Re: Problems Installing SDL

2017-06-05 Thread Kartik Thakore
Thanks Breno! Pmesa1. Although the irc channel is quite I can help you out on there later in the evening. I am on PDT to > On Jun 5, 2017, at 7:15 AM, breno wrote: > > Hello! > > After downloading/unpacking the SDL dist, try adding the following line to > the top of

Re: [Alien-SDL2] Don't use $ENV{HOME} (#6)

2014-08-02 Thread Kartik Thakore
Hi! Hmm weird. Can you set your %home% variable? On Sat, Aug 2, 2014 at 7:53 AM, Alex notificati...@github.com wrote: Hi! I just installed Alien::SDL2 on my computer and I got the following output: Set up gcc environment - 3.4.5 (mingw-vista special r3) Build option used: Binaries

Re: [Alien-SDL2] Don't use $ENV{HOME} (#6)

2014-08-02 Thread Kartik Thakore
Oh right!  Also hi tobais!! On Sat, Aug 2, 2014 at 11:32 AM, Tobias Leich em...@froggs.de wrote: HOME is gone since Win7+, one should really use: File::HomeDir-my_home Cheers Am 02.08.2014 17:25, schrieb Kartik Thakore: Hi! Hmm weird. Can you set your %home% variable? On Sat, Aug 2

Re: SDL and wxPerl

2013-09-29 Thread Kartik Thakore
Hi Eriam, Actually I haven't had a lot of luck with this, sorry. On Mon, Sep 23, 2013 at 5:40 AM, Eriam Schaffter er...@mediavirtuel.comwrote: Hello Kartik I've seen your Interfacing SDL Perl and WxPerl post on the wxPerl mailing list. Have you been able to get some of that working ? A

Re: Alien::SDL2 - updated libs

2013-08-17 Thread Kartik Thakore
20:52, Kartik Thakore wrote: Actually I have made some changes to that file, can you move those changes to the experimental branch? I have a patch in there too. On Sat, Aug 17, 2013 at 2:48 PM, kmx k...@volny.cz wrote: I have commited the patch to 'master' see https://github.com

Re: Alien::SDL2 - updated libs

2013-08-17 Thread Kartik Thakore
]: *** [install-recursive] Error 1 make[1]: Leaving directory `/root/Alien-SDL2/build_src/libvorbis-1.3.3/lib' On Sat, Aug 17, 2013 at 3:19 PM, Kartik Thakore thakore.kar...@gmail.comwrote: We are getting fails because of something with png and libz. https://travis-ci.org/PerlGameDev/Alien-SDL2/builds

Re: Alien::SDL2 - updated libs

2013-08-17 Thread Kartik Thakore
oops nevermind On Sat, Aug 17, 2013 at 3:31 PM, Kartik Thakore thakore.kar...@gmail.comwrote: I am also getting these errors with vorbis now: /bin/bash ../libtool --mode=install /usr/bin/install -c libvorbis.la libvorbisfile.la libvorbisenc.la'/root/Alien-SDL2/sharedir/0.002_5fb04777

Re: Alien::SDL2 - updated libs

2013-08-17 Thread Kartik Thakore
Awesome cool. Gonna merge to master! On Sat, Aug 17, 2013 at 3:56 PM, kmx k...@volny.cz wrote: Now fixed https://travis-ci.org/PerlGameDev/Alien-SDL2/builds/10316295 On 17.8.2013 21:19, Kartik Thakore wrote: We are getting fails because of something with png and libz. https://travis

Re: perltidy style?

2013-08-16 Thread Kartik Thakore
+1 On Wed, Aug 14, 2013 at 8:12 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-15, at 5:47 AM, Kartik Thakore wrote: :p Mason, if you make a .pertidy I will use it. (I think people prefer spaces to tabs, and methods are like_this_for_now ) cool!, and yes to spaces and that style

Re: SDL 2.0.0 has finally been released

2013-08-15 Thread Kartik Thakore
No problem. Btw do you have any comments on the new Constants.pm ? Using XS to load them instead of use constants? On Thu, Aug 15, 2013 at 9:53 AM, Chris Marshall devel.chm...@gmail.comwrote: Excellent, thanks for the link! --Chris On Thu, Aug 15, 2013 at 9:27 AM, Kartik Thakore

Re: perltidy style?

2013-08-14 Thread Kartik Thakore
:p Mason, if you make a .pertidy I will use it. (I think people prefer spaces to tabs, and methods are like_this_for_now ) On Wed, Aug 14, 2013 at 4:13 AM, Tobias Leich em...@froggs.de wrote: There is more than *one* style? :P Cheers, Tobias PS: I'd say the set style is the one used mainly

Re: automated building/testing for SDL_Perl?

