Rob, Thanks for all of your help. It is much appreciated. I originally used Away3DL because of its raw speed. But I understand what you mean about keeping it portable. I went ahead and moved back to standard Away3D and am very happy with the results with only a few modifications to how I'm rendering the scene. What is the current state of hardware acceleration in A3D? I understand A3D has triangle caching functionality, does this apply to hardware acceleration? Thanks!
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- [away3d] Re: Texture Quality katopz
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- [away3d] Re: Texture Quality Rob Bateman
- [away3d] Re: Texture Quality jaggedsoft
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- [away3d] Re: Texture Quality Rob Bateman
- [away3d] Re: Texture Quality jaggedsoft
- [away3d] Re: Texture Quality Rob Bateman
