Another one: In a FLIP particle simulation I want a force that only affects particles that are emitted before a certain frame. So how could I set a "emission_frame" attribute (or get it if it exists already)? Thanks!
> Thomas Volkmann <li...@thomasvolkmann.com> hat am 19. Mai 2017 um 11:56 > geschrieben: > > > That sounds great... Thanks! > > > > Olivier Jeannel <facialdel...@gmail.com> hat am 19. Mai 2017 um 11:39 > > > geschrieben: > > > > Press the "x" key with the mouse pointer above any sop node or above > > any vop node output. > > It will add a "visualizer" node. > > Lot's of possibility in there, I use it all the time. > > More clunky than Ice unfortunatly ...aaaand some display bugs ..of > > course. > > > > > > 2017-05-19 10:53 GMT+02:00 gareth bell <garethb...@outlook.com > > mailto:garethb...@outlook.com >: > > > > > > > > > > http://www.sidefx.com/docs/houdini/basics/visualizers > > > > > > > > > Visualizers - SideFX > > > http://www.sidefx.com/docs/houdini/basics/visualizershttp://www.sidefx.com > > > > > > > > > If a node has a visualizer, you can use the settings on the > > > Visualizers tab in the parameter editor. Enable/disable visualization at > > > once. Click the Visualization ... > > > > > > > > > > > > > > > > > > > > > > > > > > > --------------------------------------------- > > > From: softimage-boun...@listproc.autodesk.com > > > mailto:softimage-boun...@listproc.autodesk.com > > > <softimage-boun...@listproc.autodesk.com > > > mailto:softimage-boun...@listproc.autodesk.com > on behalf of Thomas > > > Volkmann <li...@thomasvolkmann.com mailto:li...@thomasvolkmann.com > > > > Sent: 19 May 2017 08:34:38 > > > To: Official Softimage Users Mailing List. > > > https://groups.google.com/forum/#!forum/xsi_list > > > Subject: Re: Houdini Basics.... > > > > > > This is the VOP-Intersect node > > > https://www.sidefx.com/docs/houdini/nodes/vop/intersect . > > > I'll keep the normals issue in mind, thanks. > > > > > > Anyway, is there a way of viewport debugging as in ICE (show > > > properties)? I'm using print to show the values in the console atm, but > > > that doesn't work really when you need to see which point has what > > > value... > > > > > > > > > > > > > > > > Olivier Jeannel <facialdel...@gmail.com > > > > > > > mailto:facialdel...@gmail.com > hat am 19. Mai 2017 > > > > > > > um 10:23 geschrieben: > > > > > > > > the intersect node in VOP ? > > > > If I remember correctly, beware of the length of your > > > > normals, they had to be long enough to "hit" the surface. ie don't > > > > normalize them. > > > > > > > > Yeah, Houdini is deep, not always easy.. > > > > > > > > 2017-05-19 8:53 GMT+02:00 Thomas Volkmann > > > > <li...@thomasvolkmann.com mailto:li...@thomasvolkmann.com >: > > > > > > > > > > > > > Thanks guys! > > > > > > > > > > I also found the transform node to do what I need 5 > > > > > minutes after sending the mail. It wasn't obvious just from reading > > > > > the description that you can use it to simply get the transforms from > > > > > any object, it sounded more like a converter node. > > > > > > > > > > BUT...here we go again: > > > > > 1) > > > > > Why are there nodes in the documentation that I am > > > > > absolutely unable to find where I would need and expect them?? > > > > > check this: GetObjectTransform node > > > > > https://www.sidefx.com/docs/houdini/nodes/vop/getobjxform (unable to > > > > > find anywhere, took the former mentioned transform node instead) > > > > > or this: RayHit > > > > > https://www.sidefx.com/docs/houdini/nodes/vop/rayhit (seems only to > > > > > be available in shading contexts, tried with the intersect node > > > > > instead which didn't work, so I ended up using 'Ray' in a SOP) > > > > > > > > > > 2) > > > > > Just to know if I'm doing it right: > > > > > If I want to do a shrinkwrap or whatever one object > > > > > to another, I would use a merge node to get the target geo-information > > > > > into the deformer-SOP? That works for me, I just want to know if > > > > > that's the common practice... > > > > > > > > > > > > > > > All in all Houdini is a lot of fun, but can be quite > > > > > hard when you don't have someone to ask the quick and simple stuff. > > > > > But at least I have you guys! Thanks for your > > > > > patience :) > > > > > > > > > > cheers, > > > > > Thomas > > > > > > > > > > > > > > > > > > > > > Jordi Bares <jordiba...@gmail.com > > > > > > > > > > > mailto:jordiba...@gmail.com > hat am > > > > > > > > > > > 18. Mai 2017 um 22:48 geschrieben: > > > > > > > > > > > > > > > > > > You may be triggering an evaluation without > > > > > > realising. > > > > > > > > > > > > I suspect the open GL glitch may not be it. > > > > > > > > > > > > Try deleting lights and others elements than > > > > > > interact with your simulation as these, being visible may force a > > > > > > full re-evaluation. > > > > > > > > > > > > Jb > > > > > > > > > > > > Sent from my iPhone > > > > > > > > > > > > On 18 May 2017, at 18:58, Andy Nicholas > > > > > > <a...@andynicholas.com mailto:a...@andynicholas.com > wrote: > > > > > > > > > > > > > > > > > > > Yep, > > > > > > > > > > > > > I think there’s a sneaky bug > > > > > > > > > > > > > in there somewhere. I’ve had > > > > > > > > > > > > > it when I’ve got all my > > > > > > > > > > > > > objects hidden it still > > > > > > > > > > > > > evaluates the DOP network. My > > > > > > > > > > > > > suspicion was that it might > > > > > > > > > > > > > be related to the bug where > > > > > > > > > > > > > Houdini shows an object in > > > > > > > > > > > > > the viewport you can’t get > > > > > > > > > > > > > rid of. You could try killing > > > > > > > > > > > > > the Scene viewport tab and > > > > > > > > > > > > > opening a new one. