BobTHJ wrote:

Digits are a currency that is owned by Players. There are ten types of
Digits, represented by the numbers 0 through 9. All Digits of the same
numerical value are fungible. The Banker is the recordkeeper of
Digits.

Omitting comments already covered by Zefram.

"Digits are classes of assets.  Ownership of Digits is limited to
players."

When a player Digit Dashes a particular number, for each of the digits
in that number, that player loses a digit of the corresponding type in
eir possession. A player may not Digit Dash a number if e does not
possess the required digits to lose.

"A player CAN Digit Dash a given number by spending a Digit of the
corresponding type for each digit in that number's canonical decimal
representation."

I recommend calling the assets something other than "Digit", to avoid
having to rely on capitalization to disambiguate.  I'm tempted to
recommend "Numb3r", but that's still too easy to screw up.

"Digit Dash" as a phrase is fine, though you may want to alliterate
similarly on the new name of the assets instead.

After an Ordinary Proposal is distributed, but before voting ends, any
Player MAY Digit Dash the ID number of that proposal by announcement.

s/MAY/CAN/

Similar for the rest of the proto.

When the CotC publishes a CFJ, but before that CFJ is answered, any
player MAY Digit Dash the ID number of that CFJ by announcement to
increase or decrease the Elevation of a Player by 1.

If Elevation from "Quality Judge Assignment"?  If so, then make this
conditional, with some sort of alternative in case it hasn't been
adopted.

Land is a non-fungible asset that is owned by Players. Each land
possesses a name. The owner of a land MAY change its name by
announcement. The Banker is the recordkeeper of Land. A Player who has
never owned a land MAY gain a land of eir choice by announcement.

"Land is a class of asset.  Ownership of land is restricted to players."

A Digit Ranch is a type of land. Soil is a Digit Ranch switch with a
range of the integers from 0 to 9 inclusive. The Soil of a Digit Ranch
is flipped to a random value upon its creation, and thereafter CAN NOT
be changed. Season is a Digit Ranch switch with values of Harvest and
Winter and a default of Winter. At the beginning of each week, the
Season of each Digit Ranch is set to Harvest. A player MAY flip the
Season of a Digit Ranch e owns whose Season is presently Winter to
Harvest by announcement. When e does so e gains one Digit of the type
corresponding to that Digit Ranch's Soil.

I assume you meant to reset to Winter each week.  Why not just have each
ranch automatically produce a digit each week?  The reduction in message
traffic is probably more important than the ability of inattentive
players to continue gaining digits.

An Expression Factory is a type of land. Each Expression Factory has a
corresponding mathematical expression, which is set by its owner at
its time of creation. An Expression Factory CAN NOT be created without
a corresponding mathematical expression. The mathematical expression
of an Expression Factory MUST contain the variables X, Y, and Z. Labor
is an Expression Factory switch with the values of Idle and In
Production. At the beginning of each week, the Labor of each
Expression Factory is set to Idle. A player MAY flip the Labor of an
Expression Factory e owns whose Labor is presently Idle to In
Production, and assign three digits e owns to the variables X, Y, and
Z by announcement. E loses those digits. E then substitutes those
digits into the mathematical expression of the Expression Factory and
evaluates it. If the result is an integer of one digit, e gains one
Digit of the corresponding type, plus one Digit of the type 0 (zero).
If the result is an integer of two or more digits, e gains one Digit
of the type corresponding to the tens place of that integer, and one
Digit corresponding to the ones place of that integer. If the result
is not an integer, e gains no Digits.

Okay, this needs to be by announcement, because the farmer has to
choose the inputs.

The Banker is an Office. It's holder is the tracker of land and
digits. The Banker's report includes the digits owned by each player;
and a list of all lands, their names, their owners, and any other
related information.

"The Bankor is an office, responsible for tracking Digits and
Land."  The rest (except for names of lands) is covered by Rule 2166.

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