Sure its possible.
The biggest challenge being the definition of your world, to avoid to have too much data per render. Its Flash remember... so you'll have to take the creative factor into the equation.

About those wize guys saying stuff... why don't you try build some complex test environement in both Away and PV, see the dev time required and
how it runs for yourself?
Personnaly I think that it all have to do with the way you work/code. You can do fantastic productions in both API's.

Fabrice


On Nov 6, 2008, at 10:44 AM, Rialy wrote:


Hi all

As the title, i want to know whether the Away3d is fit for Virtual
Reality,
is its performance can reach the requriement of a big  virtual
community
running?

Someone said that the PV3D's performace is better than Away3d's,
isn't
it? if yes, which fact effect the away3d's performacne?

Any answer appreciated.
Thanks a lot.

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