Not sure I understand exactly, but I'll describe my setup. I have two
planes that are 1000x815. The bottom plane has the bitmap material
applied which is a 1000x815 bitmap in the library. The top plane has a
movie material applied which is a 1000x815 movieclip in the library.
The movie material contains multiple movieclips which all pieced
together (think of puzzle pieces) are 1000x815. There is no resizing
of any of the materials or the planes. They are one size when created
and never change.

On Aug 29, 1:44 pm, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote:
> Ah, ok then.
>
> I have also seen this bug if you change the size of the MovieMaterial's
> Movieclip dimensions after you create the material+object.
>
> For instance if you had a 100x100 Movieclip, and used it as a material, then
> changed it to 200x200 because something moved outside of the original
> dimensions int he movieclip, you will probably see this bug.
>
> If that's the case, then there may be some ways around it still...
>
> Let me know if that happens to be the case.
> -Pete
>
>
>
> On Fri, Aug 29, 2008 at 1:13 PM, charglerode <[EMAIL PROTECTED]> wrote:
>
> > Yeah the planes are not default size, something like 1000 x 815.
>
> > On Aug 29, 6:50 am, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote:
> > > I think I've seen this bug...
>
> > > I think the solution was to set the size of the plane, if you leave the
> > > plane default size, i think it may happen...
>
> > > If that doesn't help I'll try to find the file where I had the same
> > problem!
>
> > > -Pete
>
> >  > On Fri, Aug 29, 2008 at 12:17 AM, charglerode <[EMAIL PROTECTED]>
> > wrote:
>
> > > > Good suggestion, works great, the paralaxing effect is gone. However,
> > > > now what happens is that the moviematerial has triangles cut out for
> > > > each segment. So if I have a horizontal segment of 6, I'll get 6
> > > > triangles cut across the material.
>
> > > > On Aug 28, 1:35 am, tain <[EMAIL PROTECTED]> wrote:
> > > > > i have seen in some example that complexity of plane can really fix
> > > > > some material (texture) issues, but i cant find it now.
> > > > > try changing:
>
> > > > > segmentsW: x, segmentsH: y where x and y would be more than 1.
>
> > > > > tain
>
> > > > > On Aug 26, 7:20 pm, charglerode <[EMAIL PROTECTED]> wrote:
>
> > > > > > I have an interesting problem. I have a plane with a MovieMaterial
> > and
> > > > > > in the material is a large bitmap with many smaller movieclips. The
> > > > > > movieclips overlay the bitmap and are aligned to the image. The
> > > > > > problem is that I cant set the precision of the bitmap in the
> > > > > > MovieMaterial so when it's applied the movieclips are fine but the
> > > > > > bitmap gets distorted. I've tried using two separate planes one
> > with
> > > > > > the bitmap material and one with the movie material, but I end up
> > > > > > getting a strong paralaxing effect as the camera moves even though
> > > > > > both planes have a y difference of 0.1.
>
> > > > > > Any ideas?
>
> > > --
> > > ___________________
>
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>
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>
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>
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>
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