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On > > > > > > > > > > > > > > > 18 May 2017, at > > > > > > > > > > > > > > > 16:22, Simon Reeves > > > > > > > > > > > > > > > > > > > > > > <si...@simonreeves.com > > > > > > > > > > > > > > > > > > > > > > mailto:si...@simonreeves.com > > > > > > > > > > > > > > > > wrote: > > > > > > > > > > > > > > > > Setting the DOP in question to > > > > > > > > bypass doesn't work for me. <-- I think this should work? > > > > > > > > > > > > > > > > On Thu, 18 May 2017 at 12:52 Thomas > > > > > > > > Volkmann <li...@thomasvolkmann.com > > > > > > > > mailto:li...@thomasvolkmann.com > wrote: > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > I'll > > > > > > > > > > > > > > > > > be damned!! > > > > > > > > > > > > > > > > > > But knowing how to do it now > > > > > > > > > wins over the embarrasment :) > > > > > > > > > > > > > > > > > > Thanks a ton! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > "Andy > > > > > > > > > > > > > > > > > > > > > > > > > > > > Chlupka > > > > > > > > > > > > > > > > > > > > > > > > > > > > (Goehler)" > > > > > > > > > > > > > > > > > > > > > > > > > > > > <lists.andy.goeh...@gmail.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > mailto:lists.andy.goeh...@gmail.com > > > > > > > > > > > > > > > > > > > > hat > > > > > > > > > > > > > > > > > > > am > > > > > > > > > > > > > > > > > > > 18. > > > > > > > > > > > > > > > > > > > Mai > > > > > > > > > > > > > > > > > > > 2017 > > > > > > > > > > > > > > > > > > > um > > > > > > > > > > > > > > > > > > > 13:47 > > > > > > > > > > > > > > > > > > > > > > > > > > > > geschrieben: > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Hi Thomas, > > > > > > > > > > > > > > > > > > > > see that little red > > > > > > > > > > brain at the bottom right corner? Give it a try :D > > > > > > > > > > > > > > > > > > > > Andy > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > On > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 18.05.2017, > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > at > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 13:45, > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Thomas > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Volkmann > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > <li...@thomasvolkmann.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > mailto:li...@thomasvolkmann.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > wrote: > > > > > > > > > > > > > > > > > > > > > > Even at the risk > > > > > > > > > > > of annoying you guys: > > > > > > > > > > > > > > > > > > > > > > How do I stop a > > > > > > > > > > > DOP-network from cooking while scrubbing the timeline? In > > > > > > > > > > > Softimage I just hide the pointcloud and I am good to go. > > > > > > > > > > > Setting the DOP > > > > > > > > > > > in question to bypass doesn't work for me. > > > > > > > > > > > User error I > > > > > > > > > > > guess... but please shed some light! > > > > > > > > > > > > > > > > > > > > > > Thanks and > > > > > > > > > > > cheers, > > > > > > > > > > > Thomas > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ---- > > > > > > > > Softimage Mailing List. > > > > > > > > To unsubscribe, send a mail > > > > > > > > to softimage-requ...@listproc.autodesk.com > > > > > > > > mailto:softimage-requ...@listproc.autodesk.com with > > > > > > > > "unsubscribe" in the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ------ > > > > > > > Softimage Mailing List. > > > > > > > To unsubscribe, send a mail to > > > > > > > softimage-requ...@listproc.autodesk.com > > > > > > > mailto:softimage-requ...@listproc.autodesk.com with "unsubscribe" > > > > > > > in the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > Simon Reeves > > > > > > London, UK > > > > > > si...@simonreeves.com > > > > > > mailto:si...@simonreeves.com > > > > > > > > > > > > > > > > > > http://www.simonreeves.com/http://www.analogstudio.co.uk/ > > > > > > ------ > > > > > > Softimage Mailing List. > > > > > > To unsubscribe, send a mail to > > > > > > softimage-requ...@listproc.autodesk.com > > > > > > mailto:softimage-requ...@listproc.autodesk.com with "unsubscribe" in > > > > > > the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ------ > > > > > Softimage Mailing List. > > > > > To unsubscribe, send a mail to > > > > > softimage-requ...@listproc.autodesk.com > > > > > mailto:softimage-requ...@listproc.autodesk.com with "unsubscribe" in > > > > > the subject, and reply to confirm. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ---- > > Softimage Mailing List. > > To unsubscribe, send a mail to > > softimage-requ...@listproc.autodesk.com > > mailto:softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > > subject, and reply to confirm. > > > > > > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to > softimage-requ...@listproc.autodesk.com > mailto:softimage-requ...@listproc.autodesk.com with "unsubscribe" in the > subject, and reply to confirm. > > ------ Softimage Mailing List. 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