I should add :) The officer thing is a personal preference. But the circular coin thing - I'm just wearing my game designer hat and really failing to see how it will work, I feel like I'm either missing something (which is very very possible, I miss key lines all the time!) or it's broken...
On Sun, 19 Nov 2017, Kerim Aydin wrote: > On Sun, 19 Nov 2017, Reuben Staley wrote: > > Title: Putting Agora on a Map v3 > > Author: Trigon > > Co-Authors: Aris, ATMunn, G., o, VJ Rada > > Just to be clear; you're consciously getting rid of shinies, and > making it so you need Land to make Coins, but you need Coins to > buy land. I'm really asking you to address this, I would greatly > appreciate it. I'm trying to understand why this is not a circular > collapse like we've been going through already. > > If only to say "yes, it's really integral to my idea to ditch > shinies" (and how our currency supply is protected) that would > be great. > > I would also like to know what game benefit the officers enjoy > in this economy, because I'm not seeing it - missed something? > That one's really non-negotiable for me personally (even when I'm > not an officer). > > -G.