All you need to do is place the camera 900 away from your object at the default focus and zoom. That simple! If you need a formula for a custom focus and zoom, let me know, I'll find it.
-Pete On Fri, Sep 11, 2009 at 10:16 PM, sibhod <[email protected]>wrote: > > I'm attempting to set up my camera and scene in such a way that a > 100x100 plane at (0, 0, 0) will be pixel-precise to a 100x100 sprite. > I've attempted to place the camera at the right zoom and focus to get > the proper results but it's not working. This is what I'm attempting: > > camera.z = -camera.zoom * camera.focus; > > Has anyone had any luck doing this? -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
