i have seen in some example that complexity of plane can really fix
some material (texture) issues, but i cant find it now.
try changing:

segmentsW: x, segmentsH: y where x and y would be more than 1.

tain

On Aug 26, 7:20 pm, charglerode <[EMAIL PROTECTED]> wrote:
> I have an interesting problem. I have a plane with a MovieMaterial and
> in the material is a large bitmap with many smaller movieclips. The
> movieclips overlay the bitmap and are aligned to the image. The
> problem is that I cant set the precision of the bitmap in the
> MovieMaterial so when it's applied the movieclips are fine but the
> bitmap gets distorted. I've tried using two separate planes one with
> the bitmap material and one with the movie material, but I end up
> getting a strong paralaxing effect as the camera moves even though
> both planes have a y difference of 0.1.
>
> Any ideas?

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