i have seen in some example that complexity of plane can really fix some material (texture) issues, but i cant find it now. try changing:
segmentsW: x, segmentsH: y where x and y would be more than 1. tain On Aug 26, 7:20 pm, charglerode <[EMAIL PROTECTED]> wrote: > I have an interesting problem. I have a plane with a MovieMaterial and > in the material is a large bitmap with many smaller movieclips. The > movieclips overlay the bitmap and are aligned to the image. The > problem is that I cant set the precision of the bitmap in the > MovieMaterial so when it's applied the movieclips are fine but the > bitmap gets distorted. I've tried using two separate planes one with > the bitmap material and one with the movie material, but I end up > getting a strong paralaxing effect as the camera moves even though > both planes have a y difference of 0.1. > > Any ideas?
