BTW I like the games. It's a shame about not getting more games. I thought around 30 where available with free distribution.
To bad you couldn't make a deal with: http://www.zxspectrum.net/ On Apr 29, 7:11 pm, Izard <[EMAIL PROTECTED]> wrote: > Music is straightforward to add, but I could not find an API to > generate sound rather then play pre-recorded sounds. (Though I've not > tried very hard because of performance constraints, I wish Dalvik VM > with JIT will be released soon) > > The games I've included are > Elitehttp://en.wikipedia.org/wiki/Elite_(computer_game) (though there > was a debate between 2 authors on whether it is appropriate to make > freeware version ) > Laser Squadhttp://en.wikipedia.org/wiki/Laser_Squadand Lords of > Chaoshttp://en.wikipedia.org/wiki/Lords_of_Chaos_%28video_game%29 > turn based tactics released by author and publisher Jullian Gallop > (These 2 are perfect, I can enjoy playing them even now on emulator), > Gremlin titles: fighting simulator, platformer, > Highway Encounterhttp://en.wikipedia.org/wiki/Highway_Encounter3d > arcade game, > Hobbithttp://en.wikipedia.org/wiki/The_Hobbit_%281982_video_game%29, > "Bored of rings" text adventures, "Eagles Nest" maze, with atmosphere, > gameplay and objectives very similar to Wolfenstain but not 3d. > Then arkanoid and tetris clones from Gremlin and emu-scene > respectevely. > > I was limited by the constraint to include only games where I can > trace the authors and publishers had explicitly allowed to re- > distribute. There are dozens of great games out there where it's just > impossible to trace authors any more (hope latest legislation changes > currently in congress will make it legal in a year or two). For such > games I'll just allow user to d/l and play on his own risk. > > Alexander > > On Apr 30, 9:50 am, tberthel <[EMAIL PROTECTED]> wrote: > > > Yes my game has sound. I added music also, but the submission did not > > have it. > > > I'm not sure what you mean by emulating the sound chip since the API > > already provides the MediaPlayer and other sound APIs. I used the > > MediaPlayer and a special mechanism to get around the 6-10 sound limit > > of the emulator. > > > On Apr 29, 4:26 pm, Izard <[EMAIL PROTECTED]> wrote: > > > > As our submissions are pretty close, may I ask you if you did sound > > > effects in games? I was not able to support this in my entry at this > > > time (I can't do pre-loaded sounds and have to emulate target > > > platform's sound chip), so I wonder if you were able to support this. > > > > Alexander > > > On Apr 30, 6:01 am, tberthel <[EMAIL PROTECTED]> wrote: > > > > > Why would a judge or user want something that does not work on the > > > > OMAP 3XXX? > > > > > Do you really think a great 3D game that is unplayable is better that > > > > a crappy 2D game that is fun? > > > > > Still you fail to meet the mark of: > > > > > "Name one game that has all the features I listed then you might have > > > > an argument. Name 10 games with the same features then you I will say > > > > your correct." > > > > > I showcase the most Android features for a game library. Since I am > > > > simply the only one with a game that uses them it doesn't matter that > > > > much how great they are as long as I have them and know one else > > > > does. > > > > > So, while the features are not earth shattering they do not exist in > > > > another library that will become open if I win. > > > > > If I described my poker hand using your analogy I have a four of a > > > > kind of 2's. How many hands really beat four of a kind I think it's > > > > better than 50 of 1766 ie 1/36? Is it really that unique of a hand. > > > > Well no, but having it when others don't is an automatic win. :) > > > > > Full House > > > > probability:http://www.durangobill.com/Poker_Probabilities_5_Cards.html > > > > > On Apr 29, 12:43 pm, Chris <[EMAIL PROTECTED]> wrote:> tberthel, > > > > > > I think we are looking at this competition from a completely opposite > > > > > viewpoint. You say you are making a highly compatible application > > > > > because most phones are old, and that will be the status quo for a > > > > > while. That is completely true, but the competition is forward > > > > > looking; they want applications that won't work on older handsets! If > > > > > this were a generic mobile application developer challenge it would be > > > > > another story... > > > > > > You also ask for a list of other applications that have all the same > > > > > features yours does. As others have pointed out, this isn't about > > > > > quantity. From a statistical standpoint, it is very unlikely that > > > > > another application will have all the same features as yours, just as > > > > > your application doesn't have all the same features as mine. More > > > > > features doesn't necessarily equate with a better application, > > > > > especially when the features are relatively generic like "vibration" > > > > > and "progress bars". Your argument is like saying a worthless > > > > > pokerhand is special because the odds of you getting that hand were 1 > > > > > in a million. To emphasize, I'm not saying your application is at all > > > > > worthless, just that your argument that you have a high chance of > > > > > winning because no one else is using the same features as you is > > > > > flawed. > > > > > > But on that note, perhaps I'm not fully understanding