric.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: 05 May 2011 19:02
To: 'h...@list.valvesoftware.com'; 'hlds_linux@list.valvesoftware.com'
Subject: [hlds_linux] Mandatory updates
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