Well you could write out caches - then export obj of geometry - go into the previous Softimage, import the obj - load the cache onto it and redo the texture - UV should go with the obj - camera you could try fbx.

S.


On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote:
I don't evern have caches. This scene is so simple. I'm using 2 texture maps 
and everything else is super simple animation and geo.

Isn't there a cheat? Somehow to get soft to think it's a 2013 scene?

P

On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com> wrote:


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