Re: [ilugd] [Gaming] Open source FPS games

2007-10-17 Thread vikram ranade
Hello All, Just to keep the linux FPS gaming options discussion alive and not get diluted I did some more searching and found some more games that very pretty decent for FPS addicts :-). http://www.sauerbraten.org/ http://assault.cubers.net/ http://www.alienarena.org/ Sauerbraten and Assault

Re: [ilugd] [Gaming] Open source FPS games

2007-10-16 Thread Yadu Rajiv
On 14/10/2007, Kinshuk Sunil [EMAIL PROTECTED] wrote: [...] he lamented the heavy publisher resistance the studio encountered during attempts to bring Stubbs the Zombie (PC, Xbox) to the market. Though the subject of zombies proved successful, publishers failed to see the appeal in actually

Re: [ilugd] [Gaming] Open source FPS games

2007-10-16 Thread Raj Mathur
On Tuesday 16 October 2007 18:57, Yadu Rajiv wrote: [snip] Dude, something is seriously wrong if I have to PgDn through 10 pages of quoted text (with mailing list footers et al intact) in order to get to your original content. Please learn to judiciously edit your quoting, otherwise people

Re: [ilugd] [Gaming] Open source FPS games

2007-10-16 Thread Sudev Barar
On 17/10/2007, Sriram J [EMAIL PROTECTED] wrote: On 10/17/07, Raj Mathur [EMAIL PROTECTED] wrote: Please learn to judiciously edit your quoting, otherwise people might not even realise that there is original content at the end of the rainbow! I think it is because he uses gmail. gmail

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Sahil Dave
On 10/13/07, Yadu Rajiv [EMAIL PROTECTED] wrote: some more links and things that might be useful.. gdnet reference section - http://www.gamedev.net/reference/ a 3 part series on gd on linux that came on gdnet http://www.gamedev.net/reference/programming/features/linuxprogramming1/

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Yadu Rajiv
planning to keep this thread alive.. :D so halp! On 13/10/2007, Sahil Dave [EMAIL PROTECTED] wrote: On 10/13/07, Yadu Rajiv [EMAIL PROTECTED] wrote: some more links and things that might be useful.. gdnet reference section - http://www.gamedev.net/reference/ a 3 part series on gd on

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Roshan
--- Yadu Rajiv wrote: planning to keep this thread alive.. :D so halp! You have killed it by top-posting :P (If you don't know what top-posting is, please use your favourite search engine :) ) -- http://www.gnu.org.in http://www.somaiya.edu/sksasc ubunturos @ freenode Unlimited

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Kinshuk Sunil
i was just having a look at the whole thread.. and i just wanted to ask everyone... when we try dicuss gamedev.. why is tht the majority of the convo revolved arnd game programming? theer are other aspects to game dev... any respurces and references arnd them.. can anyone share some experiences?

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Yadu Rajiv
On 13/10/2007, Kinshuk Sunil [EMAIL PROTECTED] wrote: i was just having a look at the whole thread.. and i just wanted to ask everyone... when we try dicuss gamedev.. why is tht the majority of the convo revolved arnd game programming? theer are other aspects to game dev... any respurces and

Re: [ilugd] [Gaming] Open source FPS games

2007-10-13 Thread Kinshuk Sunil
[...] he lamented the heavy publisher resistance the studio encountered during attempts to bring Stubbs the Zombie (PC, Xbox) to the market. Though the subject of zombies proved successful, publishers failed to see the appeal in actually playing as a zombie. What if instead of you being a zombie,

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Gaurav Mishra
On 10/12/07, Yadu Rajiv [EMAIL PROTECTED] wrote: oooh.. is that sarcasm? im talking about a team of people dedicatedly working on a game and nothing else.. no im not talking about hobby projects.. full time work on a game.. don't you think it will cost at least some amount of money??

