Ah, ok then. I have also seen this bug if you change the size of the MovieMaterial's Movieclip dimensions after you create the material+object.
For instance if you had a 100x100 Movieclip, and used it as a material, then changed it to 200x200 because something moved outside of the original dimensions int he movieclip, you will probably see this bug. If that's the case, then there may be some ways around it still... Let me know if that happens to be the case. -Pete On Fri, Aug 29, 2008 at 1:13 PM, charglerode <[EMAIL PROTECTED]> wrote: > > Yeah the planes are not default size, something like 1000 x 815. > > On Aug 29, 6:50 am, "Peter Kapelyan" <[EMAIL PROTECTED]> wrote: > > I think I've seen this bug... > > > > I think the solution was to set the size of the plane, if you leave the > > plane default size, i think it may happen... > > > > If that doesn't help I'll try to find the file where I had the same > problem! > > > > -Pete > > > > > > > > On Fri, Aug 29, 2008 at 12:17 AM, charglerode <[EMAIL PROTECTED]> > wrote: > > > > > Good suggestion, works great, the paralaxing effect is gone. However, > > > now what happens is that the moviematerial has triangles cut out for > > > each segment. So if I have a horizontal segment of 6, I'll get 6 > > > triangles cut across the material. > > > > > On Aug 28, 1:35 am, tain <[EMAIL PROTECTED]> wrote: > > > > i have seen in some example that complexity of plane can really fix > > > > some material (texture) issues, but i cant find it now. > > > > try changing: > > > > > > segmentsW: x, segmentsH: y where x and y would be more than 1. > > > > > > tain > > > > > > On Aug 26, 7:20 pm, charglerode <[EMAIL PROTECTED]> wrote: > > > > > > > I have an interesting problem. I have a plane with a MovieMaterial > and > > > > > in the material is a large bitmap with many smaller movieclips. The > > > > > movieclips overlay the bitmap and are aligned to the image. The > > > > > problem is that I cant set the precision of the bitmap in the > > > > > MovieMaterial so when it's applied the movieclips are fine but the > > > > > bitmap gets distorted. I've tried using two separate planes one > with > > > > > the bitmap material and one with the movie material, but I end up > > > > > getting a strong paralaxing effect as the camera moves even though > > > > > both planes have a y difference of 0.1. > > > > > > > Any ideas? > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM <http://away3d.com/> > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
