Thanks, I have already looked at those, I have the camera flying around my scene just fine (using Camera3D and TargetCamer3D), but I cannot find any reference anywhere to rotating the camera on any arbitary view axis - imagine the horizon tilting in the view if the camera tilt=0.
Somebody must have done this before, mustn't they? Cheers Mark On Oct 21, 3:17 am, GBear <[email protected]> wrote: > Hey Mark > > I found these really good tutorials while struggling recently with > camera action. Look at the papervision ones too. > > http://www.flashmagazine.com/Tutorials/detail/away3d_basics_the_cameras > > Good luck > >
