Hi I dont know about A3DL but A3D has straight to bitmap rendering and model caching.
Rob made an example with something like 100000 polygons and it worked great. (cant find the link, web page seems to be down) Tain On Oct 1, 5:11 am, jaggedsoft <[email protected]> wrote: > I noticed with A3DL .. when I stop calling view.render, it is still > taking about 100ms per frame. This appears to be due to how the > children are set up. If I am not mistaken, the other engines seem to > render to a bitmap any time you call render, and if nothing changes, > it's just drawing a bitmap which flash can do thousands of times per > second.
