Re: Reload PSD

2012-07-12 Thread Martin
Hi Szabolcs, Thanks for your reply. Image Crop is 0,1,0,1 and this isn't happening in only one scene, but in new scenes too. How to repro this in Softimage 2010, 2011, 2012 : Prepare a TGA and a PSD with different images. Create a Cube or something. Assign it a material like Phong. Add a

Re: Freeze ICE tree to geometry?

2012-07-12 Thread Guillaume Laforge
Yes, my compound doesn't support groups as I explained in the video. This is because ICE can't deal with separate meshes from a group. About the sample scene, as explain in the video, to match the original point cloud you must use the same ID (in a compound that I don't remember the name :) ).

Re: price increases?

2012-07-12 Thread Matt Morris
I've just been informed that as of 1st august prices for subscription in the UK will be dropped down to £545. (Still gold subscription) That's a much more reasonable 20% increase on my last subscription, rather than 70%, and I will probably now upgrade. I wonder how many subscriptions Autodesk

can we get something similar for our community?

2012-07-12 Thread Vladimir Jankijevic
Hello Softimage users and Softimage devs, I would like to start the discussion on something I stumbled upon today. Do you think it would be a benefit to have something similar for our community like they have for the other products? maya: --

Re: can we get something similar for our community?

2012-07-12 Thread Rob Wuijster
this has been discussed at si-community, at luc-eric can answer this one properly I guess. Rob \/-\/\/ On 12-7-2012 14:08, Vladimir Jankijevic wrote: Hello Softimage users and Softimage devs, I would like to start the discussion on something I stumbled upon

Re: Freeze ICE tree to geometry?

2012-07-12 Thread Leo Quensel
It does work in creating the actual topology yes. Thank you for that. For the material transfer I think there is a limitation in that you cannot access material data in ICE unless it has been set by ICE (At least I couldn't do it). Therefore you probably have to deploy an ICETree to each

Re: Freeze ICE tree to geometry?

2012-07-12 Thread Guillaume Laforge
Therefore you probably have to deploy an ICETree to each instance master setting the materialID Correct, and as Steven mentioned, this is how materials are propagated in CrowdFX, by applying an ICETree to set materials on the source geometry. The 'Materials ICETrees' are created using a python

Re: price increases?

2012-07-12 Thread Thomas Helzle
Interesting! Now add a silver subscription for ~300 - 400 Euro and even I may think about it again. Add another silver subscription option without Mental Ray for ~200 Euro and I'm sold ;-) Cheers, Tom http://www.screendream.de On 12 July 2012 13:56, Matt Morris matt...@gmail.com wrote:

CacheObjectsIntoFile - in script problems

2012-07-12 Thread Sandy Sutherland
OK I have a very interesting one here - I have setup a system to cache our Fur setups as we have found a huge render speed gain by doing this. Now I have a very strange thing going on - when a particular character is cached using this system some of the point clouds cache into 1k icecache

Optical Flow data from footage into XSI

2012-07-12 Thread Ajit Menon
Has anyone tried bringing Optical Flow data from a 2d tracker into XSI? I am trying to get motion estimation from some footage to influence particles. I am using pftrack here, though we have 3deq here too if it's capable of some magic.. :) cheers! -- Ajit Ajit Menon | CGI artist

Re: Optical Flow data from footage into XSI

2012-07-12 Thread Ajit Menon
haha yeah! But the compound was never exposed. :) Funny thing is, I was there that day... and totally forgot about this when the videos came up! Thanks again though! On Thu, Jul 12, 2012 at 11:26 AM, patrick nethercoat patr...@brandtanim.co.uk wrote: Is Andy Jones's method (Part 3 video, down

Re: can we get something similar for our community?

2012-07-12 Thread Luc-Eric Rousseau
Give it time, the maya one is just a few days old. On Jul 12, 2012 8:09 AM, Vladimir Jankijevic vladi...@elefantstudios.ch wrote: Hello Softimage users and Softimage devs, I would like to start the discussion on something I stumbled upon today. Do you think it would be a benefit to have

RE: Creating a dual polyhedron

2012-07-12 Thread Simon Van de Lagemaat
Well I'm already hitting some errors. On a simple icosahedron I'm using two nodes, apply disconnect component (poly, iselement) and apply extrude polygon along axis (also iselement) and all my polygons are just being scaled to 0... 2012 sap. According to the videos I've watched this should

Justice New Lands music video

2012-07-12 Thread Martin Contel
Hi! Here is our latest work from Glassworks Barcelona. It's a music video for the french duo Justice, directed by CANADA (not the country, the Barcelonian directors collective): http://vimeo.com/45568048 And here is a split screen version, showing the final result vs the original footage:

RE: Freeze ICE tree to geometry?

2012-07-12 Thread Grahame Fuller
Check whether those are out-of-range shape IDs. The Instance Shape node can be set to clamp or wrap around, but my compound does neither. gray -Original Message- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Fabricio Chamon

RE: Freeze ICE tree to geometry?

2012-07-12 Thread Grahame Fuller
Well, I think Fabricio found out what happens. I'm always careful to set my range, and I forgot that Instance Shape had those built-in options that I guess many people rely on. Thanks, gray From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On

Re: Inherit from a Softimage class

2012-07-12 Thread Jeremie Passerin
Thanks Jo, That was more a thinking I had rather than a real intention to do it... I'm looking for different way to organize my code. Thanks for the advice ! On 11 July 2012 12:10, jo benayoun jobenay...@gmail.com wrote: Hey Jeremie, considering the COM architecture (interfaces inheritance) +

Re: can we get something similar for our community?

2012-07-12 Thread Tim Leydecker
Thanks for the mudbox link. I really, really need to vent some things there... *.tim On 12.07.2012 19:33, Luc-Eric Rousseau wrote: Give it time, the maya one is just a few days old. On Jul 12, 2012 8:09 AM, Vladimir Jankijevic vladi...@elefantstudios.ch mailto:vladi...@elefantstudios.ch

Re: Creating a dual polyhedron

2012-07-12 Thread Chris Chia
Try passing in as string or int array ;) It works for me beautifully. Chris On 13 Jul, 2012, at 1:42 AM, Simon Van de Lagemaat si...@theembassyvfx.com wrote: Well I'm already hitting some errors. On a simple icosahedron I'm using two nodes, apply disconnect component (poly, iselement) and

Re: can we get something similar for our community?

2012-07-12 Thread Tim Leydecker
I´ve a tiny one that´s softimage related. Proper OpenGL Display of Textures for those lovely mudbox_u1_v1.format mudbox_un_vn.format type of file textures who mostly are lying outside the 0-1 UV range... It is boring enough to shift each and every of those around in the image node by going the