RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Graham Bell
Sidd does the same AE role as me, but in APAC and is based in.Singapore. :) From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: 19 April 2012 22:41 To: softimage@listproc.autodesk.com Subject: Re: Intro to the new

RE: CgChannel coverage

2012-05-04 Thread Graham Bell
Following Matts post about the cgchannel article, I have highlighted the issue with someone high up and the mixed messages its sends out. Whether anything will happen, I don't know. But I raised the concern about the mixed messages this type of thing gives out. G From:

RE: price increases?

2012-07-02 Thread Graham Bell
is? -Original Message- From: Graham Bell Sent: Friday, June 22, 2012 9:53 AM To: softimage@listproc.autodesk.com Subject: RE: price increases? Ok, so after following this thread, I met with some of my colleagues and we sat down to go through the recent pricing announcements and perhaps try and make

RE: price increases?

2012-07-02 Thread Graham Bell
back graham, hm 2010, that’s only 3 releases back then - not 6. Oh well. -Original Message- From: Graham Bell Sent: Monday, July 02, 2012 6:56 PM To: softimage@listproc.autodesk.com Subject: RE: price increases? Apologies for the late reply, but I believe (though TBC) that the oldest

RE: price increases?

2012-07-13 Thread Graham Bell
to being a paying customer, it would be beneficial... -Original Message- From: Graham Bell Sent: Tuesday, July 03, 2012 12:25 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: RE: price increases? I think for Soft its different, as 6 versions back takes

RE: Maya trying to get credit for Softimage ( Mootzoids) work

2012-08-06 Thread Graham Bell
I did some checking and I believe Piranha Bar run with Softimage, Max, Vray, and also some Flame. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Dominik Sent: 03 August 2012 21:31 To:

RE: Autodesk Layoffs

2012-08-25 Thread Graham Bell
Ok, whilst we're all getting you knickers in a twist over running software over the cloud, lol, I should point out that while I'm not refuting Carl's claims, the article that followed in which Carl is quoted, Marc Petit is also quite rightly quoted as saying that the migration will be way more

RE: Offtopic: Project Skyline and Maya

2012-08-29 Thread Graham Bell
Skyline has only been ever presented as an RD project which is continually evolving. Whether it will appear in the future as an actual product, is still under development. Also to the best of my knowledge, the recent movement of some resource from Softimage wasn't directly related to Skyline.

RE: Friday Flashback

2012-08-31 Thread Graham Bell
Frankly no, the recent layoffs have affected many locations, divisions, and departments. No one in particular seems to have been singled out. For the record, I didn’t like this news any more than anyone else. G From: softimage-boun...@listproc.autodesk.com

RE: Friday Flashback

2012-08-31 Thread Graham Bell
...@listproc.autodesk.com] on behalf of Graham Bell [graham.b...@autodesk.com] Sent: 31 August 2012 14:51 To: softimage@listproc.autodesk.com Subject: RE: Friday Flashback I agree Sandy. I'd love to know who those 'suits' were and I don't agree with them, but then different industries operate in different ways

RE: ICE in Maya is an engineer's worst nightmare

2012-09-06 Thread Graham Bell
I don’t think it ‘actually’ confirms anything that ICE is going into Maya, more what Luc-Eric/Chinny and myself have said before - it took x-amount to get ICE ready for XSI 7 and then x-amount to get it where it is now. So, getting all that literally into Maya, wouldn’t be a short project.

RE: In case you missed it..

2012-09-10 Thread Graham Bell
Perhaps worth pointing out that this is a Entertainment Creation 'Suites' magazine and of the course the two main flavours (Ultimate aside) for the Suites are Maya and Max. And therefore the three packages shown in the image are all including in the Maya/Max Suites, hence the reason for trying

RE: In case you missed it..

2012-09-10 Thread Graham Bell
, Sep 11, 2012 at 12:36 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: Perhaps worth pointing out that this is a Entertainment Creation 'Suites' magazine and of the course the two main flavours (Ultimate aside) for the Suites are Maya and Max. And therefore

RE: In case you missed it..

2012-09-10 Thread Graham Bell
I think they're emulating DAZ, not Adobe. Paul On Mon, Sep 10, 2012 at 10:36 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: Perhaps worth pointing out that this is a Entertainment Creation 'Suites' magazine and of the course the two main flavours (Ultimate aside

RE: In case you missed it..

