It's interesting what you say about your contribution to the GAME ON show Karen as although it relates to games and characters it doesn't seem to fit the video games (techy) mould, which is what the show is mainly built around. I guess perhaps this is partly due to what you mentioned about wanting to work closely with actual gaming companies but not feasible in this situation. Is this something you want to pursue? Also, is yours the only work that the viewer can't play? I'm wondering how it sits within the overall exhibition.
 
I wanted to emphasise that there are a broad range of people working in the arts on the list, including artists, designers, curators, organisors, arts educators, representatives of funding bodies etc and so there is a broad base of interest on the list. In respect of this a show of this sort is interesting in many ways from how they deal with the exhibition design, curation and the meer fact of bringing technology into museums, where it is more often used as an exhibition interpretation tool. As for involving artwork, such as Karen and Nina's within this popularist show, there are few other (arts) venues, which will attract such a large and relatively diverse audience to present work to (more diverse than most galleries for example).
 
Saying all this I haven't actually seen the show yet, although i did try on sat but being the weekend plus the school holidays, the place was absolutely packed, and a huge queue for tickets. One thing that has been suggested by list members before is doing face to face ambit meetings, for example as Illie put it before like some parasitic activity on the perifery of other events. I think that this is a great suggestion and would like to throw out the possibility of meeting up at GAME ON. This serves a practical function as much as anything as if you go in a group of more than 10 you get discount - full price is a fiver - and could be from gaming session to discussion...
 
To answer Simon's query before about my comment about people leaving, yes people have left due to the cca discussion, this is what I have been told in private by a few. I'm not thinking that the cca conversation shouldn't be happening but more that perhaps the list may need to evolve, for example into a message board, where people follow the threads they are interested in. Just a thought and a way the list could diversify and fragment but and the big but is that list members in general would need to more actively participate. Going and getting the info rather than it coming to us.
 
All for now,
Bev
 
 
 
 
 
 
 
----- Original Message -----
Sent: Wednesday, October 23, 2002 1:41 AM
Subject: Re: <ambit> topic of the month - GAME ON - art and gaming

Hi,
This seems to be an appropriate moment to 'admit' to being one of the artists subscribed and present in 'Game On'! Nina Pope and I's 'Homespun Heroes' is a collection of home-made game hero costumes by dressmakers from around the world, who were given a text description of the character (but no name) to work from. Is all very analogue and low-fi, deliberately.
I haven't seen the show in Edinburgh as I am in NYC (perhaps closer to the 'real' war?) but I saw it at the Barbican. It goes without saying that the show's timing vis a vis politics is totally coincidental - its planning goes back nearly 3 yrs.
I'm happy to discuss it if ambit folk have stuff to say - the artists commissions were a very small part of the project funding-wise and in relation to the show's concept, hence ( I assume) inclusion of some existing works like 'Trigger Happy'.  E.g We initially wanted to work more closely with actual game companies but this was just not possible withing the project's scale. Yes, its a populist blockbuster (I was told unoffically that the Barbican curators are under constant pressure to repeat the popular success of the Star Wars show) but I for one haven't got a problem with that!
All the best,
Karen Guthrie
  • <ambit>... Beverley Hood
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