Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Hahaha ! Turbo mode ! 2017-09-29 14:10 GMT+02:00 Oscar Juarez : > I put your foreach blocks in compiled blocks and it shaved 0.5s :D > > On Fri, Sep 29, 2017 at 2:07 PM, Oscar Juarez > wrote: > >> It is indeed pretty fast, 5.1s including

Re: Multiple objects copy

2017-09-29 Thread Oscar Juarez
I put your foreach blocks in compiled blocks and it shaved 0.5s :D On Fri, Sep 29, 2017 at 2:07 PM, Oscar Juarez wrote: > It is indeed pretty fast, 5.1s including scatter. Without the scatter is > 2.0s > Very nice Oliver. > > On Fri, Sep 29, 2017 at 1:44 PM, Olivier

Re: Multiple objects copy

2017-09-29 Thread Oscar Juarez
It is indeed pretty fast, 5.1s including scatter. Without the scatter is 2.0s Very nice Oliver. On Fri, Sep 29, 2017 at 1:44 PM, Olivier Jeannel wrote: > ok thank you, we have the same scene. > On my old workstation I get a 31 s result, while on my recent laptop I > have

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
ok thank you, we have the same scene. On my old workstation I get a 31 s result, while on my recent laptop I have 13s. I tried the "supermulticopy" setup I sent (I replaced the delete nodes with some blast nodes (grabed 0.5 to 1sec) and on my laptop I'm doing 3.5s with 350Kpoints for 10

Re: Multiple objects copy

2017-09-29 Thread Oscar Juarez
Sure,

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Can you send me a hip please ? 2017-09-29 12:32 GMT+02:00 Oscar Juarez : > I did a simple test with the compiled bock, I'm copying 5 packed > primitives to 100,000 points, performance monitor gives me 3.1s on an i7, > 4 core @ 3.6 with HT, I noticed that if you

Re: Multiple objects copy

2017-09-29 Thread Oscar Juarez
I did a simple test with the compiled bock, I'm copying 5 packed primitives to 100,000 points, performance monitor gives me 3.1s on an i7, 4 core @ 3.6 with HT, I noticed that if you visualize any node inside the compiled block, the cooking time is longer. Also measuring the with compiled blocks

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
We're not talking about "Packed Disk Primitive" right ? just plain packed prim. I opened his scene, upped the number of points to 350 000 , opened a performance Monitor, hit record and turned the blue (display/render) on. I red 32.4s on the Total Statistic. (it varies a bit, between 34s and 30s)

Re: Multiple objects copy

2017-09-29 Thread Dan Yargici
I haven't, but I've done other very similar setups with compiled foreach block and found the performance to be fantastic. On Fri, Sep 29, 2017 at 10:19 AM, Olivier Jeannel wrote: > Have you tried his setup ? > I'm talking about that one : >

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Have you tried his setup ? I'm talking about that one :

Re: Multiple objects copy

2017-09-29 Thread Dan Yargici
I'm very surprised by this result then! Unless you're running Houdini on a laptop from 2005 and not telling us... :) On Fri, Sep 29, 2017 at 9:46 AM, Olivier Jeannel wrote: > Yes I did remember :D > > 2017-09-29 10:25 GMT+02:00 Dan Yargici : > >>

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Yes I did remember :D 2017-09-29 10:25 GMT+02:00 Dan Yargici : > Did you remember to tick "Multihread when compiled" on your foreach_end? > > > On Fri, Sep 29, 2017 at 8:38 AM, Olivier Jeannel > wrote: > >> Mmm, unless I made a mistake replicating

Re: Multiple objects copy

2017-09-29 Thread Dan Yargici
Did you remember to tick "Multihread when compiled" on your foreach_end? On Fri, Sep 29, 2017 at 8:38 AM, Olivier Jeannel wrote: > Mmm, unless I made a mistake replicating his copy + switch + compile, I'm > getting a rough 33s to copy 10 object other 35 points. > >

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Mmm, unless I made a mistake replicating his copy + switch + compile, I'm getting a rough 33s to copy 10 object other 35 points. 2017-09-29 8:34 GMT+02:00 Olivier Jeannel : > Nice read. I'll try to replicate the last setup to compare specs. > I really wonder how much

