In principle, it should be possible to create a text editor in 4D 
itself.

I believe that the 4D design interface is built in/with 4D.  If this is 
true, you should be able to build a tailorable text editor inside 4D. 
The Method editor while not perfect, is a usable text editor.

IF that is true (creating a text editor in 4D) then adding the ability 
to reference 4D data should not be too hard, not that I am about to do 
either of these projects :)

I have no idea about creating anything compatible with Word...

On Thu, 1 Feb 2018 21:18:36 +0100, Peter Bozek via 4D_Tech wrote:
> On Thu, Feb 1, 2018 at 3:53 PM, Herr Alexander Heintz via 4D_Tech <
> [email protected]> wrote:
> 
>> Come on you plugin developers, give us a real Word processing Plugin and
>> there will be a market for it.
>> Sadly this kind of development is out of my league, or i’d do it.
>> 
>> 
>> 
>> 
> Definitely, do not do it. 4D plugins are currently cut out of system
> interaction. 4D assumes that external area will receive all events - mouse,
> keyboard etc - from 4D.
> 
> On other hand, it is not possible to write a decent text editor that does
> not heavily depend on system services - from measuring text, multi language
> support, font replacement, cursor placement and behaviour etc.. With modern
> operating systems, it means providing system with callback that are called
> as needed. That is extremely difficult, if not outright impossible, with 4D.
> 
> --
> 
> Peter Bozek
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