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Yadu Rajiv
On 12/10/2007, Gaurav Mishra [EMAIL PROTECTED] wrote: On 10/11/07, Yadu Rajiv [EMAIL PROTECTED] wrote: Open source game development won't work.. but game development using open source source software will.. let me give you my 2 rupees.. :D Open source game development will not work if

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Kinshuk Sunil
ah! i missed all teh action :D gamedev? any day :D anyhow.. just had a query? how many of us are really interested in developin an OS game or well, a game using OSS I am in! :D you know, we can start our own project... the like minded ppl... Kinshuk On 10/12/07, Yadu Rajiv [EMAIL

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Yadu Rajiv
ack, no way boss. it`s nothing like there. It`s not easy to get soft-spoken geeks. ;) I don`t know abut others, but me loving the game discussin and believe me this is the only one we had in years about open source games. i would love personally to see you hanging more often on list and

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Sahil Dave
hi, On 10/12/07, Kinshuk Sunil [EMAIL PROTECTED] wrote: ah! i missed all teh action :D gamedev? any day :D anyhow.. just had a query? how many of us are really interested in developin an OS game or well, a game using OSS I am in! :D you know, we can start our own project... the

Re: [ilugd] [Gaming] Open source FPS games

2007-10-12 Thread Yadu Rajiv
some more links and things that might be useful.. gdnet reference section - http://www.gamedev.net/reference/ a 3 part series on gd on linux that came on gdnet http://www.gamedev.net/reference/programming/features/linuxprogramming1/

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Gaurav Mishra
On 10/8/07, Saleem Ansari [EMAIL PROTECTED] wrote: Vikram Very nice info. I have been thinking for the last couple of days that can one survive in the Gaming Business if the Game's source code is Open Sourced or GPLed? Well firstly it has to be Business done with games rather than

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Kinshuk Sunil
A very simple business model that can work for open source gaming company's... being open source, implies the source code shall be freely available.. however the company can retain the game data... for example, the Quake engines have been open source, however... the Quake game data (PAK and PK3

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Yadu Rajiv
Anyone other than kinz(cos I already know him lol) doing gamedev?? I think I know another person as well :D ^^ .. ahem.. ok anyone else? Open source game development won't work.. but game development using open source source software will.. let me give you my 2 rupees.. :D First of all, Quake

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Anant Narayanan
Open source game development won't work.. but game development using open source source software will.. let me give you my 2 rupees.. :D The accepted practice as far as open source game development goes is to keep all the 'code' open, and just that. A viable business model is to keep the code

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Yadu Rajiv
A viable business model is to keep the code separate from the actual 'content'. You give your game engine away for free; but charge for binary content packs that add a storyline, or offer an online multi-player service, for example. this is exactly what is happening right now.. except the

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Kenneth Gonsalves
On 11-Oct-07, at 10:37 PM, Anant Narayanan wrote: If you choose a license such as the GPL, you also have the added benefit of getting back improvements made to your game engine as you will from *any* opensource license -- regards Kenneth Gonsalves Associate, NRC-FOSS [EMAIL PROTECTED]

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Raj Mathur
On Friday 12 October 2007 07:08, Kenneth Gonsalves wrote: On 11-Oct-07, at 10:37 PM, Anant Narayanan wrote: If you choose a license such as the GPL, you also have the added benefit of getting back improvements made to your game engine as you will from *any* opensource license Not

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Gaurav Mishra
On 10/11/07, Yadu Rajiv [EMAIL PROTECTED] wrote: Open source game development won't work.. but game development using open source source software will.. let me give you my 2 rupees.. :D Open source game development will not work if done in traditional game development style. But if we look int

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Kenneth Gonsalves
On 12-Oct-07, at 7:48 AM, Raj Mathur wrote: as you will from *any* opensource license Not necessarily. If you release your software under, e.g., a BSD-ish licence the person who modifies the software has no obligation to make either the enhancements that she makes or the source code of

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Raj Mathur
On Friday 12 October 2007 10:40, Kenneth Gonsalves wrote: [snip] and the other side of the coin: if you release under the BSD license, you may not get all the code that is developed modifying your code - but you *will* get a substantial portion of it. And you can use all you get in developing

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Kenneth Gonsalves
On 12-Oct-07, at 10:57 AM, Raj Mathur wrote: developed under the GPL, so I'm not even going to start rebutting your irrelevant examples. However,... is it really necessary to get abusive to avoid a discussion? -- regards Kenneth Gonsalves Associate, NRC-FOSS [EMAIL PROTECTED]

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Vikram Ranade
Anant Narayanan wrote: P.S. Many thanks to Vikram for pointing us to UrbanTerror, I was/am an avid Counter-Strike fan myself, and this really gets me my fix ;) Anytime! I understand the pain that you must have endured playing CS on Linux :) Vikram