2013-08-13 Thread Kartik Thakore
? On Tue, Aug 13, 2013 at 2:32 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-12, at 8:40 AM, Mason James wrote: On 2013-08-12, at 8:06 AM, Kartik Thakore wrote: Yeap this would be great for sdl. I can give you permissions to add it to SDL repos? yes please :) just

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Kartik Thakore
Yeap this would be great for sdl. I can give you permissions to add it to SDL repos? On Sun, Aug 11, 2013 at 4:04 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-12, at 7:30 AM, Tobias Leich wrote: Hi Mason, that is pretty cool. If it does a rebuild and test after every commit, can I

Re: automated building/testing for SDL_Perl?

2013-08-11 Thread Kartik Thakore
Done. Let me know if you need more permissions for the travis irc stuff. On Sun, Aug 11, 2013 at 4:56 PM, Mason James m...@kohaaloha.com wrote: On 2013-08-12, at 7:20 AM, Mason James wrote: hi All I've recently learnt how to use the Travis [1] automated build system with github repos

Request comments on new types of constants

2013-08-11 Thread Kartik Thakore
Hey Guys, What do you think of doing this for constants: XS plug https://github.com/PerlGameDev/SDL2/blob/experimental/src/Core/Constants.xs#L17 Mapped directly to https://github.com/PerlGameDev/SDL2/blob/experimental/lib/SDL2/Constants.pm#L96 This way we don't have to update their values if

[Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-11 Thread Kartik Thakore
Hey guys, Any ideas on how I can fix this? https://github.com/PerlGameDev/Alien-SDL2/issues/3 I tried ... { FALSE= 0, TRUE= 0} ... But that is not working.

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-11 Thread Kartik Thakore
This seems to work: https://github.com/PerlGameDev/Alien-SDL2/commit/dfece76c277922550610f8c8179f149131522c7e any comments? On Sun, Aug 11, 2013 at 9:51 PM, Kartik Thakore thakore.kar...@gmail.comwrote: Hey guys, Any ideas on how I can fix this? https://github.com/PerlGameDev/Alien-SDL2

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-11 Thread Kartik Thakore
Seems like prereqs are not installing now: https://github.com/PerlGameDev/Alien-SDL2/issues/4 Any clue guys? Also kmx: your url for smpeg is no longer valid. On Sun, Aug 11, 2013 at 10:41 PM, Kartik Thakore thakore.kar...@gmail.comwrote: This seems to work: https://github.com/PerlGameDev

Re: [Alien-SDL2] libtiff 4.0.3 incompatible on debian/ubuntu

2013-08-11 Thread Kartik Thakore
, Kartik Thakore thakore.kar...@gmail.comwrote: Seems like prereqs are not installing now: https://github.com/PerlGameDev/Alien-SDL2/issues/4 Any clue guys? Also kmx: your url for smpeg is no longer valid. On Sun, Aug 11, 2013 at 10:41 PM, Kartik Thakore thakore.kar...@gmail.com wrote

Re: adding texture scaling functionally to SDL2_perl

2013-08-09 Thread Kartik Thakore
Thanks mason, Can you make these feature requests as issues on http://github.com/PerlGameDev/SDL2 On Fri, Aug 9, 2013 at 2:25 PM, Mason James m...@kohaaloha.com wrote: hi sdl-devel i am planning/researching about adding a small amount of SDL2_Perl code into my existing SDL_Perl app, for a

Re: (in cleanup) panic: free from wrong pool

2013-08-07 Thread Kartik Thakore
Created the issue btw: https://github.com/PerlGameDev/SDL/issues/247 Thanks! On Wed, Aug 7, 2013 at 11:28 PM, Kartik Thakore thakore.kar...@gmail.comwrote: What happened? Did you report it to github issues? I think you can report here: https://github.com/github/github-services/issues

Re: YUV Overlay

2013-07-24 Thread Kartik Thakore
Can we run this with out needing ARDdrone? On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote: Short on time at the moment, but I have the complete code on a github repo: https://github.com/frezik/UAV-**Pilothttps://github.com/frezik/UAV-Pilot The relevant code is in

Introducing Play Spine

2013-04-25 Thread Kartik Thakore
Hey Guys, So I have been using http://backbonejs.org/docs/backbone.html and templates for web development a lot and I was thinking it would be great if we had that for game dev in perl. https://github.com/PerlGameDev/PlaySpine/blob/master/README.md What do you guys think? Regards, Kartik

Re: Packaging with strawberry perl

2013-03-08 Thread Kartik Thakore
AWESOME On Thu, Mar 7, 2013 at 4:54 PM, kmx k...@volny.cz wrote: Kartik, Try this special edition: http://strawberryperl.com/**beta/spp-spec-minimal-5.16.3.** 1-32bit-portable.ziphttp://strawberryperl.com/beta/spp-spec-minimal-5.16.3.1-32bit-portable.zip Simply: - unzip into e.g.