2012-09-10 Thread Graham Bell
when it comes to Softimage. It's like having a Formula One car, but you live in the country side and no one understands why you have it. Sorry for the rant everyone. best regards Stefan On Mon, Sep 10, 2012 at 4:36 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote

RE: In case you missed it..

2012-09-10 Thread Graham Bell
that graph doesn't even include compositing ;) On Mon, Sep 10, 2012 at 3:55 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: I don't want Softimage to be a good companion to Maya3dsmax, I want Softimage to kick their ass and make all users leave their software

RE: In case you missed it..

2012-09-12 Thread Graham Bell
I think what Maurice was saying was that, we wanted to know what Max Maya people thought or perceived the value was of having Mobu, Mudbox and Softimage in their studio/pipeline, in the context of buying and using Suites. The company (to the best of my knowledge) is an independent research

RE: In case you missed it..

2012-09-12 Thread Graham Bell
Another reply, but more about FR Raffaele, I totally agree about Face Robot and I don't know why we appeared to ease off pushing it. But I would like to step it up going forward. Pre-Autodesk, Face Robot always appeared to be out best kept secret and now at Autodesk, it many ways, it still

RE: In case you missed it..

2012-09-12 Thread Graham Bell
...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: 12 September 2012 13:17 To: softimage@listproc.autodesk.com Subject: Re: In case you missed it.. so basically, the existing Softimage user base can jsut sod off! On 12 September 2012 13:08, Graham Bell graham.b...@autodesk.commailto:graham.b

RE: In case you missed it..

2012-09-12 Thread Graham Bell
Eric, I agree and I'm also with Mark in that it's better to show as much as possible. Often though particles (ICE) is the hook, but I'm not a 'spray pray' man when it comes to demos and features, I prefer to deal with specific problems and pipeline requirements. Incidentally no one has ever

RE: In case you missed it..

2012-09-13 Thread Graham Bell
I agree, but it can be hard to be completely open about things due to the business rules we have to adhere too. What I would say in this case, is being as this studio is in EMEA- Europe, then they should try and contact me, or the Autodesk rep (not the reseller), instead of filling in the

RE: In case you missed it..

2012-09-13 Thread Graham Bell
, again? These business rules that don't allow disclosure of roadmap information are doing their part in this atmosphere of uncertainty, you see. Not much to be done about it, is there. Thanks, Eugen Am 13.09.2012 12:53, schrieb Graham Bell: I agree, but it can be hard to be completely open about

RE: In case you missed it..

2012-09-13 Thread Graham Bell
I'd just like to point out that Stephen wasn't fired, he was unfortunately among the layoffs. I know it's being pedantic, but let's keep to the facts. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sam Cuttriss Sent: 13 September 2012

RE: In case you missed it..

2012-09-14 Thread Graham Bell
demo artists are often pulled in many directions, but something needs to change. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Graham Bell Sent: Thursday, September 13, 2012 4:06 PM To: softimage@listproc.autodesk.com Subject

RE: Rumors

2012-12-19 Thread Graham Bell
Would you care to elaborate, when you say this is coming from the latest events? Because to the best of my knowledge we haven't announced anything publicly and this isn't something that we would really mention at an event. From: softimage-boun...@listproc.autodesk.com

RE: Rumors

2012-12-19 Thread Graham Bell
I agree. 'Better to remain silent and be thought a fool than to speak out and remove all doubt.' From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Thivierge Sent: 19 December 2012 20:44 To: softimage@listproc.autodesk.com Subject:

RE: Rumors

2012-12-20 Thread Graham Bell
to post on this list? Eric Thivierge http://www.ethivierge.com On Thu, Dec 20, 2012 at 7:55 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: I agree. 'Better to remain silent and be thought a fool than to speak out

RE: Sales question

2013-01-07 Thread Graham Bell
You can purchase Autodesk software from the Autodesk eStore: http://store.autodesk.com/store/adskus/Content/pbPage.StoreSelector/ccRef.en_US You can buy new seats and/or upgrade, but not sure you can purchase just Subscription via this store. G From: softimage-boun...@listproc.autodesk.com

RE: Maya 2013 dotXSI Plugin

2013-01-10 Thread Graham Bell
I'm setting up a new laptop and this has caught me out as well. Though, I've set the relevant PATH and it still doesn't work. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of ivan t Sent: 02 January 2013 10:27 To:

RE: Maya 2013 dotXSI Plugin

2013-01-10 Thread Graham Bell
-check your PATH setting - take a look at dotXSISceneConverter.mll in Dependency Walker - check what's happening in Process Monitor On 10/01/2013 9:23 AM, Graham Bell wrote: I'm setting up a new laptop and this has caught me out as well. Though, I've set the relevant PATH and it still doesn't work

RE: URGENT Softimage license question within a company !!!

