Yeah but I would like to explode it in chunks and notevery single face separately...
On Thu, Oct 1, 2009 at 2:38 PM, katopz <[email protected]> wrote: > > maybe this help? > > http://blog.r3c7.net/?p=420 > > hth > > On 01/10/2009, Michael Iv <[email protected]> wrote: > > Fabrice you are the best ,but I lost you on merging the Faces with Merge > > class. May be you can give a small example for Merge Class usage? I > basicly > > need to separate the model to small chunks of groups of faces > > Thanks > > > > On Thu, Oct 1, 2009 at 2:23 PM, Fabrice3D <[email protected]> wrote: > > > >> > >> Explode class may be?? > >> If you do not want to have each face as a unique mesh, but bigger parts, > >> say groups of faces. > >> you can set up some random loop over the faces and merge some parts > during > >> the loop using The Merge class > >> then animate the explosion/fall apart. > >> > >> Fabrice > >> > >> > >> > >> On Oct 1, 2009, at 2:10 PM, Michael Iv wrote: > >> > >> > >>> > >>> Hi,All > >>> > >>> > >>> How can I cut a mesh to small ones .I need to explode a model after it > >>> receives number of hits in the game i am working on. > >>> > >>> Thanks > >>> > >> > >> > > > > > -- > katopz > http://www.sleepydesign.com >
