About two-thirds of users of the free edition of my app are based in
non paid-app countries so I get a lot of questions from them asking
how they can get the recently-released pro version.

I could suggest MarketEnabler or finding a US/UK etc sim card
(inactive ones are fine) but I think most users would not be able to
do either of those. Also, I wonder how easy it is for, say, Chinese
users in China, to set up a Google Checkout account with a payment
method that supports GBP payments. (Side note: AFAIK, even US users
who have set up Google Checkout with an American Express card cannot
buy apps quoted in GBP, for example).

So I was wondering what most devs here do. Maybe:

1. Third party app market - in which case, which one?
2. Send the apk to the user directly - in which case, how do you copy-
protect it and receive payment?
3. Do nothing and hope Google sort it out.
4. Something else?

Number (1) seems the obvious choice but none of those app stores seem
to stand out from what I can see and I only ever hear reports of next-
to-zero app sales. They all seem to provide some kind of means to app
copy-protections but I'm a little hesitant to weave in store-specific
code into the app. Its also yet another thing that can go wrong. App
store goes bust. User can't see update. Update gives error X etc.

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