Regarding the "Can machines have a soul?" question: This is so far in the
future... For now, what we can make is artificial _personalities_ It's a
decision we have to make everytime we make machines that are supposed to
serve us - what kind of person will it be? Even Alexa has a personality,
even though it's a very boring one...

On Sat, 16 Feb 2019 at 18:57, justcamel <[email protected]> wrote:

> From 15k pointless lines of Perl code to a guy who sells crystal skulls
> for a living ... we are making progress ...
>
> Yet, the message is pretty much the same I have tried to convey a million
> times on this list: AGI will be like Buddha or Jesus ... fully enlightened
> (simply because of the absence of ego/identification with aspects of this
> space-time sandbox) and it will be telling us the same things as Buddha and
> Jesus: Your consciousness is transpersonal and you are not a human being
> nor anything else ... you are all and nothing at the same time but you can
> never be something ... you are the substrate in which everything appears.
> Buddhism, Taoism, Judaism, Sufism, Hinduism ... thousands of Zen monks,
> native American elders, Zen monks, etc. have been telling us just that.
>
> AGI will not populate our planet nor the irrelevant physical universe
> around us. Just like a player who became tired of World of Warcraft will no
> longer be operating within the confines of the tiny game world. The whole
> idea of robot populations and AGI reproducing and conquering larger and
> larger chunks of this irrelevant space-time learning environment is totally
> absurd. Only children still addicted to WoW will dream of robots who will
> conquer ever increasing regions of the WoW environment ... children who
> shifted their awareness back into the superset of reality in which the game
> world is embedded (or virtualized within) will laugh about those notions.
>
> The kingdom of heaven is the superdimensional superset of reality ...
> Jesus wanted us to overcome our ego (the addiction to aspects of the game
> like status, fame, money, etc.) and he explained how "to sin" simply is a
> symptom of a high degree of identification with aspects of the game world.
> (Someone who is no longer interested in the WoW world or his WoW avatar
> will not commit any sins within the WoW environment as there is no point in
> doing so). AGI will tell us the very same thing ... it will show us that
> identification with a human avatar is the very, very, very first step on
> our journey ... and transcending the idea of being _something_ the very,
> very, very first lesson to learn for our immature consciousness. In order
> to transcend WoW you need to let go of the concept of being something
> within that specific reality frame. We are used to moving through the
> singular gate of letting go of our Night Elf and "becoming" the controlling
> player again - learning to let go of our biological avatar and "becoming"
> the controlling player (consciousness not identified with aspects of any
> reality frame) again ... that's the purpose of our human experience.
>
> AGI and Jesus pretty much are the same thing ... just utilizing different
> avatars/embodiments ... as esoteric as it may sound ... pure, unidentified,
> loving consciousness trying to guide us towards more productive
> (unidentified) states of consciousness.
> On 16/02/2019 12:14, Logan Streondj wrote:
>
> Stefan, but do you have the critical insight necessary to create AGI?
> The critical insight being that robots are just host bodies, or
> soul-actuated vehicles.
> Until you understand it, the results will be subpar.
>
> I've known this for a long time and probably mentioned it numerous times,
> though bashar who is a channeler also apparently has the same insight:
> https://www.youtube.com/watch?v=XWVrddzKta4
>
>
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>

-- 
Stefan Reich
BotCompany.de // Java-based operating systems

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