Anyway not to render the green background? Say you want a skybox to
show for
some reason?  (i dint understand well, but if is what i think...)
lets see, i want to make a regular poly with the tileset of sand, so u
get the impresion when u get to the border that the map is infinite to
the horizont, the map is like 6.3x6.3, so when i get close to the
edge, the people could check the sphere that represents the sky or in
the case thats not posible the sand in the distance, the zfilter wont
apply cause the sphere have the same radius as the polygons in this
test so it just touch the corners of the desert, so it will show
nicely,  i just think that fog will really help me movin with the
camera due to the fact that i dont have to smooth or make more
triangles in order to get rid of the triangles, the final version
should look like a improved version of green planet (were not in 2.0
anymore :p) u can make i dont know a lineage in swf like the
macromedia games, if u want using the right principles in the right
way, but right now im just having the starting problem with the fog,
due THAT ITS NOT FREAKING MOVING (im yelling to the filter, not u my
friend, u know im not that kind of people) and thats not really
helping me a lot, when u get to the corner the fog will disipate to
show u the beatiful sunrise (cause the fog gets behind the sky)... :p

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