it's weird if you say same texture, in lite texture is render in native flash10 btw, which mean we can't change it from outside or code i did notice some diff between native and old method too but not much look like i need to do some comparison and get back to you again
thx for report 2009/9/30 jaggedsoft <[email protected]> > > I should post a correction - the first link was done with > Alternativa3D. > This is the one that was done with Infinity3D. (256x256 roof texture) > http://gamegetter.com/flex/test/i3d_loadobj.swf > -- katopz http://www.sleepydesign.com
