On 5/11/2012 2:15 PM, Edward Fast wrote:
>
> For the windows build, please rebuild and run with the Release build.  The 
> debug build still has some dependencies on VS2008 that I'm trying to iron out.

Ah.  OK, thanks Ed, the Release build does launch.

The manual isn't terribly clear what the sbm-fltk program is supposed to 
do.  When it started, I just saw skeletons.  Choosing View > Character > 
Deformable Geometry got me gray people.  There aren't supposed to be any 
textures?


-- 
   James W. Walker, Innoventive Software LLC
   <http://www.frameforge3d.com/>

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