Yes that was i was looking for!!!! hehehe that works perfect, i just was trying for the principal mesh and the last thing i was doing was checking the regularpolygon for the infinite floor with that, maybe close but not there, i overlooked the rest of the elements of the scene, to be honest i think i was too close to the problem, this is surely helpfull, thanks dude, this is a true life saver...
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Peter Kapelyan
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter Peter Kapelyan
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Peter Kapelyan
- [away3d] Re: fog filter desgraci
- [away3d] Re: fog filter Li
- [away3d] Re: fog filter desgraci