Re: Multiple objects copy

2017-09-29 Thread Olivier Jeannel
Nice read. I'll try to replicate the last setup to compare specs. I really wonder how much a compile block speeds up the computation. On Thursday, September 28, 2017, Jonathan Moore wrote: > Just came across this great blog post from Toadstorm entitled "A >

Re: Multiple objects copy

2017-09-28 Thread Jonathan Moore
Just came across this great blog post from Toadstorm entitled "A Long-Winded Guide to Houdini Instancing" I'd label it "everything you wanted to know about Houdini instancing but were afraid to ask!" myself. It's a damn fine read, and great for those just starting out in Houdini too.

Re: Multiple objects copy

2017-09-28 Thread Anto Matkovic
IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=IdiNIMc6XVw2mM9lMFChdcfTUKCLSUR0G6Lohpa7N6Q=VHFk7yaRWaETgeMoV7tRRK2gUG2qxJCLjdxUxqvO8Rg= <softimage@listproc.autodesk.com> Sent: Tuesday, September 26, 2017 12:06 PM Subject: Re: Multiple objects copy and here's the hip.Please consider it'

Re: Multiple objects copy

2017-09-26 Thread Anto Matkovic
-21forum_xsi-5Flist=DwICaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=jspfyuDlqqzgpQJCL_TyzoDdVUgB545Pklj6UcpkmTc=5jXnDQ6rHzQ-2pMmbcRdov0BnOmLv4IGnO9JUgmQy-A= <softimage@listproc.autodesk.com> Sent: Tuesday, September 26, 2017 11:32 AM Subject: Re

Re: Multiple objects copy

2017-09-26 Thread Gerbrand Nel
softimage@listproc.autodesk.com>" <softimage@listproc.autodesk.com <mailto:softimage@listproc.autodesk.com>> *Sent:* Monday, September 25, 2017 5:23 PM *Subject:* Multiple objects copy Kind of rooky question that I already ask

Re: Multiple objects copy

2017-09-26 Thread Olivier Jeannel
With some playing by expressions and custom parameters, no >> big deal to sync the numbers on emitter and copies. >> >> -- >> *From:* Olivier Jeannel <facialdel...@gmail.com> >> *To:* sidefx-houdini-l...@sidefx.com; "softimage@listpro

Re: Multiple objects copy

2017-09-26 Thread Olivier Jeannel
ers, no big > deal to sync the numbers on emitter and copies. > > -- > *From:* Olivier Jeannel <facialdel...@gmail.com> > *To:* sidefx-houdini-l...@sidefx.com; "softimage@listproc.autodesk.com" < > softimage@listproc.autodesk.com> > *Sent

Re: Multiple objects copy

2017-09-26 Thread Anto Matkovic
ding. With some playing by expressions and custom parameters, no big deal to sync the numbers on emitter and copies. From: Olivier Jeannel <facialdel...@gmail.com> To: sidefx-houdini-l...@sidefx.com; "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>

Re: OT: Re: Multiple objects copy

2017-09-25 Thread Jonathan Moore
Thanks Jason. It's certainly going to be a challenge but at least most of my data was backed up. Unfortunately much of the music equipment will be hard to replace even with a full insurance payout. Onwards though, otherwise that way madness lies! On 26 September 2017 at 00:12, Jason S

OT: Re: Multiple objects copy

2017-09-25 Thread Jason S
On 09/25/17 11:52, Jonathan Moore wrote: Fire wiped out my studio - lost a lot of vintage synth hardware, to go along with my workstations and the insurance company a proving to be an upward battle. Wow that's nuts.   I hope

Re: Multiple objects copy

2017-09-25 Thread Jonathan Moore
That looks like excellent performance Oliver. I've been using the new 'for each' compiled sop methodology for copy stamping (in those limited situations where the SOP's are compilable) and have been happy with the speed of the results but can't say I've been measuring. The bit that bugs me at

Multiple objects copy

2017-09-25 Thread Olivier Jeannel
Kind of rooky question that I already asked but... So I have that "problem" with the copy sop (copy to point, whatever) when I have to do a copy with multiple input objects. It was something really easy within ice with high performances. I watched the sidefx tutorial, and so far I undertstood