2013-01-10 Thread Graham Bell
I'm not really in a position or qualified to comment on this legally. Transferring a license will often incur a fee. But there is the transfer utility that Stephen mentioned in an earlier post. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On

RE: Polynoid QA

2013-03-26 Thread Graham Bell
I updated the official Softimage Facebook page with this, 2000 views and counting... From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer Sent: 26 March 2013 11:27 To: softimage@listproc.autodesk.com Subject: Polynoid QA

RE: subframe particles to Maya

2013-04-04 Thread Graham Bell
Might be useful... http://download.autodesk.com/global/docs/maya2013/en_us/index.html?url=files/GUID-59148749-A804-4BD5-A4DE-3DA548C910D4.htm,topicNumber=d30e35089 The 'Send To' option just uses FBX caching and not nCache. -Original Message- From:

RE: Maya 2014 Node editor features we've been wanting in ICE

2013-04-05 Thread Graham Bell
Maya's Node Editor is basically a universal Node Editor that can be used for different things. It first came in 2013 (and 2012.5 for Subs customers), and is an alternative to using the Hypergraph and Hypershade, and other windows like the Connection Editor. It's by no means a complete

RE: Softimage promo

2013-04-12 Thread Graham Bell
We have a Tech Marketing team who usually handles these types of presentations, including any of show booths. Guys like myself and Mark sit outside of this team and focus on other areas. This can make it hard to devote the required time time to making demos for these types of things. Mark was

RE: Pixar OpenSubdiv and Autodesk webinar

2013-04-25 Thread Graham Bell
...@gmail.commailto:dbrassar...@gmail.com wrote: for anyone who missed this webinar, here's the video we made with Pixar showing Open Subdivs: Pixar Animation Studios, The OpenSubdiv Projecthttp://youtu.be/xFZazwvYc5o _ Graham Bell - Technical Specialist Autodesk Media Entertainment - EMEA Any

RE: The Expert Challenge

2013-05-25 Thread Graham Bell
1) I don't think it was like that. Considering Cory was already PM on other things, he was probably handling things for the time being before someone was appointed to properly handle the day to day stuff. 2) Both Cory and Daniel were present for customer meetings and at the London

RE: The Expert Challenge

2013-05-25 Thread Graham Bell
directly to him and he assured that he could handle all of the products including softimage. mostly by saying the PM was hands off and the real work is done by others. i believe it was on his area blog and also 3dpro. *written with my thumbs On May 25, 2013, at 12:27 PM, Graham Bell graham.b

RE: OT: (sort-of) getting in to game dev

2013-06-17 Thread Graham Bell
He should look at the polycount website - http://www.polycount.com/ There's lots of good info there, especially on the wiki pages. There's lots of information there about the industry, getting in, folios, roles, etc. G From: softimage-boun...@listproc.autodesk.com

RE: a long time ago….

2013-06-25 Thread Graham Bell
If I recall, that was one of 3 videos that appeared on a CD, one was the testimonial, one showreel, and the other of some bloke called Chinny doing a demo. I have all 3 around somewhere. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf

RE: Future of Naiad

2013-07-25 Thread Graham Bell
not a happy AD customer. Sent from my iPhone On Jul 24, 2013, at 7:19 PM, Steven Caron car...@gmail.commailto:car...@gmail.com wrote: they, you, need a better PR department. it is simple, don't give us reason to speculate so wildly. *written with my thumbs On Jul 24, 2013, at 5:00 PM, Graham Bell

RE: Future of Naiad

2013-07-25 Thread Graham Bell
. -Messaggio originale- From: Graham Bell Sent: Thursday, July 25, 2013 11:29 AM To: softimage@listproc.autodesk.com Subject: RE: Future of Naiad Overnight, Frank Delise (used to head up Max, but now heads our Games Solutions group, fyi, Marc Stevens heads up Film/TV), posted

RE: Future of Naiad

2013-07-25 Thread Graham Bell
iPhone On Jul 25, 2013, at 5:17 AM, Graham Bell graham.b...@autodesk.com wrote: Yes I know, but the original context was around Max, and a post made on a Max site. I posted this just to add some additional info. -Original Message- From: softimage-boun...@listproc.autodesk.com

RE: Future of Naiad

2013-08-15 Thread Graham Bell
You don’t have to login to watch these videos. Most (if not all) of the movies from events can be viewed without logging in. Getting to stuff, like tutorials and downloads, then logging in is required. G From: softimage-boun...@listproc.autodesk.com

RE: Softimage Rental?

