Alternatively, though starting everyone with a welcome package is probably a good idea, it seems clear the intention is to start by working on the public land (you don't need to have coins to build the facilities, and anyone can take from public land) and use the resources you get from there to branch out into private land (if you even want to, since you don't have to - and public land doesn't care about upkeep)

On 2017-11-20 11:59, Madeline wrote:
Maybe the plan is to make Corona and I the richest players :P (I don't think I ever got to claim my welcome package?) Or perhaps the intention is to give everyone a welcome package to start, which is... really not spelled out.


On 2017-11-20 11:34, Kerim Aydin wrote:

I should add :)  The officer thing is a personal preference. But
the circular coin thing - I'm just wearing my game designer hat
and really failing to see how it will work, I feel like I'm either
missing something (which is very very possible, I miss key lines
all the time!) or it's broken...

On Sun, 19 Nov 2017, Kerim Aydin wrote:
On Sun, 19 Nov 2017, Reuben Staley wrote:
Title: Putting Agora on a Map v3
Author: Trigon
Co-Authors: Aris, ATMunn, G., o, VJ Rada
Just to be clear; you're consciously getting rid of shinies, and
making it so you need Land to make Coins, but you need Coins to
buy land.  I'm really asking you to address this, I would greatly
appreciate it.  I'm trying to understand why this is not a circular
collapse like we've been going through already.

If only to say "yes, it's really integral to my idea to ditch
shinies" (and how our currency supply is protected) that would
be great.

I would also like to know what game benefit the officers enjoy
in this economy, because I'm not seeing it - missed something?
That one's really non-negotiable for me personally (even when I'm
not an officer).

-G.



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