I should add :)  The officer thing is a personal preference. But
the circular coin thing - I'm just wearing my game designer hat
and really failing to see how it will work, I feel like I'm either
missing something (which is very very possible, I miss key lines
all the time!) or it's broken...

On Sun, 19 Nov 2017, Kerim Aydin wrote:
> On Sun, 19 Nov 2017, Reuben Staley wrote:
> > Title: Putting Agora on a Map v3
> > Author: Trigon
> > Co-Authors: Aris, ATMunn, G., o, VJ Rada
> 
> Just to be clear; you're consciously getting rid of shinies, and
> making it so you need Land to make Coins, but you need Coins to
> buy land.  I'm really asking you to address this, I would greatly
> appreciate it.  I'm trying to understand why this is not a circular
> collapse like we've been going through already.
> 
> If only to say "yes, it's really integral to my idea to ditch
> shinies" (and how our currency supply is protected) that would
> be great.
> 
> I would also like to know what game benefit the officers enjoy
> in this economy, because I'm not seeing it - missed something?
> That one's really non-negotiable for me personally (even when I'm
> not an officer).
> 
> -G.


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