Fwd: [SDL] [PATCH] DirectX - Failed loading D3DX9_*.dll

2013-03-06 Thread Kartik Thakore
Patch applied -- Forwarded message -- From: Sam Lantinga slou...@libsdl.org Date: Tue, Mar 5, 2013 at 9:53 PM Subject: Re: [SDL] [PATCH] DirectX - Failed loading D3DX9_*.dll To: SDL Development List s...@lists.libsdl.org Patch applied, thanks! FYI, the best place to submit

Re: DirectX - Failed loading D3DX9_*.dll

2013-03-05 Thread Kartik Thakore
Awesome. What is the difference (besides muting the error?) for the load there? On Tue, Mar 5, 2013 at 5:09 AM, kmx k...@volny.cz wrote: Hi Kartik and Tobias, ad our last discussion on IRC. I have investigated the warning Failed loading D3DX9_*.dll and come up with the enclosed patch

Re: DirectX - Failed loading D3DX9_*.dll

2013-03-05 Thread Kartik Thakore
Ok will do. Kartik Thakore On 2013-03-05, at 7:58 AM, kmx k...@volny.cz wrote: On 5.3.2013 13:11, Kartik Thakore wrote: Awesome. What is the difference (besides muting the error?) for the load there? Just muting the error message. To be honest I do not know how to measure whether HW

Packaging with strawberry perl

2013-03-05 Thread Kartik Thakore
Hey so, I was trying to send a friend a simple SDL script with strawberry perl to play around with. But strawberry perl seemed huge! Especially with the DBI/Pg and what not in it. How can i get a vanilla version of portable strawberry perl with no extra libraries installed with it. I will then

Re: Packaging with strawberry perl

2013-03-05 Thread Kartik Thakore
+ perhaps File::HomeDir and other Portable's prereqs -- kmx On 5.3.2013 20:54, Kartik Thakore wrote: Could I delete all of perl/vendor and install SDL using cpan. Then remove the cpan stuff? On Tue, Mar 5, 2013 at 2:31 PM, kmx k...@volny.cz wrote: In theory you can delete whatever

Re: Alien::SLD2

2013-03-03 Thread Kartik Thakore
Thanks. In SDL2 I had to neuter your internal::Loader stuff. I didn't know what was it doing. I will have SDL2 use the Alien::SDL2 in a bit too. On Sun, Mar 3, 2013 at 4:43 PM, kmx k...@volny.cz wrote: I have cloned the good old Alien::SDL into https://github.com/** PerlGameDev/Alien-SDL2

Weird ness with SDL2 rendering

2013-03-01 Thread Kartik Thakore
So I have been working on making a simple enough red screen and blue rect on SDL2. I was using this code which is in two test cases in the repo: http://wiki.libsdl.org/moin.fcg/SDL_RenderPresent For the hardware render the D3DX9 is not loading well. But for the software even I can see any

SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Hey Froggs, I am in windows lappy lately :(. How do you compile SDL1.2 and can you compile SDL2.0 for strawberry perl?

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
How do I set that up? I opened it in vs2013 and it kept complaining about missing directx headers. But when I google it, msdn says that directx is part of vs2013 since vs2008. So fucking weird. Kartik Thakore On 2013-02-28, at 1:20 AM, Tobias Leich em...@froggs.de wrote: I'm using VC2010

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
fucking liars On Thu, Feb 28, 2013 at 4:07 PM, Tobias Leich em...@froggs.de wrote: Thats not true, you still need to download and install the diectx sdk. Am 28.02.2013 20:52, schrieb Kartik Thakore: How do I set that up? I opened it in vs2013 and it kept complaining about missing directx

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
AWESOME. I would love your help on Alien::SDL2. Can you document your process somewhere for how you do the build on windows? On Thu, Feb 28, 2013 at 4:04 PM, kmx k...@volny.cz wrote: On 28.2.2013 2:09, Kartik Thakore wrote: Hey Froggs, I am in windows lappy lately :(. How do you compile

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Creating now On Thu, Feb 28, 2013 at 5:58 PM, kmx k...@volny.cz wrote: On 28.2.2013 23:23, Kartik Thakore wrote: I couldn't do ./configure in the portable strawberry perl .bat file shell. What shell do you use? MSYS - you can get it from http://sourceforge.net/** projects/perlmingw

Re: SDL2.0 Dev

2013-02-28 Thread Kartik Thakore
Done https://github.com/PerlGameDev/Alien-SDL2 On Thu, Feb 28, 2013 at 10:10 PM, Kartik Thakore thakore.kar...@gmail.comwrote: Creating now On Thu, Feb 28, 2013 at 5:58 PM, kmx k...@volny.cz wrote: On 28.2.2013 23:23, Kartik Thakore wrote: I couldn't do ./configure in the portable

