Yeah but I would like to explode it in chunks and notevery single face
separately...

On Thu, Oct 1, 2009 at 2:38 PM, katopz <[email protected]> wrote:

>
> maybe this help?
>
> http://blog.r3c7.net/?p=420
>
> hth
>
> On 01/10/2009, Michael Iv <[email protected]> wrote:
> > Fabrice you are the best ,but I lost you on merging the Faces with Merge
> > class. May be you can give a small example for Merge Class usage? I
> basicly
> > need to separate the model to small chunks of groups of faces
> > Thanks
> >
> > On Thu, Oct 1, 2009 at 2:23 PM, Fabrice3D <[email protected]> wrote:
> >
> >>
> >> Explode class may be??
> >> If you do not want to have each face as a unique mesh, but bigger parts,
> >> say groups of faces.
> >> you can set up some random loop over the faces and merge some parts
> during
> >> the loop using The Merge class
> >> then animate the explosion/fall apart.
> >>
> >> Fabrice
> >>
> >>
> >>
> >> On Oct 1, 2009, at 2:10 PM, Michael Iv wrote:
> >>
> >>
> >>>
> >>> Hi,All
> >>>
> >>>
> >>> How can I cut a mesh to small ones .I need to explode a model after it
> >>> receives number of hits in the game i am working on.
> >>>
> >>> Thanks
> >>>
> >>
> >>
> >
>
>
> --
> katopz
> http://www.sleepydesign.com
>

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