Torn

2014-05-01 Thread Tony Naqvi
Hi All, Not sure if a consensus was reached on this, but I’m torn between which way to turn in learning a new package. Want to stay away from Maya as much as possible (since I already know it pretty well) and will continue to use Soft for as long as I can, but thought it worth at least

OT nice Softimage work

2014-05-01 Thread adrian wyer
penny dreadful trailer by the mill http://www.themillblog.com/2014/04/behind-the-work-penny-dreadfuls-just-like -you-trailer/ using that software that's dead. a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 adrian.w...@fluid-pictures.com

Re: Torn

2014-05-01 Thread Cristobal Infante
Difficult one I guess ;) Forget the software, where do you want to be in 2 years? When you go on a trip you first pick your destination and then figure out how to get there right? just some thoughts... On 1 May 2014 10:41, Tony Naqvi i...@tonynaqvi.co.uk wrote: Hi All, Not sure if a

Re: OT nice Softimage work

2014-05-01 Thread Tenshi S.
Nice! Thanks for sharing. I think Softimage will be kept in a lot of studios as part of their pipelines. People know it can't be replaced too soon. Hope someday Autodesk realize the wrong move they did. On Thu, May 1, 2014 at 5:16 AM, adrian wyer adrian.w...@fluid-pictures.comwrote:

Re: Torn

2014-05-01 Thread Chris Marshall
I'm still struggling. There's a lot to take on board.

Re: How to offset instance animation in ICE?

2014-05-01 Thread Chris Marshall
FYI offsetting animation will slow things down a lot, in my experience. Just get it working, then switch it off until render time if you can.

Re: Torn

2014-05-01 Thread Mirko Jankovic
the question is what is your area of expretese what do you wanna do, are you cahracter animator, effects guy, simulations cloth, lighting rendering.. al full generalist and wanna deliver final product from modeling to final rendering. that can help out choosing On Thu, May 1, 2014 at 1:07 PM,

Re: Torn

2014-05-01 Thread Jon Swindells
I've gone for a blender-houdini-nuke thing adding modo to the pipe as soon as resources become less scarce :) i would keep on with blender, you'd be surprised where you can fit it into your pipeline. currently, it's my main modeller, idea/face shape sculpter (skin mesh + dyna-topo is

Re: Torn

2014-05-01 Thread Chris Marshall
Complete generalist, working in tv, corporate, architecture, medical, FX, simulations etc etc. It's probably easier to say what I don't do, which is any character stuff, though I've done a bit of that too. Everything else is included. So software of choice in this scenario.Softimage. Obvious

Re: GridData on Linux-Issue

2014-05-01 Thread Vincent Ullmann
I tested the InsertRow-Example and it failed becouse insertRow() was introduced in XSI2014. So i have to rearange my code a bit to overcome this limitation... but still i thing there is another Error. As you can see in the ErrorLog, accessing the StringParam works, but the GridParam dont... I`m

Re: Torn

2014-05-01 Thread olivier jeannel
You should go toward C4D since it's the one I'm planning to get into :) (and some houdini too) Read that message and obey. Le 01/05/2014 14:49, Chris Marshall a écrit : Complete generalist, working in tv, corporate, architecture, medical, FX, simulations etc etc. It's probably easier to say

RE: Torn

2014-05-01 Thread Ed Harriss
I don’t know what we’ll go to when Softimage is eventually phased out of our pipeline. (more than one app, that's for sure) But we’ve been evaluating C4D and its far better than I thought it was going to be. (Based on its perception in the industry) There is some really cool stuff in there. I’m

Re: Torn

2014-05-01 Thread Perry Harovas
Have any of you tried TurbulenceFD with C4D? It truly is startling how good it is. Stuff I really struggled with is easy. On the other hand, stuff that was easy in ICE, well, I reserve judgement until I know more, but TurbulenceFD doesn't seem to have the controls to art direct the fluid (gaseous

Re: Torn

2014-05-01 Thread Chris Marshall
All good advice On 1 May 2014 14:19, Perry Harovas perryharo...@gmail.com wrote: Have any of you tried TurbulenceFD with C4D? It truly is startling how good it is. Stuff I really struggled with is easy. On the other hand, stuff that was easy in ICE, well, I reserve judgement until I know