Fwd: [SDL] SDL 2.0 API stabilization

2013-02-22 Thread Kartik Thakore
SDL 2.0 API is STABLE! I will be working on getting libperl-sdl2 started. Any thoughts on name space? SDL2 seems more logical. Would there be any issues with perl for having a number in the package name? -- Forwarded -- From: Sam Lantinga slou...@libsdl.org Date: Mon, Feb 18,

Re: Fwd: [SDL] SDL 2.0 API stabilization

2013-02-22 Thread Kartik Thakore
Although we should do Alien::SDL2 first. On Fri, Feb 22, 2013 at 1:54 PM, Kartik Thakore thakore.kar...@gmail.comwrote: pendant? On Fri, Feb 22, 2013 at 1:53 PM, Tobias Leich em...@froggs.de wrote: SDL2 is fine! I'll make the perl 6 pendant at some point... Kartik Thakore thakore.kar

Re: install SDL fails for Strawberry Perl 5.16.2 x64

2013-01-09 Thread Kartik Thakore
Can you paste the output? Thanks On Tue, Jan 8, 2013 at 5:32 AM, Dov Levenglick dov.levengl...@gmail.comwrote: Hi, When performing cpan install SDL The mixer_channelstest causes Perl to crash. בברכה | Best Regards, דוב לוונגליק | Dov Levenglick

Re: install SDL fails for Strawberry Perl 5.16.2 x64

2013-01-09 Thread Kartik Thakore
What is the bug exactly? On Wed, Jan 9, 2013 at 10:55 AM, Tobias Leich em...@froggs.de wrote: Already solved via irc. Win7 with strawberry x64 is buggy, the x86 is fine. Cheers, Tobias Am 09.01.2013 16:41, schrieb Kartik Thakore: Can you paste the output? Thanks On Tue, Jan 8

Re: PDL image to SDL::Surface

2012-09-24 Thread Kartik Thakore
Whats wrong with https://github.com/PerlGameDev/SDL_Manual/blob/master/code_listings/pdl.pl ? On Mon, Sep 24, 2012 at 12:36 PM, Chris Marshall devel.chm...@gmail.comwrote: Looking back through the code to the original SDL_Perl I found version 2.0.5 which allows one to actually create an SDL

Re: [Perldl] PDL image to SDL::Surface

2012-09-24 Thread Kartik Thakore
devel.chm...@gmail.com To: Kartik Thakore thakore.kar...@gmail.com Cc: Tobias Leich em...@froggs.de; sdl-devel sdl-devel@perl.org Sent: Tuesday, September 25, 2012 2:46 AM Subject: Re: [Perldl] PDL image to SDL::Surface Hi Kartik- I don't have a working SDL module install that I could

MonoGame review

2012-08-27 Thread Kartik Thakore
Hey Garu. In my recent attempt at Zemmings I explored other open source modern frameworks. Have you seen MonoGame. https://github.com/mono/MonoGame/wiki/Tutorials It is an open source alt of XNA 4.0. Kartik Thakore

Re: Next release

2012-08-24 Thread Kartik Thakore
at it. So far from me, I will write a msg about the YAPC later. See ya and take care, Tobias Zitat von Kartik Thakore thakore.kar...@gmail.com: Awesome thanks. Kartik Thakore On 2012-08-23, at 9:40 PM, Jeffrey Palmer jeffrey.t.pal...@gmail.com wrote: Hi, I think the problem

Re: Next release

2012-08-24 Thread Kartik Thakore
of that machine. Cheers. Am 24.08.2012 18:21, schrieb Kartik Thakore: Ok i will twiddle with it. Do you have a freebsd machine I can ssh too? Or a vmware image? On Aug 24, 2012 4:11 AM, em...@froggs.de wrote: Hi pals! In the last time we did, in my opinion, a big mistake. In test scripts

Next release

2012-08-23 Thread Kartik Thakore
Hey guys, It looks like SDL lastest experimental has quite a few bit of fails. May I get a summary of what the fails are? Regards

Re: Next release

2012-08-23 Thread Kartik Thakore
Awesome thanks. Kartik Thakore On 2012-08-23, at 9:40 PM, Jeffrey Palmer jeffrey.t.pal...@gmail.com wrote: Hi, I think the problem is TIFF support on BSD and Solaris, but FROGGS will know for sure. Jeff On Thu, Aug 23, 2012 at 8:49 PM, Kartik Thakore thakore.kar...@gmail.comwrote: Hey guys

Re: sdl-config file for Alien::SDL

2012-07-10 Thread Kartik Thakore
It will be sdl-config -p Kartik Thakore On 2012-07-10, at 4:56 AM, Lars Dɪᴇᴄᴋᴏᴡ 迪拉斯 da...@cpan.org wrote: sdl-config is already part of the package libSDL-devel. Name it alien-sdl-config or something.

