Hi folks, is there a way around to have multiple audio inputs, like you can
with MIDI?
dont ask me why, but I need to use the computer line input and also an audio
card.
cheers
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On Wed, Sep 28, 2011 at 11:47 AM, Hans-Christoph Steiner h...@at.or.at wrote:
Ah, cool, now I need to find me some qrcodes to play with :)
.hc
On Sep 27, 2011, at 10:19 PM, Budi Prakosa wrote:
hi list,
for a project i have to make a
Le 2011-09-27 à 21:49:00, Marvin Humphrey a écrit :
On Tue, Sep 27, 2011 at 11:34:43AM -0400, Mathieu Bouchard wrote:
The pdextended license (GPL) doesn't say to which parts of the programme
it applies, and all the copyright/license notices I can find (in a bêta
of 42) are all BSD. Changes
Le 2011-09-28 à 03:07:00, Alexandre Torres Porres a écrit :
Hi folks, is there a way around to have multiple audio inputs, like you
can with MIDI? dont ask me why, but I need to use the computer line
input and also an audio card.
options -audiodev, -inchannels and -outchannels can take
hmm, how exactly? didnt work over here :(
2011/9/28 Mathieu Bouchard ma...@artengine.ca
Le 2011-09-28 à 03:07:00, Alexandre Torres Porres a écrit :
Hi folks, is there a way around to have multiple audio inputs, like you
can with MIDI? dont ask me why, but I need to use the computer line
Le 2011-09-28 à 13:47:00, Chris McCormick a écrit :
Hm, wait a second. Maybe the pd-extended binary can be licensed GPLv3
which might be what you mean.
Can it ever apply to binaries on their own ? I think it only ever applies
to source code and only indirectly to binaries made using GPL
Hi Alexandre,
On 28/09/2011 08:30, Alexandre Torres Porres wrote:
hmm, how exactly? didnt work over here :(
2011/9/28 Mathieu Bouchard ma...@artengine.ca mailto:ma...@artengine.ca
Le 2011-09-28 à 03:07:00, Alexandre Torres Porres a écrit :
Hi folks, is there a way around to have
Le 2011-09-28 à 03:30:00, Alexandre Torres Porres a écrit :
hmm, how exactly? didnt work over here :(
How am I supposed to know what didn't work on your side ?
Or anyone else...
__
| Mathieu BOUCHARD - téléphone :
it just didn't, I put the comma and another dev number, but got an error.
error: 3: can't open
error: -inchannels: can't open
error: -audiooutdev: can't open
error: 2: can't open
error: -outchannels: can't open
error: -midiindev: can't open
error: 1: can't open
2011/9/28 Mathieu Bouchard
On 28/09/11 13:38, Mathieu Bouchard wrote:
Le 2011-09-27 à 21:35:00, Marvin Humphrey a écrit :
Using Shift-Enter for newlines doesn't seem like a very intuitive design to
me.
It's already used in Skype, but I'm pretty sure that I implemented it before I
ever saw Skype, and I'm sure that I
Hi all,
a short note: vst~ doesn't actually have to be Windows only - it's
just a matter of someone stepping in to contribute the code for MacOS.
I don't have time to do that, but it would be a worthwhile effort.
gr~~~
Am 27.09.2011 um 21:05 schrieb David Schaffer:
vst~ is an excellent
On Tue, Sep 27, 2011 at 12:14:00PM -0400, Hans-Christoph Steiner wrote:
Pd-extended as a whole is under the GPLv3, that's the easiest way to
think about it. Some sections of it are under the BSD License, some
under the Tcl License (which Pd was originally), some under GPLv2, etc.
My
On 28/09/11 19:31, Marvin Humphrey wrote:
On Tue, Sep 27, 2011 at 12:14:00PM -0400, Hans-Christoph Steiner wrote:
Pd-extended as a whole is under the GPLv3, that's the easiest way to
think about it. Some sections of it are under the BSD License, some
under the Tcl License (which Pd was
On Sep 28, 2011, at 1:47 AM, Chris McCormick wrote:
Hi Hans,
On Tue, Sep 27, 2011 at 05:32:14PM -0400, Hans-Christoph Steiner
wrote:
On Sep 27, 2011, at 4:53 PM, Mathieu Bouchard wrote:
Le 2011-09-27 à 16:41:00, Hans-Christoph Steiner a écrit :
No one is talking about relicensing.