Re: Torn

2014-05-01 Thread Sergio Mucino
This is quite true. Depending on what you actually intend to achieve, it may affect your decision. Even though I lean a lot more towards the technical side of things, I needed a software package that would be able to do pretty much everything. I jumped on Modo several months ago, and I've been

RE: Torn

2014-05-01 Thread Ed Harriss
I addition to what Perry listed, I found a few very small things in C4D that are nice. (Keep in mind, I have limited experience with C4D) A preference that changes icons in the interface from pictures to text. ☺ An “increment and save” option. You can have more than one scene open at a time.

Re: VERY OT: Nice ICE - Ron Jeremy video

2014-05-01 Thread olivier jeannel
MWHAHAHAHAHA ! Le 01/05/2014 18:46, Matt Morris a écrit : Never thought I'd see this, a 'safe for work' Ron Jeremy video: https://www.youtube.com/watch?v=9utvHzU883I

Re: Torn

2014-05-01 Thread Andres Stephens
Torn is the right word I think! I am sticking to SI till it no-longer has any juice left for the industry, like a dried up squeezed lemon. I still see that it is quite future proof in many areas, even without it’s advanced “viewport” so even after 2 years of updates and bugfixes, it should

Re: Softimage-Projects from Filmakademie

2014-05-01 Thread Sebastien Sterling
NICE !?! On 1 May 2014 22:11, Vincent Ullmann vincent.ullm...@googlemail.com wrote: Hi everyone, iam happy to show you some of the work we did here at Filmakademie during our third year of studies. These are Trailers produced for the ITFS-Festival in Stuttgart, but we were totally free in

Re: Houdini Engine for Cinema4D

2014-05-01 Thread Cristobal Infante
I really good overview of this news, watch the interview in the middle of the page: http://www.fxguide.com/quicktakes/fmx-2014-houdini-engine-for-cinema-4d-realflow-2014/ On 24 April 2014 20:11, Marc-Andre Carbonneau marc-andre.carbonn...@ubisoft.com wrote: *“Artists with Houdini or

RE: Torn

2014-05-01 Thread Sven Constable
Sorry if i put this straight: Your bottom line is that free/opensource software is the way to go? That's terrifying. We still have the problem of discount prices in the industry. Companies gone bancrupt because of this and the situation should really concern us. Not the US/VFX sector alone.

Re: Softimage-Projects from Filmakademie

2014-05-01 Thread Vincent Ullmann
Should work now. ;-) 2014-05-02 0:48 GMT+02:00 gareth bell garethb...@outlook.com: Fantastic work Vincent. Phosphoros is beautiful and Elevator's a chuckle. P.S. The link to your reel/breakdown doesn't work -- Date: Thu, 1 May 2014 22:31:07 +0100 Subject:

Re: Torn

2014-05-01 Thread Greg Punchatz
Its a tough one for sure, Modo looks very nice, I really really like the UI. Great hand on tools... some very quick and slick (but non-liniar) modeling tools.. Painting and sculpting... Nodes that look like they are getting more powerful by the day.. very nice default render engine. Consistency

Torn

2014-05-01 Thread jentzen mooney
De niro, quietly but clearly express how I feel about this subject. https://www.youtube.com/watch?v=d8Oe9SteE3Mfeature=youtube_gdata_player On Thursday, May 1, 2014, Andres Stephens drais...@outlook.comjavascript:_e(%7B%7D,'cvml','drais...@outlook.com'); wrote: **pardon my large rant, you

Dart Throw Compound equivalent?

2014-05-01 Thread Steve Pratt
Hi Guys, like all of you I've been spending a lot of time trying to decide where to from here? One of the tools I use constantly in my day to day job is Julian Johnson's awesome Dart Throw ICE compound, for spritzing (those small condensation drops that appear on cold drink cans and bottles).

RE: Torn

2014-05-01 Thread Sam Bowling
I’ve been looking around at alternatives to Softimage and not having any luck. Modo have some great features, but the interface is just crap. There are way too many different layouts for things that should mostly be done in one or maybe 2 different layouts. Things like snapping rotations (or