Re: sdl-config file for Alien::SDL

2012-07-10 Thread Kartik Thakore
Oops I meant 'sdl-config.pl' On Tue, Jul 10, 2012 at 4:34 PM, Lars Dɪᴇᴄᴋᴏᴡ 迪拉斯 da...@cpan.org wrote: It will be sdl-config -p You can't do that. When Alien::SDL containing a {bin,script}/sdl-config is packaged as perl-Alien-SDL.rpm, this resulting /usr/bin/sdl-config conflicts with the

sdl-config file for Alien::SDL

2012-07-08 Thread Kartik Thakore
Hey guys, I am proposing Alien::SDL makes sdl-config available as a script file. It would just print out config('libs') and etc. This way it makes it the same as using `sdl-config ...` in other XS projects. It is a pain to always to use Alien::SDL and so on. Regards

Re: CPAN Testers Daily Summary Report

2012-05-24 Thread Kartik Thakore
for the test failures. Should we revert to the previous release (plus the documentation fixes) and slowly add these changes in new dev releases or should we just work on fixing the new problems? Jeff On Wed, May 23, 2012 at 3:06 PM, Kartik Thakore thakore.kar...@gmail.comwrote: And we have

Fwd: CPAN Testers Daily Summary Report

2012-05-23 Thread Kartik Thakore
And we have some fails! SDL-2.538: - MSWin32-x64-multi-thread / 5.14.2: - FAIL http://www.cpantesters.org/cpan/report/26ee8b64-6bf6-1014-ad3c-44931eecb6a3 - x86_64-linux-thread-multi / 5.15.8: - FAIL http://www.cpantesters.org/cpan/report/5bd4ba90-a46b-11e1-a210-b03bf4b14d39 -

SDL Perl experimental to master

2012-05-13 Thread Kartik Thakore
Hey, We need to merge SDL experimental to master. Do you know which was the most latest stable release? Regards

Re: Help: with create a surface from my own RGBA data

2012-04-05 Thread Kartik Thakore
Cool! Thats great. Can't wait to see the results. Be sure to do an update() based on the rect given. On Apr 5, 2012 4:04 PM, agraham agra...@g-b.net wrote: On 04/05/2012 06:02 PM, Tobias Leich wrote: Hi, do you know the pixel format of the data you have? Do you get scanlines that you wanna

Fwd: [SDLx-Widget] SYNOPSIS-code doesn't work: missing font (#2)

2012-01-10 Thread Kartik Thakore
Woops Begin forwarded message: *From:* Alex reply+i-2784720-7298c9ca04eb299d5d048ccbac880cc879c5ad67-21...@reply.github.com *Date:* 10 January, 2012 7:58:06 AM EST *To:* Kartik Thakore thakore.kar...@gmail.com *Subject:* *[SDLx-Widget] SYNOPSIS-code doesn't work: missing font (#2)* Hi

Re: Revamping SDL_Manual

2012-01-10 Thread Kartik Thakore
(I'm generating buttons with unknown text length, which is quite problematic). Seems like a good idea. Thanks. hth, Alex Kartik Original-Nachricht Datum: Mon, 9 Jan 2012 16:34:25 -0500 Von: Kartik Thakore thakore.kar...@gmail.com An: sdl-devel@perl.org, chromatic chroma

Re: SDLx::Text - replace old text?

2011-12-23 Thread Kartik Thakore
But the surface is not an SDLx::Surface ... maybe we should change that at least on the text surface. I think that once you decide to rewrite on the text surface it should do that. How about we add $text-clear(); ? On Fri, Dec 23, 2011 at 2:37 PM, Jeffrey Palmer jeffrey.t.pal...@gmail.comwrote:

Re: SDLx::Text - replace old text?

2011-12-23 Thread Kartik Thakore
assumptions about what's behind the text, so it should be the module user's responsibility to clear whatever is behind it. Hmm can we just not make the blit for clearing the text surface? Cause it wraps an sdl::surface. On Fri, Dec 23, 2011 at 2:39 PM, Kartik Thakore thakore.kar...@gmail.com wrote

Re: Button-Binding

2011-12-16 Thread Kartik Thakore
Is there a framework to resolve location of events better? Sent from my iPhone On 2011-12-16, at 11:48 AM, Leich Tobias tobias.le...@telent.de wrote: Hi, for b) Add an event listener like this http://sdl.perl.org/SDL-Events.html#SYNOPSIS and call the tk-callback when receiving the right