2013-09-10 Thread Graham Bell
Erm, I'm not sure where that 'source' has come from, but I think some wires might have been crossed about what was said at this meeting There was a meeting in London with Softimage customers, back in June. It was somewhat hastily arranged (but don't read anything into that). The meeting was not

RE: Article on Bifrost

2013-09-12 Thread Graham Bell
Yep, I would go with that. The Maya's Node Editor is actually very good, but still in many ways a work in progress. It has come on leaps and bounds since it was first implemented into Maya 2013, but it's not quite a direct replacement for the HG/HS just yet. I initially started using the NE

RE: Friday Flashback #139

2013-09-27 Thread Graham Bell
I’d take a punt on a games company (or two). ’98, I was at Psygnosis, and they had at least 6 studios, all using Softimage3D From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob Chapman Sent: 27 September 2013 20:10 To:

Re: OT: Softimage Cross Grade

2013-10-08 Thread Graham Bell
The C drive thing is a new one on me. The Send To option will only appear if the target application is installed on your system. But if you're running something like Maya off a network, you can set a couple of suite specific environment variables to enable the Send to commands. G From: Jon

Re: OT: Softimage Cross Grade

2013-10-09 Thread Graham Bell
-suite-2014.html On Tue, Oct 8, 2013 at 6:35 PM, Graham Bell graham.b...@autodesk.com wrote: The C drive thing is a new one on me. The Send To option will only appear if the target application is installed on your system. But if you're running something like Maya off a network, you can set

RE: Autodesk´s Sales model

2013-10-16 Thread Graham Bell
to upgrade if you are 6 versions back or that option is killed completely so it is only subscription or new licence. On Wed, Oct 16, 2013 at 1:22 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: Regarding the announcements made at the investor day, I posted

Re: Autodesk´s Sales model

2013-10-16 Thread Graham Bell
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Graham Bell Sent: Wednesday, October 16, 2013 4:22 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: RE: Autodesk´s Sales model Regarding the announcements made at the investor day, I posted this on another forum

RE: Softimage and Alembic?

2013-11-20 Thread Graham Bell
You should know better to ask a question like that. :-) We're not permitted to divulge resource levels. I've replied to some people off list re: Alembic, but if people have questions, then feel free to contact me. G -Original Message- From: softimage-boun...@listproc.autodesk.com

RE: Latest demo video from Mark Schoennagel

2013-11-27 Thread Graham Bell
Wow, that video is approx. a year old and you've only found it now? :) Anyhow, here's a more up to date webinar with Mark: http://youtu.be/F3K2x-Ahzkg From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of David Barosin Sent: 26 November

RE: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-17 Thread Graham Bell
Image Modeller did go away but the tech behind it has come back as Autodesk ReCap - http://www.autodesk.com/products/recap/overview 123d Catch is just a simplified consumer version of the same thing. ReCap Photo is the pro version and offers greater flexibility. Essentially it's all cloud

RE: Image Modeler alternatives?? looking for something with 32bit import/export functionality.

2013-12-17 Thread Graham Bell
to cloud session first? Or am I mistaken? The website on Recap isn't the most helpful Rob \/-\/\/ On 17-12-2013 11:42, Graham Bell wrote: Image Modeller did go away but the tech behind it has come back as Autodesk ReCap - http://www.autodesk.com/products/recap

Re: SIC London Christmas Drinks tonight

2013-12-18 Thread Graham Bell
Sadly can’t make tonight, but happy to try and catch up in the new year. Have a good one. G From: Chris Marshall chrismarshal...@gmail.commailto:chrismarshal...@gmail.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com

Re: rumor, Soft dead within the next year

2013-12-20 Thread Graham Bell
Ok, time to put this rumour to bed…..it was Lord Lucan riding Shergar, jumping over piles of odd socks. G From: Adrian Wyer adrian.w...@fluid-pictures.commailto:adrian.w...@fluid-pictures.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com

RE: Survey - how would you do this?