On Sep 28, 2011, at 7:31 AM, Marvin Humphrey wrote:
On Tue, Sep 27, 2011 at 12:14:00PM -0400, Hans-Christoph Steiner
wrote:
Pd-extended as a whole is under the GPLv3, that's the easiest way to
think about it. Some sections of it are under the BSD License, some
under the Tcl License (which
Hello,
first time poster here at [PD] list... been following the different threads
with big interest last weeks. I am somewhat a beginner at Pd and have
therefore maybe some trivial question.. that is .. what are the differences
between throw~ / catch~ and send~ / receive~ ? For me they seem to
Hi Björn,
On 28/09/2011 15:27, Björn Eriksson wrote:
[...] what are the
differences between throw~ / catch~ and send~ / receive~ ? For me they
seem to work equally well, either as bus sending or single audio
signal send.
From the Pd Documentation [1]:
There can be many throw~ objects
Here's a fix for about.pd
(Also widened the window a bit so the entire version string can be read on
systems with larger fonts)
-Jonathan
From: tim vets timv...@gmail.com
To: pd-list pd-list@iem.at
Sent: Tuesday, September 27, 2011 8:02 AM
Subject: Re: [PD]
Wow, I guess I was wrong about this being off topic. It seems people
have a lot of questions about this.
In the case of a GPL project including a BSD code, there is not a
separate license. Only the copyright holder can change the license.
It is just that the BSD license allows you to
On Sep 28, 2011, at 8:12 AM, Simon Wise wrote:
On 28/09/11 19:31, Marvin Humphrey wrote:
On Tue, Sep 27, 2011 at 12:14:00PM -0400, Hans-Christoph Steiner
wrote:
Pd-extended as a whole is under the GPLv3, that's the easiest way to
think about it. Some sections of it are under the BSD
Le 2011-09-28 à 04:31:00, Marvin Humphrey a écrit :
If I can't be sure that other Pd contributors won't claim that the GPL
applies to contributions I'm making that are intended for the Vanilla's
BSD core, that makes it a lot less attractive to contribute to this
project.
There you go.
On Sep 28, 2011, at 1:23 AM, Marvin Humphrey wrote:
On Wed, Sep 28, 2011 at 12:43:06AM -0400, Hans-Christoph Steiner
wrote:
The question with this patch then, is does it work fine on GNU/
Linux and
Windows?
I don't know. I'm experienced with cross-platform development and I
have a
Le 2011-09-26 à 20:29:00, Hans-Christoph Steiner a écrit :
On Sep 26, 2011, at 8:16 PM, Marvin Humphrey wrote:
On Mon, Sep 26, 2011 at 11:26:27AM -0400, Hans-Christoph Steiner wrote:
Check out the GUI plugins, they could be a fun way for you to learn Tcl.
Yes, this is actually one of my
On Sep 28, 2011, at 10:41 AM, Mathieu Bouchard wrote:
Le 2011-09-28 à 04:31:00, Marvin Humphrey a écrit :
If I can't be sure that other Pd contributors won't claim that
the GPL applies to contributions I'm making that are intended for
the Vanilla's BSD core, that makes it a lot less
Le 2011-09-28 à 11:00:00, Hans-Christoph Steiner a écrit :
As the maintainer and main author of the pd-extended.git, I will you
give you my assurance that the code under pd-extended.git is under a BSD
license. That repo is a fork of the pure-data.git repo of Miller, it is
largely intended as
Le 2011-09-28 à 20:12:00, Simon Wise a écrit :
Many parts are more widely usable than the GPL allows, but you would
need to check the license for that part before doing so ... the only
thing that the distribution claims is that its contents are all
compatible with GPL3.
I just downloaded Pd
On Sep 28, 2011, at 11:08 AM, Mathieu Bouchard wrote:
Le 2011-09-28 à 11:00:00, Hans-Christoph Steiner a écrit :
As the maintainer and main author of the pd-extended.git, I will
you give you my assurance that the code under pd-extended.git is
under a BSD license. That repo is a fork of
On Sep 28, 2011, at 11:16 AM, Mathieu Bouchard wrote:
Le 2011-09-28 à 20:12:00, Simon Wise a écrit :
Many parts are more widely usable than the GPL allows, but you
would need to check the license for that part before doing so ...
the only thing that the distribution claims is that its
Im not sure what the best way is to instantiate variable number of objects,
for example consider polysynth.pd:
Theres a fixed number of manually placed voices, suppose I want to have the
top patch to contain a counter through which one may increase or decrease
the number of voices, how would I go
Hey Jonathan,
Cool, thanks I'll include that. I was thinking, it would nice if the
list of credits at the bottom was randomized. Could you add that?
Right now its in a pretty arbitrary order and it would be nice to add
names without worrying about the order.