Re: How to draw image sections

2011-12-05 Thread Kartik Thakore
On 2011-12-05, at 4:51 PM, Alex cap...@gmx.de wrote: Dear all! I would like to draw a menu like the one in the game TRAUMA (cf. http://images.netzwelt.de/thumb/27/2011/4322/32288-test-trauma.jpg no, I don't want to code a game). So, it's basically 4 picture slides in a row. For testing

Re: How to play an mp3 file from a database

2011-12-01 Thread Kartik Thakore
Thanks froggs. Sent from my iPhone On 2011-12-01, at 5:25 AM, Tobias Leich em...@froggs.de wrote: Great! So I will add RWOps support today, I'll drop you a note when its done. Cheers, FROGGS Am 30.11.2011 23:09, schrieb Alexander Becker: Hi! The example code in your link gives me

Re: SDL packaging team revival

2011-11-21 Thread Kartik Thakore
Is there interest from the games team to push and work on SDL packages? Or would it get lost in a larger sea of packages to maintain. Additionally, I feel SDL is not necessarily only games related. On Nov 21, 2011 3:11 AM, Paul Wise p...@debian.org wrote: What happened to the idea of folding the

Getting SDL on Debian [Update]

2011-11-04 Thread Kartik Thakore
Hello Guys, Currently dod/dodathome ( in #sdl) has shown interest in getting SDL 2.534 onto Debian, however we are currently blocked by an issue in PangZero a game that depends on SDLperl on Debian. We have been working on updating the pangzero code to use the new SDL here:

RE: Offer to take over sdlperl package

2011-07-12 Thread Kartik Thakore
Hi Dominique, As I have mentioned before we have already ported frozen-bubble over to use the new SDL perl bindings. You will find the necessary repositories at http://github.com/PerlGameDev Thank you for your interest. -- Kartik Thakore thakore.kar...@gmail.com

Re: Perl OpenGL Project

2011-07-03 Thread Kartik Thakore
-- Kartik Thakore thakore.kar...@gmail.com

PerlGameDev Annonces, Aftermath YAPC::NA

2011-07-01 Thread Kartik Thakore
forgotten it. The hope will be to make a declarative for OpenGL constructs that can be sent straight to the hardware. Adam Kennedy has some work start in this area (OpenGL::List). Regards, -- Kartik Thakore kthak...@cpan.org

Re: PerlGameDev Annonces, Aftermath YAPC::NA

2011-07-01 Thread Kartik Thakore
). This is even one spot where a little AUTOLOAD magic would help memory usage even more. -- c -- Kartik Thakore thakore.kar...@gmail.com

Re: Problem with SDL::Perl

2011-06-14 Thread Kartik Thakore
For additional commands, e-mail: beginners-h...@perl.org http://learn.perl.org/ -- Kartik Thakore thakore.kar...@gmail.com

Re: Problem with SDL::Perl

2011-06-14 Thread Kartik Thakore
#-- Adam Fairbrother Help Desk Technician afairbrot...@sd73.bc.ca School District #73 - Kartik Thakore thakore.kar...@gmail.com wrote: Hi, H Adam, It's been a week since I asked about this and No one has responded, Did I ask incorrectly

Re: AW: Problem with SDL::Perl

2011-06-14 Thread Kartik Thakore
Oh yeah you are right. Why is that happening? On Tue, 2011-06-14 at 22:56 +0200, Tobias Leich wrote: Its not looking good imo. See, its just installing libjpeg.la, not libjpeg.so.8 ... -Ursprüngliche Nachricht- Von: Kartik Thakore [mailto:thakore.kar...@gmail.com] Gesendet

Re: Problem with SDL::Perl

2011-06-14 Thread Kartik Thakore
for all the help with this. #-- Adam Fairbrother Help Desk Technician afairbrot...@sd73.bc.ca School District #73 - Kartik Thakore thakore.kar...@gmail.com wrote: Hmm that is all fine. Can I see your

Re: SDL Perl Game Contest - week 1 roundup

2011-03-08 Thread Kartik Thakore
On 2011-03-08, at 4:36 AM, Thomas Klausner d...@cpan.org wrote: Hi! Hi Domm, On Tue, Mar 08, 2011 at 06:00:24AM -0300, breno wrote: So far we had some awesome entries - people really stood up to the challenge! Check them out: And where can I get those games from? :-)

Re: SDL Perl

2011-02-22 Thread Kartik Thakore
SDLx::Text is experimental, but I will get garu (the author) to handle UTF8 in it. Kartik Thakore On 2011-02-22, at 7:57 AM, Roman V. Nikolaev rsha...@rambler.ru wrote: Hi! I am Perl developer Roman V. Nikolaev.I try to make my first tower defence style game. I use latest SDL 2.530 from

Re: SDL Manual Correction

2011-01-03 Thread Kartik Thakore
Done at http://bit.ly/i0j3mc Thanks. On Sun, 2011-01-02 at 21:42 -0500, Sheppy R wrote: I remembered encountering an issue the first go through the manual, but wasn't really aware of the community at that time. I'm going back through the most recent version and came across the following

Grant Updates

2010-11-22 Thread Kartik Thakore
://github.com/PerlGameDev/SDL_Manual regards, Kartik Thakore

[Fwd: Re: How badly does my SDLx::App code suck?]