2014-02-11 Thread Graham Bell
I'd go with animated sprites for the asteroids. As for jitter, the old school way would be to the coder to do it in the game engine. Otherwise, I'd animated the torus size very slightly with some offsets -Original Message- From: softimage-boun...@listproc.autodesk.com

Re: Survey - how would you do this?

2014-02-13 Thread Graham Bell
Matt makes some valid points and to me shows some of the (even these days) major differences between games and film/tv pipelines. It¹s not that ICE isn¹t capable of doing amazing things, there¹s plenty example of that, but that when it comes to creating games assets and pipelines, its perhaps

RE: new upgrade policy

2014-02-26 Thread Graham Bell
This isn't anything new, this has already been announced last year and discussed here and on other forums. Also currently, upgrade pricing is 70% of the price of a new seat. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Kris Rivel

RE: new upgrade policy

2014-02-26 Thread Graham Bell
the software and risk paying full price for upgrades in the future otherwise. On Wed, Feb 26, 2014 at 2:34 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: This isn't anything new, this has already been announced last year and discussed here and on other forums. Also

Re: Mark's good bye

2014-03-05 Thread Graham Bell
To me, he’s always be The Guv’nor. :-) From: gustav...@gmail.commailto:gustav...@gmail.com gustav...@gmail.commailto:gustav...@gmail.com Reply-To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Date:

Re: Keep up the noise... (but don't be a dick)

2014-03-08 Thread Graham Bell
Just to add to this. By all means, reach out to Chris, as Greg mentions. But if there are any if you in UK/EMEA, then please feel free to contact me off list if you have any questions, queries etc, even about Maya. And before anyone comes up with some theory that I’m being forced onto Maya,

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
Interestingly, you could flip that around and apply that to a Maya/Max guy/studio talking about Softimage. In fact more often than not, they did. From: Christoph Muetze c...@glarestudios.demailto:c...@glarestudios.de Reply-To:

Re: Idea- Just keep Mental Ray and FBX support - Softimage free w/Maya or Max or any Suite.

2014-03-15 Thread Graham Bell
On 15/03/14 18:15, Graham Bell wrote: Interestingly, you could flip that around and apply that to a Maya/Max guy/studio talking about Softimage. In fact more often than not, they did. From: Christoph Muetze c...@glarestudios.demailto:c...@glarestudios.de Reply-To: softimage

RE: A confession

2014-03-19 Thread Graham Bell
I've use both Maya and Softimage (XSI) for years, and the problem (imo) that many will make is that they're two different applications. You simply can't go into one and expect it to work in the same way to something else. This is no different to when jumping to Modo, Houdini, or Max. From:

RE: A confession

2014-03-19 Thread Graham Bell
had a workaround or method which was even close to XSI's built in features. And I have worked 4 years on a Maya / XSI based post house. J On Wed, Mar 19, 2014 at 11:31 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: I've use both Maya and Softimage (XSI) for years

RE: A confession

2014-03-19 Thread Graham Bell
. If this transmission is received in error please kindly return it to the sender and delete this message from your system. On 19/03/2014 11:31, Graham Bell wrote: I've use both Maya and Softimage (XSI) for years, and the problem (imo) that many will make is that they're two different applications. You simply can't

RE: trying to looking on the bright side......

2014-03-19 Thread Graham Bell
Did no one post this? http://www.fxguide.com/featured/bifrost-exclusive-first-in-depth-look/ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of adrian wyer Sent: 19 March 2014 13:20 To: softimage@listproc.autodesk.com Subject: RE: trying

RE: A confession

2014-03-19 Thread Graham Bell
don't know what customers you asked, but I can tell you 30 workflow problems in the color picker alone. I just hope you forgot a 0 somewhere. On 19/03/2014 14:25, Graham Bell wrote: I'm not being disingenuous at all, only that this is a common problem when people jump from one software

RE: A confession

2014-03-19 Thread Graham Bell
kindly return it to the sender and delete this message from your system. On 19/03/2014 14:45, Graham Bell wrote: I totally agree. I'm not defending Maya as some kind of perfection, far from it. But at the same time, I don't accept that Maya's UI and workflow is 'totally' crap. I actually like

Re: A confession

2014-03-19 Thread Graham Bell
Actually I didn’t. And I’m both agreeing and disagreeing with Alastair (and others), but I’ll happily concede that I could of rephrased things better. I’ve always been a better talker than writer. From: John Richard Sanchez youngupstar...@gmail.commailto:youngupstar...@gmail.com Reply-To:

RE: Experiencing the Maya User interface

2014-03-21 Thread Graham Bell
The Maya User voice might be a good starting point, its public but you can add and catergorise your suggestions. Or even vote for existing ones that have already been submitted. It's moderated to avoid repeatition and if there's significant interest in an item, we place it 'under review'

RE: ICE - When will we have todays functionality in Maya?

