I think I've seen this bug... I think the solution was to set the size of the plane, if you leave the plane default size, i think it may happen...
If that doesn't help I'll try to find the file where I had the same problem! -Pete On Fri, Aug 29, 2008 at 12:17 AM, charglerode <[EMAIL PROTECTED]> wrote: > > Good suggestion, works great, the paralaxing effect is gone. However, > now what happens is that the moviematerial has triangles cut out for > each segment. So if I have a horizontal segment of 6, I'll get 6 > triangles cut across the material. > > On Aug 28, 1:35 am, tain <[EMAIL PROTECTED]> wrote: > > i have seen in some example that complexity of plane can really fix > > some material (texture) issues, but i cant find it now. > > try changing: > > > > segmentsW: x, segmentsH: y where x and y would be more than 1. > > > > tain > > > > On Aug 26, 7:20 pm, charglerode <[EMAIL PROTECTED]> wrote: > > > > > I have an interesting problem. I have a plane with a MovieMaterial and > > > in the material is a large bitmap with many smaller movieclips. The > > > movieclips overlay the bitmap and are aligned to the image. The > > > problem is that I cant set the precision of the bitmap in the > > > MovieMaterial so when it's applied the movieclips are fine but the > > > bitmap gets distorted. I've tried using two separate planes one with > > > the bitmap material and one with the movie material, but I end up > > > getting a strong paralaxing effect as the camera moves even though > > > both planes have a y difference of 0.1. > > > > > Any ideas? > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
