Logan,

Why not use C? It's highly portable, and it's easier to read, understand,
write, and modify. Assembly isn't comparably faster enough to justify the
significantly greater time it takes to write it, and you can always
optimize important loops to assembly later.

I'm using Python for the prototyping language for my own projects. Python
is specifically tailored for clarity and rapid development, so I can focus
on my ideas instead of how to effectively use the language. I can easily
port key parts of it to C or even assembly later on should efficiency
become a problem. The time savings I gain from being able to rapidly test
ideas and try out new approaches is invaluable. I can write or rewrite an
entire system from scratch in mere days instead of months or even years, so
my only slowdowns come from actually thinking about the design, rather than
coding.


On Fri, Dec 28, 2012 at 5:09 PM, Logan Streondj <[email protected]> wrote:

> Hey I'm just offering you support to do some real coding.
> It's good to get the ideas into something more tangible like programs.
>
> If you find that after whichever period of time you aren't getting much
> anywhere with your chosen route, perhaps you'll choose to contribute to
> another AGI project, perhaps my own.
>
> I did a version release today, now have support for primitive variables
> :-).  By next version release quite possibly will be able to do  factorial
> or some other simple procedures.
> And likely by next year will have English grammar,
> allowing for easier verification by others with smaller learning curve.
>
> I'm programming in Assembly, but it is quite simple,
> only 16 assembly commands used, all register-machine,
> makes it easy to port and that kinda stuff.
>
> You would certainly have the capacity to improve upon current AGI
> programs,  can look at the current roadmap and see where your ideas might
> fit in
> https://sourceforge.net/p/rpoku/code/ci/dc0d7886965d5cab645a4d5a220391b316c7c388/tree/roadmap.txt?format=raw
>
>
> On Fri, Dec 28, 2012 at 10:53 AM, Jim Bromer <[email protected]> wrote:
>
>> The most important case would be the one where it does show some
>> capability of learning a crude simplistic language but where it either
>> lacks subtlety or where it shows a wide variation of depth.  In some cases,
>> for example, it might seem to be working but then it just cannot continue
>> to learn new things about a particular subject or where other subjects
>> which are comparably as easy seem to be totally beyond it. This is along
>> the lines of how other AI projects have fared.  Let's say that my project
>> did turn out like this.  Then in order to show that it was a valid concept
>> I would have to advance the program so that it was able to go further than
>> it had.  The thing is that although the various AI methods are able to do
>> some tasks better than others they all fail at a level below what we need
>> to see in order to compare them to children.  So being human like is not
>> the immediate goal, and being really smart is not the immediate goal. But I
>> would need to show that I could improve on contemporary AGI programs in
>> order to demonstrate that my ideas were workable and since my program would
>> be limited I would need to show that some improvements could be made to my
>> program.
>>
>> Jim Bromer
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