2010-10-13 Thread Kartik Thakore
Apologies I sent the wrong file out. -- Kartik Thakore thakore.kar...@gmail.com ---BeginMessage--- SDLx::* is still in the stages of being too slow to use. We have not optimized the SDLx::Validate in it. You can mix with SDL::* to improve your performance, if you are confident

Re: Packaging SDL_perl 2.5*, and frozen-bubble for Debian Experimental

2010-09-25 Thread Kartik Thakore
Ok but ... how do I get an experimental package made and uploaded? On Sat, 2010-09-25 at 13:40 +0800, Paul Wise wrote: On Mon, Aug 16, 2010 at 6:47 PM, Kartik Thakore thakore.kar...@gmail.com wrote: On 2010-08-16, at 3:56 AM, Josselin Mouette j...@debian.org wrote: No problem

Hunting SDL 2.516 Interface bug on BSD platform

2010-09-25 Thread Kartik Thakore
script.pl gdb run Where script.pl is attached to this email. Thank you very much Kartik Thakore On Thu, 2010-09-23 at 02:08 +, CPAN Tester Report Server wrote: Dear Kartik Thakore, Please find below the latest reports for your distributions, generated by CPAN Testers, from the last 24 hours

Re: Packaging SDL_perl 2.5*, and frozen-bubble for Debian Experimental

2010-09-25 Thread Kartik Thakore
Thank you, Also I am just doing Reply-All, sorry if I messed up the CC. Regards, Kartik Thakore On Sun, 2010-09-26 at 10:57 +0800, Paul Wise wrote: On Sat, Sep 25, 2010 at 7:38 PM, Kartik Thakore thakore.kar...@gmail.com wrote: Ok but ... how do I get an experimental package made

Re: SDL 2.516 Tutorial::LunarLander Error

2010-09-20 Thread Kartik Thakore
I will update that soon. Until then can you try http://sdlperl.ath.cx/releases/SDL_Manual.pdf Regards, Kartik Thakore On Mon, 2010-09-20 at 17:54 -0500, Pip Stuart wrote: Hi SDLPerl Homiez, I just tried to install SDL 2.516 from the CPAN onto my Ubuntu box I'm perplexed as the install

Adding headers for building packages in Alien::SDL

2010-08-07 Thread Kartik Thakore
How do I add a header check as a prereq for build packages? For MacOSX I want to add a check for X11/Xlib.h and X11/Xatom.h This test would then be NA and discarded. http://www.cpantesters.org/cpan/report/1a3cbc08-a1d5-11df-8246-59ba6e8696e0 Regards, Kartik

Re: SDL 2.503 Released!

2010-07-28 Thread Kartik Thakore
perl with: perlswitch /usr/bin/perlbrew Kartik Thakore On 2010-07-28, at 6:19 PM, Pip Stuart pipstu...@gmail.com wrote: On Wed, Jul 28, 2010 at 14:40, Kartik Thakore thakore.kar...@gmail.com wrote: On 2010-07-28, at 2:03 PM, Pip Stuart pipstu...@gmail.com wrote: From Gentoo GNU/Linux, I

Re: SDL 2.503 Released!

2010-07-28 Thread Kartik Thakore
You should set the PERLBREW_ROOT before doing init. Sorry I should have mentioned it. rm -rf perl5 and that line from .bashrc. Kartik Thakore On 2010-07-29, at 12:48 AM, Pip Stuart pipstu...@gmail.com wrote: On Wed, Jul 28, 2010 at 15:25, Kartik Thakore thakore.kar...@gmail.com wrote: Oh I

Re: SDL 2.503 Released!

2010-07-27 Thread Kartik Thakore
. Try frozen-bubble again after installing this. Thanks again, -Pip No problem. On Thu, Jul 22, 2010 at 16:55, Kartik Thakore thakore.kar...@gmail.com wrote: SDL 2.503 has been released on to CPAN. The changes are mostly in the new features added to SDLx::* layer. However as our

Re: SDL 2.503 Released!