how your > > > > > features are showcasing the Android platform. Would you mind > > > > > discussing why each features is specifically compelling? > > > > > > I guess we'll have the definitive answer next though! BTW, I'm > > > > > expecting bad news about our own team's results; with 1,788 entries > > > > > the odds are stacked against all of us regardless of our quality. If > > > > > the two of us lose I'll buy us both a beer to commiserate our defeat - > > > > > if you win I expect that it will be on you! > > > > > > On Apr 29, 10:01 am, tberthel <[EMAIL PROTECTED]> wrote: > > > > > > > Name one game that has all the features I listed then you might have > > > > > > an argument. Name 10 games with the same features then you I will > > > > > > say > > > > > > your correct. > > > > > > > Until then your are full of it. > > > > > > > Both you and Chris need to look at the competition. They still have > > > > > > not done what I have listed yet. I am sure they will but they > > > > > > haven't > > > > > > yet until then you're spreading fud. > > > > > > > I don't know what Samsung your using, but it's not running Android > > > > > > so > > > > > > what is the point until someone has what I have now on Android. > > > > > > > When a better device/emulator comes out I will break out the > > > > > > multiplayer and 3D. My submission is the best your going to get on > > > > > > the OMAP 34XX which will be the majority of the phones for a while. > > > > > > Still the emulator is much faster than any phone I have had and that > > > > > > goes with most of the USA. So expecting every phone to have a Power > > > > > > VR > > > > > > and speed like your Samsung if it really is that powerful are still > > > > > > rare. > > > > > > > On Apr 29, 7:06 am, Hielko <[EMAIL PROTECTED]> wrote: > > > > > > > > tberthel: I understand that you think that you're application is > > > > > > > very > > > > > > > cool, and that you are defensive when someone else doesn't (fully) > > > > > > > share your opinion, but I agree completely with Chris. You have > > > > > > > some > > > > > > > cool games, but it isn't really special. There just the same type > > > > > > > of > > > > > > > games I can run on my 2 year old simple Samsung phone. > > > > > > > Implementing > > > > > > > stuff like progress bars/dialogs, touch screen, vibrations, the > > > > > > > lifecycle model etc etc is not really android specfic stuff. Every > > > > > > > half decent Android application will have those features. > > > > > > > > I would be very suprised if your games, and similair games, would > > > > > > > make > > > > > > > it to the top 50: simple because there is little innovation. Games > > > > > > > like Wifi Army or Parallel Kingdoms will have a far better > > > > > > > probability > > > > > > > to make it in the top 50. > > > > > > > > That said: I hope for you that the judges don't share my opinion > > > > > > > :) > > > > > > > > On Apr 29, 11:25 am, tberthel <[EMAIL PROTECTED]> wrote: > > > > > > > > > Every APK has the Manifest and the others are, "other > > > > > > > > Android-specific > > > > > > > > components" which includes my whole list. So, I think I meet > > > > > > > > the > > > > > > > > "CowBay Standard". > > > > > > > > > On Apr 28, 11:33 pm, Incognito <[EMAIL PROTECTED]> wrote: > > > > > > > > > > Ho, but you are not implementing the ones below: > > > > > > > > > > >take for examples Android Intent, LBS, content provider, > > > > > > > > > >AndroidManifests.xml, Services, and other Android-specific > > > > > > > > > >components, which > > > > > > > > > >are seldomly seen in other mobile platforms, not to mention > > > > > > > > > >those > > > > > > > > > >android-specific api "constraints". > > > > > > > > > > CowBay says that if you are not implementing those than > > > > > > > > > you've failed > > > > > > > > > criteria 2. Based on your list above seems to me like you've > > > > > > > > > failed. :) > > > > > > > > > > I'm just messing with you. I was being sarcastic with CowBay. > > > > > > > > > I also implemented all the features you listed above except > > > > > > > > > Orientation . It just doesn't make sense that every single > > > > > > > > > application > > > > > > > > > has to have LBS, or use content provider or Services. Some > > > > > > > > > applications simply do not require this features. So no, I > > > > > > > > > don't think > > > > > > > > > that just because you did not implement these three things > > > > > > > > > that it > > > > > > > > > necessarily means that you failed criteria two. > > > > > > > > > > On Apr 28, 11:59 pm, tberthel <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > Can you think of a submission that uses more Android > > > > > > > > > > features than > > > > > > > > > > mine? > > > > > > > > > > > On Apr 28, 10:58 pm, tberthel <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > I probably have the most performant and processing > > > > > > > > > > > intensive use of > > > > > > > > > > > the Android Platform showing the most effective use of > > > > > > > > > > > the platforms > > > > > > > > > > > 2D graphics capabilities. I also use compelling features > > > > > > > > > > > including the > > ... > > read more ยป --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Challenge" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-challenge?hl=en -~----------~----~----~----~------~----~------~--~---
