it's weird if you say same texture, in lite texture is render in native
flash10 btw, which mean we can't change it from outside or code
i did notice some diff between native and old method too but not much
look like i need to do some comparison and get back to you again

thx for report

2009/9/30 jaggedsoft <[email protected]>

>
> I should post a correction - the first link was done with
> Alternativa3D.
> This is the one that was done with Infinity3D. (256x256 roof texture)
> http://gamegetter.com/flex/test/i3d_loadobj.swf
>



-- 
katopz
http://www.sleepydesign.com

Reply via email to