Sure its possible.
The biggest challenge being the definition of your world, to avoid to
have too much data per render.
Its Flash remember... so you'll have to take the creative factor into
the equation.
About those wize guys saying stuff... why don't you try build some
complex test environement in both Away and PV, see the dev time
required and
how it runs for yourself?
Personnaly I think that it all have to do with the way you work/code.
You can do fantastic productions in both API's.
Fabrice
On Nov 6, 2008, at 10:44 AM, Rialy wrote:
Hi all
As the title, i want to know whether the Away3d is fit for Virtual
Reality,
is its performance can reach the requriement of a big virtual
community
running?
Someone said that the PV3D's performace is better than Away3d's,
isn't
it? if yes, which fact effect the away3d's performacne?
Any answer appreciated.
Thanks a lot.