Well you could write out caches - then export obj of geometry - go into
the previous Softimage, import the obj - load the cache onto it and redo
the texture - UV should go with the obj - camera you could try fbx.
S.
On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote:
I don't evern have caches. This scene is so simple. I'm using 2 texture maps
and everything else is super simple animation and geo.
Isn't there a cheat? Somehow to get soft to think it's a 2013 scene?
P
On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com> wrote: