Another one:
 
In a FLIP particle simulation I want a force that only affects particles that
are emitted before a certain frame.
So how could I set a "emission_frame" attribute (or get it if it exists
already)?
 
Thanks!
 
 

> Thomas Volkmann <li...@thomasvolkmann.com> hat am 19. Mai 2017 um 11:56
> geschrieben:
> 
> 
>  That sounds great... Thanks!
> 
>      > > Olivier Jeannel <facialdel...@gmail.com> hat am 19. Mai 2017 um 11:39
>      > > geschrieben:
> > 
> >      Press the "x" key with the mouse pointer above any sop node or above
> > any vop node output.
> >      It will add a "visualizer" node.
> >      Lot's of possibility in there, I use it all the time.
> >      More clunky than Ice unfortunatly   ...aaaand some display bugs ..of
> > course.
> >       
> > 
> >      2017-05-19 10:53 GMT+02:00 gareth bell <garethb...@outlook.com
> > mailto:garethb...@outlook.com >:
> > 
> >          > > > 
> > >          http://www.sidefx.com/docs/houdini/basics/visualizers
> > > 
> > >           
> > >          Visualizers - SideFX
> > > http://www.sidefx.com/docs/houdini/basics/visualizershttp://www.sidefx.com
> > > 
> > > 
> > >          If a node has a visualizer, you can use the settings on the
> > > Visualizers tab in the parameter editor. Enable/disable visualization at
> > > once. Click the Visualization ...
> > > 
> > > 
> > > 
> > > 
> > > 
> > >           
> > > 
> > > 
> > >          ---------------------------------------------
> > >          From: softimage-boun...@listproc.autodesk.com
> > > mailto:softimage-boun...@listproc.autodesk.com
> > > <softimage-boun...@listproc.autodesk.com
> > > mailto:softimage-boun...@listproc.autodesk.com > on behalf of Thomas
> > > Volkmann <li...@thomasvolkmann.com mailto:li...@thomasvolkmann.com >
> > >          Sent: 19 May 2017 08:34:38
> > >          To: Official Softimage Users Mailing List.
> > > https://groups.google.com/forum/#!forum/xsi_list
> > >          Subject: Re: Houdini Basics....
> > >           
> > >          This is the VOP-Intersect node
> > > https://www.sidefx.com/docs/houdini/nodes/vop/intersect .
> > >          I'll keep the normals issue in mind, thanks.
> > >           
> > >          Anyway, is there a way of viewport debugging as in ICE (show
> > > properties)?  I'm using print to show the values in the console atm, but
> > > that doesn't work really when you need to see which point has what
> > > value...
> > >           
> > >           
> > > 
> > >              > > > > Olivier Jeannel <facialdel...@gmail.com
> > >              > > > > mailto:facialdel...@gmail.com > hat am 19. Mai 2017
> > >              > > > > um 10:23 geschrieben:
> > > > 
> > > >              the intersect node in VOP ?
> > > >              If I remember correctly, beware of the length of your
> > > > normals, they had to be long enough to "hit" the surface. ie don't
> > > > normalize them.
> > > >               
> > > >              Yeah, Houdini is deep, not always easy..
> > > > 
> > > >              2017-05-19 8:53 GMT+02:00 Thomas Volkmann
> > > > <li...@thomasvolkmann.com mailto:li...@thomasvolkmann.com >:
> > > > 
> > > >                  > > > > >                  Thanks guys!
> > > > >                   
> > > > >                  I also found the transform node to do what I need 5
> > > > > minutes after sending the mail. It wasn't obvious just from reading
> > > > > the description that you can use it to simply get the transforms from
> > > > > any object, it sounded more like a converter node.
> > > > >                   
> > > > >                  BUT...here we go again:
> > > > >                  1)
> > > > >                  Why are there nodes in the documentation that I am
> > > > > absolutely unable to find where I would need and expect them??
> > > > >                  check this: GetObjectTransform node
> > > > > https://www.sidefx.com/docs/houdini/nodes/vop/getobjxform   (unable to
> > > > > find anywhere, took the former mentioned transform node instead)
> > > > >                  or this: RayHit
> > > > > https://www.sidefx.com/docs/houdini/nodes/vop/rayhit  (seems only to
> > > > > be available in shading contexts, tried with the intersect node
> > > > > instead which didn't work, so I ended up using 'Ray' in a SOP)
> > > > >                   
> > > > >                  2)
> > > > >                  Just to know if I'm doing it right:
> > > > >                  If I want to do a shrinkwrap or whatever one object
> > > > > to another, I would use a merge node to get the target geo-information
> > > > > into the deformer-SOP? That works for me, I just want to know if
> > > > > that's the common practice...
> > > > >                   
> > > > >                   
> > > > >                  All in all Houdini is a lot of fun, but can be quite
> > > > > hard when you don't have someone to ask the quick and simple stuff. 
> > > > >                  But at least I have you guys! Thanks for your
> > > > > patience :)
> > > > >                   
> > > > >                  cheers,
> > > > >                  Thomas
> > > > >                   
> > > > > 
> > > > >                      > > > > > > Jordi Bares <jordiba...@gmail.com
> > > > >                      > > > > > > mailto:jordiba...@gmail.com > hat am
> > > > >                      > > > > > > 18. Mai 2017 um 22:48 geschrieben:
> > > > > > 
> > > > > > 
> > > > > >                      You may be triggering an evaluation without
> > > > > > realising.
> > > > > >                       
> > > > > >                      I suspect the open GL glitch may not be it.
> > > > > >                       
> > > > > >                      Try deleting lights and others elements than
> > > > > > interact with your simulation as these, being visible may force a
> > > > > > full re-evaluation.
> > > > > >                       
> > > > > >                      Jb
> > > > > > 
> > > > > >                      Sent from my iPhone
> > > > > > 
> > > > > >                      On 18 May 2017, at 18:58, Andy Nicholas
> > > > > > <a...@andynicholas.com mailto:a...@andynicholas.com > wrote:
> > > > > > 
> > > > > >                          > > > > > > >                          Yep,
> > > > > >                          > > > > > > > I think there’s a sneaky bug
> > > > > >                          > > > > > > > in there somewhere. I’ve had
> > > > > >                          > > > > > > > it when I’ve got all my
> > > > > >                          > > > > > > > objects hidden it still
> > > > > >                          > > > > > > > evaluates the DOP network. My
> > > > > >                          > > > > > > > suspicion was that it might
> > > > > >                          > > > > > > > be related to the bug where
> > > > > >                          > > > > > > > Houdini shows an object in
> > > > > >                          > > > > > > > the viewport you can’t get
> > > > > >                          > > > > > > > rid of. You could try killing
> > > > > >                          > > > > > > > the Scene viewport tab and
> > > > > >                          > > > > > > > opening a new one.
> > > > > > >                           
> > > > > > > 
> > > > > > > 
> > > > > > >                              > > > > > > > > 
> > > > > > >                              > > > > > > > >                      
> > > > > > >        On
> > > > > > >                              > > > > > > > > 18 May 2017, at
> > > > > > >                              > > > > > > > > 16:22, Simon Reeves
> > > > > > >                              > > > > > > > > 
> > > > > > > <si...@simonreeves.com
> > > > > > >                              > > > > > > > > 
> > > > > > > mailto:si...@simonreeves.com
> > > > > > >                              > > > > > > > > > wrote:
> > > > > > > > 
> > > > > > > >                              Setting the DOP in question to
> > > > > > > > bypass doesn't work for me.  <-- I think this should work? 
> > > > > > > > 
> > > > > > > >                              On Thu, 18 May 2017 at 12:52 Thomas
> > > > > > > > Volkmann <li...@thomasvolkmann.com
> > > > > > > > mailto:li...@thomasvolkmann.com > wrote:
> > > > > > > > 
> > > > > > > >                                  > > > > > > > > > 
> > > > > > > >                                  > > > > > > > > >              
> > > > > > > >                    I'll
> > > > > > > >                                  > > > > > > > > > be damned!!
> > > > > > > > >                                   
> > > > > > > > >                                  But knowing how to do it now
> > > > > > > > > wins over the embarrasment :)
> > > > > > > > >                                   
> > > > > > > > >                                  Thanks a ton!
> > > > > > > > >                                   
> > > > > > > > > 
> > > > > > > > >                                      > > > > > > > > > > "Andy
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > Chlupka
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > (Goehler)"
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > <lists.andy.goeh...@gmail.com
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > mailto:lists.andy.goeh...@gmail.com
> > > > > > > > >                                      > > > > > > > > > > > hat
> > > > > > > > >                                      > > > > > > > > > > am
> > > > > > > > >                                      > > > > > > > > > > 18.
> > > > > > > > >                                      > > > > > > > > > > Mai
> > > > > > > > >                                      > > > > > > > > > > 2017
> > > > > > > > >                                      > > > > > > > > > > um
> > > > > > > > >                                      > > > > > > > > > > 13:47
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > geschrieben:
> > > > > > > > > > 
> > > > > > > > > >                                  > > > > > > > > > 
> > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > >                                      Hi Thomas,
> > > > > > > > > >                                       
> > > > > > > > > >                                      see that little red
> > > > > > > > > > brain at the bottom right corner? Give it a try :D
> > > > > > > > > >                                       
> > > > > > > > > >                                      Andy
> > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > 
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > >                                         On
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > 18.05.2017,
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > at
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > 13:45,
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > Thomas
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > Volkmann
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > <li...@thomasvolkmann.com
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > mailto:li...@thomasvolkmann.com
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > >
> > > > > > > > > >                                          > > > > > > > > > 
> > > > > > > > > > > > wrote:
> > > > > > > > > > > 
> > > > > > > > > > >                                          Even at the risk
> > > > > > > > > > > of annoying you guys:
> > > > > > > > > > >                                           
> > > > > > > > > > >                                          How do I stop a
> > > > > > > > > > > DOP-network from cooking while scrubbing the timeline?  In
> > > > > > > > > > > Softimage I just hide the pointcloud and I am good to go.
> > > > > > > > > > >                                          Setting the DOP
> > > > > > > > > > > in question to bypass doesn't work for me. 
> > > > > > > > > > >                                          User error I
> > > > > > > > > > > guess... but please shed some light!
> > > > > > > > > > >                                           
> > > > > > > > > > >                                          Thanks and
> > > > > > > > > > > cheers,
> > > > > > > > > > >                                          Thomas
> > > > > > > > > > > 
> > > > > > > > > > >                                      > > > > > > > > > > 
> > > > > > > > > >                                  > > > > > > > > > 
> > > > > > > > >                                   
> > > > > > > > > 
> > > > > > > > >                                      > > > > > > > > ----
> > > > > > > >                                      Softimage Mailing List.
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> > > > > > > > 
> > > > > > > >                                  > > > > > > > 
> > > > > > >                                   
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> > > > > > > 
> > > > > > >                              > > > > > > 
> > > > > > >                              > > > > > >                          
> > > > > > >    --
> > > > > >                              Simon Reeves
> > > > > >                              London, UK
> > > > > >                              si...@simonreeves.com
> > > > > > mailto:si...@simonreeves.com
> > > > > > 
> > > > > >                             
> > > > > > http://www.simonreeves.com/http://www.analogstudio.co.uk/
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> > > > > 
> > > > >                      > > > > 
> > > >                  > > > 
> > >                   
> > > 
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