or try an earlier .xsi version export of the scene made into a model...?
On 5 July 2013 12:41, Sandy Sutherland <sandy.mailli...@gmail.com> wrote: > Well you could write out caches - then export obj of geometry - go into > the previous Softimage, import the obj - load the cache onto it and redo > the texture - UV should go with the obj - camera you could try fbx. > > S. > > > > On 2013/07/05 12:38 PM, Pingo van der Brinkloev wrote: > >> I don't evern have caches. This scene is so simple. I'm using 2 texture >> maps and everything else is super simple animation and geo. >> >> Isn't there a cheat? Somehow to get soft to think it's a 2013 scene? >> >> P >> >> On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com> >> wrote: >> >> >