.hc
On Sep 28, 2011, at
To my experience there will be definitely audio dropouts with dynamic voice
creation. In the case of my rather complex patch (with currently only 8
voices) I have to wait up to ten seconds until the patch is ready again for
playback. I am using a 3.2 GHz Athlon II X2 which is not that slow.
Hi
I will be most likely be giving a workshop class for using pure data in
theatrical/Dance performance @ SETC this year
Some of you might remember last year @ EmillyCarr we demo-ed a 5.1 sound server
using pd/pdjimmies/lyon potpourri objects
Interfacing with 4 marker less motion capture units
-- Forwarded message --
From: Ludwig Maes ludwig.m...@gmail.com
Date: 28 September 2011 19:29
Subject: Re: [PD] Variable number of objects?
To: Ingo i...@miamiwave.com
I actually meant more in general, also for non-~ signals (i.e. also control
rate .pd patches). I referred to
Perhaps better rephrased: how does one use arrays of .pd objects? or
variable length vectors/lists?
On 28 September 2011 19:29, Ludwig Maes ludwig.m...@gmail.com wrote:
-- Forwarded message --
From: Ludwig Maes ludwig.m...@gmail.com
Date: 28 September 2011 19:29
Subject:
Perfect, didnt know about tis OSX feature, cool!
Thanks!
2011/9/28 Jean-Marie Adrien j...@jeanmarie-adrien.net
hi
possible on OsX with aggregated devices
JM
Le 28 sept. 11 à 08:07, Alexandre Torres Porres a écrit :
Hi folks, is there a way around to have multiple audio inputs, like you
Le 2011-09-28 à 11:31:00, Hans-Christoph Steiner a écrit :
Yes, it would be misleading to say Pd is under the GPL. I haven't heard
anyone say that. Pd-extended is under the GPL tho.
Sorry. I meant that it's misleading to say that Pd-extended is under the
GPL.
Le 2011-09-28 à 19:29:00, Ludwig Maes a écrit :
How can that take 10 seconds?? I dont see what would cause such a huge
overhead, i'd expect an increase in computations memory though (say
from 10 voices to 11: 10% increase in cpu workload ram dedicated to
these voices..., I fail to see what
Le 2011-09-28 à 03:53:00, Alexandre Torres Porres a écrit :
it just didn't, I put the comma and another dev number, but got an error.
error: -inchannels: can't open
error: -audiooutdev: can't open
error: -outchannels: can't open
error: -midiindev: can't open
Those look like
On Sep 28, 2011, at 1:35 PM, Mathieu Bouchard wrote:
Le 2011-09-28 à 11:31:00, Hans-Christoph Steiner a écrit :
Yes, it would be misleading to say Pd is under the GPL. I haven't
heard anyone say that. Pd-extended is under the GPL tho.
Sorry. I meant that it's misleading to say that
Le 2011-09-28 à 19:31:00, Ludwig Maes a écrit :
Perhaps better rephrased: how does one use arrays of .pd objects? or variable
length vectors/lists?
[#many tgl] makes mosaïcs of toggles, [#many nbx] makes mosaïcs of
numberboxes, like this :
http://gridflow.ca/help/%23many-help.html
It's
I'd really hope to hear from Krzystof on this topic. His
[more]/[less] objects presented at the PdCon were really interesting
for creating large numbers of voices.
The difference in approach embeds the new instances (without having a
graphical representation) into the same abstraction and sums
From: Hans-Christoph Steiner h...@at.or.at
To: Jonathan Wilkes jancs...@yahoo.com
Cc: tim vets timv...@gmail.com; pd-list pd-list@iem.at
Sent: Wednesday, September 28, 2011 12:14 PM
Subject: Re: [PD] testtone comments
Hey Jonathan,
Cool, thanks I'll include
- Original Message -
From: Mathieu Bouchard ma...@artengine.ca
To: Simon Wise simonzw...@gmail.com
Cc: pd-list@iem.at
Sent: Wednesday, September 28, 2011 11:16 AM
Subject: Re: [PD] Keyboard shortcuts for nudge, done editing
Le 2011-09-28 à 20:12:00, Simon Wise a écrit :
Many
On Sep 28, 2011, at 2:02 PM, Jonathan Wilkes wrote:
From: Hans-Christoph Steiner h...@at.or.at
To: Jonathan Wilkes jancs...@yahoo.com
Cc: tim vets timv...@gmail.com; pd-list pd-list@iem.at
Sent: Wednesday, September 28, 2011 12:14 PM
Subject: Re: [PD] testtone
On Wed, Sep 28, 2011 at 1:13 PM, Ludwig Maes ludwig.m...@gmail.com wrote:
Where do I learn more about the more/less objects?
Here's the abstract:
http://www.uni-weimar.de/medien/wiki/PDCON:Conference/Self-replication:_how_to_do_more_using_less
The full conference proceedings are due to be
Anyone have a link to his paper on more/less? I coudlnt' find it.
.hc
On Sep 28, 2011, at 2:02 PM, Charles Henry wrote:
I'd really hope to hear from Krzystof on this topic. His
[more]/[less] objects presented at the PdCon were really interesting
for creating large numbers of voices.
The
I don't know if I posted this to this thread already, but try out the
'many' lib, it has a few different approaches to managing many
instances of Pd objects.
http://download.puredata.info/many
.hc
On Sep 28, 2011, at 1:31 PM, Ludwig Maes wrote:
Perhaps better rephrased: how does one use
Well, as I said in my case the voices are very complex. There are hundreds
of audio objects in each voice. It takes a lot of time to adjust all of the
signal flow and reallocate the memory I guess.
Control objects shouldn't be such a big problem.
Ingo
From: Ludwig Maes ludwig.m...@gmail.com
To: Pd List pd-list@iem.at
Sent: Wednesday, September 28, 2011 1:31 PM
Subject: Re: [PD] Variable number of objects?
Perhaps better rephrased: how does one use arrays of .pd objects? or variable
length vectors/lists?
- Original Message -
From: Hans-Christoph Steiner h...@at.or.at
To: Mathieu Bouchard ma...@artengine.ca
Cc: pd-list@iem.at pd-list@iem.at
Sent: Wednesday, September 28, 2011 1:48 PM
Subject: Re: [PD] Keyboard shortcuts for nudge, done editing
On Sep 28, 2011, at 1:35 PM, Mathieu
On Sep 28, 2011, at 2:39 PM, Jonathan Wilkes wrote:
- Original Message -
From: Hans-Christoph Steiner h...@at.or.at
To: Mathieu Bouchard ma...@artengine.ca
Cc: pd-list@iem.at pd-list@iem.at
Sent: Wednesday, September 28, 2011 1:48 PM
Subject: Re: [PD] Keyboard shortcuts for nudge,
Le 2011-09-28 à 11:12:00, Jonathan Wilkes a écrit :
Is there a precedent for the phrase Standard Improved BSD License for the
three-clause BSD?
It seems to be a puckettism that propagated throughout the pd world,
including my references to «SIBSD» some years ago.
If not, this needs to be
I'm highly interested in the workshop documentation since I can't attend for
geographical reasons. Could that be considered? I mainly work for dancers
here in Puerto Rico, but there ain't no resources of any kind, available,
except what can be found on the internet.
thanks,
Eduardo
On Wed, Sep
Thanks for the info and pointer! Was by that also getting aware about the
possible added delay When you send a signal to a point that is earlier in
the sorted list of tilde objects, the signal doesn't get there until the
next cycle of DSP computation, one block later; so your signal will be
I would assume this one block delay could be avoided by cut and undo of
the [catch~] object after creating new [throw~] objects.
Right? But how can you time it if they are in different abstractions?
Ingo
_
Von: pd-list-boun...@iem.at [mailto:pd-list-boun...@iem.at] Im Auftrag
On 29/09/11 09:36, Ingo wrote:
I would assume this one block delay could be avoided by „cut” and “undo” of
the [catch~] object after creating new [throw~] objects.
Right? But how can you time it if they are in different abstractions?
search the list archives .. this has been answered in
On Wed, Sep 28, 2011 at 11:00:21AM -0400, Hans-Christoph Steiner wrote:
As the maintainer and main author of the pd-extended.git, I will you
give you my assurance that the code under pd-extended.git is under a BSD
license. That repo is a fork of the pure-data.git repo of Miller, it is
On Sep 29, 2011, at 12:38 AM, Marvin Humphrey wrote:
On Wed, Sep 28, 2011 at 11:00:21AM -0400, Hans-Christoph Steiner
wrote:
As the maintainer and main author of the pd-extended.git, I will you
give you my assurance that the code under pd-extended.git is under
a BSD
license. That repo is
On Thu, Sep 29, 2011 at 12:44:39AM -0400, Hans-Christoph Steiner wrote:
In my opinion, using GPLv3 has been the easiest of the options. It
means that we can use code that is licensed with a BSD, MIT, Tcl,
Apache, GPLv2, LGPL, GPLv3, etc.. So its the most compatible to the
code that's
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