or try an earlier .xsi version export of the scene made into a model...?

On 5 July 2013 12:41, Sandy Sutherland <sandy.mailli...@gmail.com> wrote:

> Well you could write out caches - then export obj of geometry - go into
> the previous Softimage, import the obj - load the cache onto it and redo
> the texture - UV should go with the obj - camera you could try fbx.
>
> S.
>
>
>
> On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote:
>
>> I don't evern have caches. This scene is so simple. I'm using 2 texture
>> maps and everything else is super simple animation and geo.
>>
>> Isn't there a cheat? Somehow to get soft to think it's a 2013 scene?
>>
>> P
>>
>> On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com>
>> wrote:
>>
>>
>

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