2014-03-21 Thread Graham Bell
Can we perhaps avoid trying to pin Adrian up against a wall for a definitive answer? :) I know that people are wanting to know more, but we might not be able to comment on future stuff too much, for the reasons Maurice as mentioned before. Much of this discussion might be suited for the Beta

RE: Merge two meshes + transfer weights - Adapting Softimage workflow in Maya

2014-03-25 Thread Graham Bell
Yeah, you can do much of the stuff from GATOR inside Maya, but some things are scattered about. The great thing about GATOR is that it's all in one place, kinda a 'one stop shop' G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of

RE: Merge two meshes + transfer weights - Adapting Softimage workflow in Maya

2014-03-25 Thread Graham Bell
I never said there's the exact same GATOR functionality and feature in Maya, only you can do much of the same stuff. This is where you start to see the differences between how Maya and Softimage structures data and you look at the different Maya nodes in the dependency graph. When you looks

RE: 答复: Re[2]: March 28, 2014

2014-04-02 Thread Graham Bell
I'm sorry I wouldn't necessarily agree with the second point below. I'm not saying that we're perfect, but there are different levels of engagement and we're not as invisible as many might seem to believe. -Original Message- From: softimage-boun...@listproc.autodesk.com

Re: Transitional license 2015 releases

2014-04-09 Thread Graham Bell
Question 10 of the Softimage transition FAQ answers the question getting current in order to transition to Maya or Max. 10. I am on an older version and wish to transition to Maya or 3ds Max. Can I? To be eligible to transition to either 3ds Max with Softimage or Maya with Softimage you will

RE: Humanize Maya project

2014-04-11 Thread Graham Bell
Plus with Suites, Maya/Max users were a target for Softimage usage and adoption, so made more sense for those interaction modes, rather than the other way round. -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf

RE: Photogrammetry - what do you use?

2014-06-04 Thread Graham Bell
If you have Maintenance Subscription or Desktop Subscription for Maya, Max, or Mudbox, you actually already have free access to ReCap 360. This includes the Photogrammetry service Photo on ReCap 360. There is some limitation though, it’s capped at 50 images and export formats are limited, but

RE: Photogrammetry - what do you use?

2014-06-04 Thread Graham Bell
do you use? and then you tell me how this is more convenient than having a desktop solution for this kind of stuff? please try to convince me ;) cheers vladimir On Wed, Jun 4, 2014 at 11:31 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: If you have Maintenance

Re: More acquisitions from Autodesk

2014-06-10 Thread Graham Bell
MayaLT is actually aimed specifically at the indie game developer, many of whom are developing for iOS/Android platforms. The DX11 viewport support was a big thing for games guys and one of the reasons why it was done, as well as the .NET API support. That and the VP2.0 visual fidelity has

RE: Maya 2015 Node Editor

2014-07-15 Thread Graham Bell
Yeah, I don't think much was done to the Node Editor for 2015, other than some fixes and minor tweaks. It's by no means a complete replacement for some Maya features yet, because you can't properly graph things like the Hypershade, Hypergraph, and Bifrost.yet. :-) Eric, you

RE: EOL and using older Softimages

2014-08-11 Thread Graham Bell
Point of note – the ability to have previous version usage has been a benefit to active Subscription customers (only), for some time now. And (barring some exceptions) this applies across the entire Autodesk portfolio, so Softimage isn’t being single out here. Also Softimage 2012 is still

RE: EOL and using older Softimages

2014-08-11 Thread Graham Bell
as it is pointed out so many times here. On Mon, Aug 11, 2014 at 4:00 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: Point of note – the ability to have previous version usage has been a benefit to active Subscription customers (only), for some time now

Re: EOL and using older Softimages

2014-08-11 Thread Graham Bell
I was referring to making financial sense for a customer. Essentially, Subscription helps give the best of both worlds – keeping up to date and retaining previous versions, for the lowest potential cost. G From: Mirko Jankovic mirkoj.anima...@gmail.commailto:mirkoj.anima...@gmail.com

Re: maya uv tool broken?

2014-09-07 Thread Graham Bell
Personally I never really got on with the interactive split tool when it was added, and would always revert back to the original Split Poly. I’m really liking the updated Multi-Cit tool in 2015 though, which combines a few features, including those two. G From:

RE: SoftImage Artists take on Maya @ Escape Studios

2014-09-09 Thread Graham Bell
Actually that wasn’t the tone (or the point) of the training at all, quote the opposite in fact. G From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: 09 September 2014 17:44 To: softimage@listproc.autodesk.com

Re: SoftImage Artists take on Maya @ Escape Studios

2014-09-09 Thread Graham Bell
Actually, from what I could tell, there aren’t any direct comments from Mark in that blog post. Personally, I thought I did a great job, but if you guys want to spin it into something it wasn’t, I guess that’s your prerogative. G From: Jordi Bares

RE: SoftImage Artists take on Maya @ Escape Studios

2014-09-10 Thread Graham Bell
I accept all that, and I'm not taking anything personal at all. I'd actually flip that point a little and ask some to maybe do the same. :) The point I wanted to make was, there was no agenda to this training, we weren't expecting to suddenly win people over. And using someone like Escape,

RE: SoftImage Artists take on Maya @ Escape Studios

2014-09-11 Thread Graham Bell
It’s not a problem. As I said before I’m not taking anything personally at all (honest), though I can see how it might look that way. Adrian’s right, I do have some company line to tow, but all I’m trying to do sometimes is to hopefully clarify some facts, then you can rant. ☺ As for the term

RE: Humanize Maya effort alive? or - Effective customization??

2014-10-16 Thread Graham Bell
I rarely jump in like this, and I know I probably won’t convince you, but I must respectfully disagree with your comments about the modelling toolkit (NEX) in Maya. It actually first appeared in Maya 2014 and has improved with each release and extension release since then. There’s some really

Re: subscription for maya on linux

2014-10-16 Thread Graham Bell
with education the Standalone activation doesn¹t work for the reasons mentioned. I shall defer to Jill though. G On 16/10/2014 16:15, David Gallagher davegsoftimagel...@gmail.com wrote: On 10/15/2014 5:52 PM, Graham Bell wrote: Hi David To the best of my knowledge, you can 'rent' Maya on Linux

Was: Purchasing softimage 2015

2014-10-20 Thread Graham Bell
Hi Oz You should really talk to your reseller about purchase options, you won’t find anything on the Autodesk websites. You can’t buy Softimage 2015 on its own any more. Only existing Softimage customers with active Subscriptions are able to buy stand alone Softimage 2015. See as you have

RE: Buy Softimage - is this a real shop?

2014-11-12 Thread Graham Bell
If something looks too good to be true, it probably is. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sebastien Sterling Sent: 12 November 2014 22:34 To: softimage@listproc.autodesk.com Subject: Re: Buy Softimage - is this a real

RE: Buy Softimage - is this a real shop?

2014-11-12 Thread Graham Bell
? Kind of like Softimage's bright future ;P On Wed, Nov 12, 2014 at 4:41 PM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: If something looks too good to be true, it probably is. -- -=T=- attachment: winmail.dat

RE: Buy Softimage - is this a real shop?

2014-11-12 Thread Graham Bell
better with age. I totally can't see why or how people would be upset after all this time ;) On Thu, Nov 13, 2014 at 9:53 AM, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: Over 4 years ago, and people still won’t let it go…sigh. From: softimage-boun

RE: Buy Softimage - is this a real shop?

2014-11-13 Thread Graham Bell
;) On 13 Nov 2014 18:45, Graham Bell graham.b...@autodesk.commailto:graham.b...@autodesk.com wrote: You spent way too much time on that reply. ☺ Funny though. ☺ From: softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com [mailto:softimage-boun

UK London SoftimageMaya training

2014-12-05 Thread Graham Bell
I know this is crap and apologies for this being very last minute Due to some last drop outs, we have 3 places left on the last of our Softimage Maya training classes, next week Dec 8th-12th. The training is classroom based, all week at Escape Studios, London. No cost to you other than travel,

RE: Subscription Transition for New Software Licenses

2015-02-04 Thread Graham Bell
No, more to do with being public listed company. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson Sent: 04 February 2015 17:11 To: softimage@listproc.autodesk.com Subject: Re: Subscription Transition for New Software

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