I have recently released a game called "tangle twister" to the market. I have spent a little on admob advertising so now have 650 downloads. But only two people have rated it so far. I wonder if I'm doing something wrong to get so few ratings.
At the moment I bring up a prompt for the user to rate after they have run the app at least three times and have just completed a level higher than three (very easy). I only prompt if there is currently an internet connection.There is also a "Rate" option that appears if the users press the menu button during game play. I guess there are a few possibilities: A) I have a bug in the code which results in me seeing the prompt, but other users not seeing it. B) The wording on the prompt is not encouraging enough. C) People simply don't like the app and never play long enough to get the prompt. D) I have made some market configuration error which results in ratings being lost. E) 2 out of 650 is actually what I should expect for this type of game. F) Something else. Any ideas? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