2010-07-27 Thread Kartik Thakore
is my name. =) I figured you would :) On Tue, Jul 27, 2010 at 18:30, Kartik Thakore thakore.kar...@gmail.com wrote: On 2010-07-27, at 8:51 PM, Pip Stuart pipstu...@gmail.com wrote: Hi Kartik, Hi, Thanks for all the awesome SDLPerl work you've been doing. It's much appreciated. I'd like

FB fixes

2010-07-08 Thread Kartik Thakore
Hi Kartik Thakore

FB fixes

2010-07-08 Thread Kartik Thakore
Hi GC, We have fixed the two issues. Please review. Kartik Thakore

Re: [glib Solution] Frozen Bubble Server Windows

2010-07-06 Thread Kartik Thakore
Where do we need regex? I don't see this. Kartik Thakore On 2010-07-04, at 6:32 PM, kmx k...@volny.cz wrote: Dne 5.7.2010 0:02, Kartik Thakore napsal(a): Hi kmx, I saw your work in Alien::SDL this morning! MathNerd was able to fix the windows server in a github branch. See http

[SDLx] Call for SDL feedback

2010-07-06 Thread Kartik Thakore
a static FPS We are looking for more ideas and feedback. Regards, Kartik Thakore

[SDLx] Call for SDL feedback

2010-07-06 Thread Kartik Thakore
fpsmanager to force a static FPS We are looking for more ideas and feedback. Regards, Kartik Thakore

Re: [glib Solution] Frozen Bubble Server Windows

2010-07-06 Thread Kartik Thakore
Mathnerd maybe this is why the name for the windows server is not showing up? Kartik Thakore On 2010-07-06, at 2:44 PM, kmx k...@volny.cz wrote: Dne 5.7.2010 14:27, Kartik Thakore napsal(a): Where do we need regex? I don't see this. frozen-bubble\server\game.c frozen-bubble\server\net.c

Re: [glib Solution] Frozen Bubble Server Windows

2010-07-04 Thread Kartik Thakore
. Here is the subroutine I reserved for that. Can you see if it will work with Alien::SDL glib? http://github.com/kthakore/frozen-bubble/blob/windows_server/inc/My/Builder.pm#L145 Regards, Kartik On Sat, Jul 3, 2010 at 2:41 PM, Kartik Thakore thakore.kar...@gmail.comwrote: Hi kmx, I remember you

[glib Solution] Frozen Bubble Server Windows

2010-07-03 Thread Kartik Thakore
is to have mathnerd314 compile this server for us and just package it with FB windows. Regards, Kartik Thakore

FrozenBubble

2010-06-28 Thread Kartik Thakore
/SDL_perl http://github.com/kthakore/SDLx-TTF Please give it a review and let us know. Regards, Kartik Thakore On 2010-06-26, at 10:44 AM, Kartik Thakore thakore.kar...@gmail.com wrote: HI Guillaume, I have close some more tickets. http://sdlperl.ath.cx/projects/SDLPerl/ticket/141 http

Re: [Pdl-porters] Interfacing SDL Surface with a piddle

2010-06-27 Thread Kartik Thakore
/2010 10:49 PM, Kartik Thakore wrote: Right but where is the piddle xs code? It is in Basic/Core in the PDL directory. The piddle data is in the string of the perl scalar. That way it gets the advantage of the perl memory allocation/freeing... --Chris On Sat, Jun 26, 2010 at 10:35 PM

Re: [Pdl-porters] Interfacing SDL Surface with a piddle

2010-06-27 Thread Kartik Thakore
you are up for PDL::SDL::Graphics. Join me on #sdl irc.perl.org if you need help. Or just send and email to sdl-devel@perl.org Regards, Kartik Thakore

Brand new Mac launcher for SDL_perl

2010-06-26 Thread Kartik Thakore
Hi Testers, I have finally rewritten the mac launcher and am looking for testers. If you guys are up for it. cpan Alien::SDL; wget http://github.com/kthakore/SDL_perl/tarball/mac_launcher extract the archive and perl Build perl Build bundle SDLPerl.app/Contents/MacOS/SDLPerl

MacOSX Testers: Please test the new SDL perl Mac Launcher

2010-06-26 Thread Kartik Thakore
use local::lib You will need X11 headers (from XCode) to compile from scratch cpan Alien::SDL wget http://github.com/kthakore/SDL_perl/tarball/mac_launcher extract perl Build.PL perl Build perl Build bundle SDLPerl.app/Contents/MacOS/SDLPerl test/checkkeys.pl or get shooter from here

Re: Interfacing SDL Surface with a piddle

2010-06-25 Thread Kartik Thakore
when the dataref is changed? Regards, Kartik Thakore On Thu, Jun 24, 2010 at 08:53:04AM -0500, David Mertens wrote: Here's the updated code. It should do what you mean, though I'm having trouble with it. # Create an one-element piddle of type byte. # We will discard the data; this is just

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