Good one Garry,
But I think it should be on the Realsoft info tutorial collection.
Arjo.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of studio
Sent: vrijdag 3 februari 2006 20:43
To: user-list@light.realsoft3d.com
Subject: New Tutorial online !
Yes, you can easily upload images to a wiki, you can even use HTML
formatting in your articles. However, some owners of wikis I know
dislikes the use of HTML in articles in favour of the wikitext markup.
I am not really sure why this is, perhaps it has to do with user
selectable stylesheets or
It's the wiki system.
Try the search function, and have a look at the checkboxes at the bottom of
the page. And it is easier to port the wiki articles etc..
And it's easy:
No hr2My header2 title/hr2
simply:
==My header2 title==
There a help left to the | show preview | save | ... when you
Well 24 hours is a long time in cyberspace. We have a fully functional
wiki and promises of content (and contentment).
I'll drop tiddlywiki (the mailing list of users is overloading my inbox
anyway) except for my personal notes and transfer what I've written to
the new place.
I think it
Have a look at Garrys article to see how easy it is,
to write an article with wiki markups.
http://rswiki.matthias-kappenberg.de/index.php/The_Amazing_Light_Sensitivity_Shader
I'll move it in the right category, or somebody else can do this.
Matthias
- Original Message -
From: [EMAIL
This Wiki idea is great, but why oh why do they have to reinvent a new
markup when HTML is old and known and does the same job already?? Why use '
' instead of i? If it ain't broke, don't fix it!
I'm sure most people here have a lot more experience with HTML than Wiki
markup. If the HTML could be
Wiki related,
now Garrys Tutorial is set up right as todays reference:
http://rswiki.matthias-kappenberg.de/index.php/The_Amazing_Light_Sensitivity_Shader
create an account and have a look at it, but only modify if really needed.
Make sure you understand the structure.
If you're uploading
Hi George and all,
I also think fully formed tutorials (like Garry's great new one
on lighting) belong at realsoft.info. The wiki could contain a summary
and the link. My intention was never to duplicate resources. The user
manual is already online, so there is no need to include more than a link
Maybe a combination from all of this is a good starting point
for our wiki.
The online manual is more or less a copy of the delivered
manual, with no chance to alter it by users if they found a
mistake or something else.
With the wiki we have a chance to alter articles, post workarounds,
setting
Hi,
The final voting of the Image of the Year 2005 is started.
We got 50 entries at all!! Please take busy part at the voting that we
get a fair result! Voting is only possible for registered members.
--
Bye
Boris - http://www.3ddart.com -
Realsoft Image Contest - http://www.realsoft.org -
Fitted wiki to open the links on:
http://rswiki.matthias-kappenberg.de/index.php/Realsoft3D_Wiki:Community_Portal
in new window.
Matthias
- Original Message -
From: Matthias Kappenberg [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Saturday, February 04, 2006 3:50 PM
Hi List,
Does anyone know of a 3D drawing system that can
happen in real space.
On a plotter you move the pen from A to B and a
virtual 2D line happens, some plotters and mouse type inputs allow pressure to
set up a virtual line that lifts up or runs lower than the plotter surface ...
Congratulations all on the Wiki thing and special thanks to Matthias there.
I finally have a PC back online after being offline then online then
offline, etc.
Neil Cooke
- Original Message -
From: Matthias Kappenberg [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Sunday,
Ooops ... special thanks also to George too. And Aidan And the many in
the team.
Neil Cooke
- Original Message -
From: Matthias Kappenberg [EMAIL PROTECTED]
To: user-list@light.realsoft3d.com
Sent: Sunday, February 05, 2006 4:55 AM
Subject: Re: Realsoft 3D WIKI
Fitted wiki to
Something like this
http://www.mcadonline.com//index.php?option=com_contenttask=viewid=173Itemid=1
?
On 2/4/06, Neil Cooke [EMAIL PROTECTED] wrote:
Hi List,
Does anyone know of a 3D drawing system that can happen in real space.
On a plotter you move the pen from A to B and a virtual 2D
Thanks Timo,
Something like this
http://www.mcadonline.com//index.php?option=com_contenttask=viewid=173Ite
mid=1
?
I read about this one in a 3DWorld review a while back. Yes, it creates
surface/tactile feedback from virtual objects, as I understand it, but it
doesnt seem to be what I am
Search for haptic (input) devices, I'm sure there's something like
that out there.
On 2/4/06, Neil Cooke [EMAIL PROTECTED] wrote:
Thanks Timo,
Something like this
http://www.mcadonline.com//index.php?option=com_contenttask=viewid=173Ite
mid=1
?
I read about this one in a 3DWorld
Thanks Timo,
Will look and see. Not certain of the search parameters since the haptic
aspect is not required from the the stylus in any way. No matter ... enough
to do without chasing the totally invisible or whatever.
Thanks again,
Neil Cooke
- Original Message -
From: Timo
Wow :
This is like Christmas in February ! Thanks to George for
getting the ball rolling , and for Matthias's awesome site .
This is wa tooo cl !
Please Matthias , don't limit our article's size . I'll do-
nate some cash to help secure a few Gigs of space . I'm on
5 gigs and it's
Neil Cooke wrote:
Hi List,
Does anyone know of a 3D drawing system that can happen in real space.
On a plotter you move the pen from A to B and a virtual 2D line
happens, some plotters and mouse type inputs allow pressure to set up
a virtual line that lifts up or runs lower than the
Hi Garry,
as I said, I can get more space and at the moment there
is no need for this in my opinion. It's only a hint, to have
a look at the filesizes (think about traffic, backups etc).
But if there is a need for a donation, I'll let you know.
(Some Budweiser are always welcome ;-)
Isn't it
I totally agree with this. I find Wiki markup disturbing.
Nevertheless, I like the concept of a Wiki. :)
Regards,
Fredrik Bergholtz
On 04/02/06, David Coombes [EMAIL PROTECTED] wrote:
This Wiki idea is great, but why oh why do they have to reinvent a new
markup when HTML is old and known and
Thanks folks,
One solution so far checked uses a home made idea I had for sorting the
stylus position and the bloke reckons it works. In his case for a mere 300mm
x 300mm realspace frame. But in principle there need be only the limit one
can physically take the stylus, so yes, I'll keep reading,
Good one Garry,
But I think it should be on the Realsoft info tutorial collection.
Arjo.
Hi Arjo :
It could go there too , but the last article I wrote , the
Planetary Shader article , never made it on that site , but
did get a link placed there instead .
Personally , I would like to
Just some mussing :
Finally got around to trying Zaug's awesome greeble Java
Plugin . However , Zaug recommends a 10 x 10 meters long
and wide (why is the RS SDS Cube a rectangle?) rectangle ,
but I get way too much camera perspective distortion when
working with sizes this big . (I scale it
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