Re: [ilugd] [Gaming] Open source FPS games

2007-10-11 Thread Gaurav Mishra
On 10/12/07, Kenneth Gonsalves [EMAIL PROTECTED] wrote: On 12-Oct-07, at 10:57 AM, Raj Mathur wrote: developed under the GPL, so I'm not even going to start rebutting your irrelevant examples. However,... is it really necessary to get abusive to avoid a discussion? Ack, This is thread

Re: [ilugd] [Gaming] Open source FPS games

2007-10-10 Thread Sahil Dave
hi, sure we are always ready for a talk on gaming+linux.. perhaps this way we could also become a part of the montly ILUG-D meet.. the main reason why many people tend to shy away from moving over to linux, is becoz their gaming needs are threatened..!! On 10/10/07, Gaurav Mishra [EMAIL

Re: [ilugd] [Gaming] Open source FPS games

2007-10-10 Thread Yadu Rajiv
lol.. gaming needs are threatened hehehe.. that was funny but true lol.. erm.. some stuff i thought i'd say.. imho, lack of good AAA linux game titles are actually one huge reason for people stopping from jumping over from windoze boxes.. i am one of them :( + the developement environments and

Re: [ilugd] [Gaming] Open source FPS games

2007-10-10 Thread Karanbir Singh
Vikram Ranade wrote: Anyhow ,I installed some amazing games - Urban Terror http://www.urbanterror.net/ - Open Arena http://www.openarena.ws/ - Tremulous http://www.tremulous.net/ while not open source itself, you might want to look at enemy territory based on the wolf3d engine. that

Re: [ilugd] [Gaming] Open source FPS games

2007-10-10 Thread Kinshuk Sunil
I am into gamedev here :P who amongst others? Kinshuk On 10/11/07, Karanbir Singh [EMAIL PROTECTED] wrote: Vikram Ranade wrote: Anyhow ,I installed some amazing games - Urban Terror http://www.urbanterror.net/ - Open Arena http://www.openarena.ws/ - Tremulous

Re: [ilugd] [Gaming] Open source FPS games

2007-10-09 Thread Sandip Bhattacharya
Any other thoughts on how one can use the open source for / in the Gaming Industry? I think true multi-OS gaming will only start off when gaming engines are truly dissociated from the actual game, and gaming engines are open sourced(perhaps like the ioquake3 project Vikram talked about).

Re: [ilugd] [Gaming] Open source FPS games

2007-10-09 Thread Yadu Rajiv
list of game free and engines ~ http://www.devmaster.net/engines/ ogre3d.. multiplatform open source game engine ~ http://ogre3d.org/ On 09/10/2007, Sandip Bhattacharya [EMAIL PROTECTED] wrote: Any other thoughts on how one can use the open source for / in the Gaming Industry? I think

Re: [ilugd] [Gaming] Open source FPS games

2007-10-09 Thread Gaurav Mishra
On 10/10/07, Yadu Rajiv [EMAIL PROTECTED] wrote: list of game free and engines ~ http://www.devmaster.net/engines/ ogre3d.. multiplatform open source game engine ~ http://ogre3d.org/ Wootz, Nice to hear so many voices of Gamers in ILUGD. Cs servers are usually run on nix servers through

[ilugd] [Gaming] Open source FPS games

2007-10-08 Thread Vikram Ranade
Dear All, I had the chance to explore the world of opensource first Pe#rson Shooter (FPS) games this weekend and i was amazed to experience the quality of games out there! Back in my windows days I was an avid Counterstrike player.So much so that i went through the pain of playing

[ilugd] [Gaming] Open source FPS games

2007-10-08 Thread Vikram Ranade
Dear All, I had the chance to explore the world of opensource first Pe#rson Shooter (FPS) games this weekend and i was amazed to experience the quality of games out there! Back in my windows days I was an avid Counterstrike player.So much so that i went through the pain of playing

Re: [ilugd] [Gaming] Open source FPS games

2007-10-08 Thread Saleem Ansari
On 10/8/07, Vikram Ranade [EMAIL PROTECTED] wrote: Always Good to find more gamers! Sorry CS- Source is not available on Linux and Valve has announced officially that they have no plans to port steam or its game clients to Linux. The CS Server runs natively on Linux though. Check out