Explode class may be??
If you do not want to have each face as a unique mesh, but bigger parts, say groups of faces. you can set up some random loop over the faces and merge some parts during the loop using The Merge class
then animate the explosion/fall apart.

Fabrice


On Oct 1, 2009, at 2:10 PM, Michael Iv wrote:



Hi,All


How can I cut a mesh to small ones .I need to explode a model after it receives number of hits in the game i am working on.

Thanks

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