Note that if you use Eclipse, there's a huge difference whether you
use the "debug" launch mode or the "run" launch mode. The debug mode
can be 2 to 20 times slower depending on the kind of computation done
by your application compared to the run mode.

R/

On Tue, Apr 14, 2009 at 1:03 PM, Dianne Hackborn <[email protected]> wrote:
> Basically, no.  There is a simulator, but it is very poorly supported, has
> no integration with eclipse, and has pretty poor fidelity with the behavior
> of a real system since it does things like run the entire system and
> applications in a single process.
>
> Also the emulator should run with at least the speed of the actual device
> (not taking into account things that use hardware acceleration like OpenGL)
> on reasonably decent desktop hardware.
>
> Finally, developing directly on a device is for the most part not much
> different than developing for the emulator, so if your machine is too slow
> to run the emulator, it is perfectly viable to just do all your development
> with the real device as your target.
>
> On Tue, Apr 14, 2009 at 8:34 AM, a druid <[email protected]> wrote:
>>
>> Hi,
>>
>> Just a small newbie question:
>>
>> I understand, that the Android emulator is by definition and scope
>> slower than an I-phone simulator.
>>
>> However:
>> There are apps, which have to run on an emulator in order to emulate
>> hte entire HW.
>> However for a lot of algorithmic / GUI stuff a simulator would be more
>> than enough.
>>
>>
>> Is there any alternative to the emulator, which could be used for
>> verifying the GUI /
>> algorithmic part or the part, which just interacts with API's, that
>> exist also on a
>> PC?
>>
>>
>> Basically is there something like a dalvik viewer for linux / windows
>> ?
>>
>>
>> thannks ina dvance for any pointers.
>> This might help to accelerate development.
>>
>> On Apr 14, 10:59 am, walterc <[email protected]> wrote:
>> > we use emulator in android sdk which emulates the entire hardware
>> > stack, down to cpu instructions.  iphone sdk uses simulator which does
>> > nothing of the sort.
>> >
>> > On Apr 14, 4:33 pm, "[email protected]"
>> >
>> > <[email protected]> wrote:
>> > > PC is fairly up-to-date spec - AMD Athlon X2 2 GHz, 2 GB's of RAM.
>> >
>> > > Mac I don't have (yet), but I have been trolling on iPhone forums and
>> > > have heard that iPhone emulator is unrealistically fast.
>> >
>> > > On Apr 14, 9:04 am, "Al Sutton" <[email protected]> wrote:
>> >
>> > > > What are the specs of the PC and Mac you're trying it on?
>> >
>> > > > Al.
>> >
>> > > > ---
>> >
>> > > > * Written an Android App? - List it athttp://andappstore.com/*
>> >
>> > > > ======
>> > > > Funky Android Limited is registered in England & Wales with the
>> > > > company number  6741909. The registered head office is Kemp House,
>> > > > 152-160 City Road, London,  EC1V 2NX, UK.
>> >
>> > > > The views expressed in this email are those of the author and not
>> > > > necessarily those of Funky Android Limited, it's associates, or it's
>> > > > subsidiaries.
>> >
>> > > > -----Original Message-----
>> > > > From: [email protected]
>> >
>> > > > [mailto:[email protected]] On Behalf Of
>> > > > [email protected]
>> > > > Sent: 14 April 2009 09:04
>> > > > To: Android Developers
>> > > > Subject: [android-developers] emulator speed
>> >
>> > > > Why is pc android emulator slower than real device but mac iphone
>> > > > emulator
>> > > > faster than real device?
>> >
>> > > > I can understand the latter but not the former!
>> >
>> >
>>
>>
>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>
> >
>

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