that's what I am after... the vertices are relative to the local coordinates of the parent mesh object, right? I'd like to get the vertices of a 3d object relative to the scene coordinate. So I am wondering if there's a an easy way to do that?
thanks S On Fri, Nov 27, 2009 at 4:40 PM, Fabrice3D <[email protected]> wrote: > t = view.camera.transform > > > > On Nov 27, 2009, at 5:35 PM, quinrou . wrote: > > Hi, >> >> Vertices coordinates are relative to the local coordinates of the parent >> mesh object. >> >> How can i get a vertex coordinate relative to the scene ordinate? >> >> Is there an easy hook somewhere to get the value(s) from? >> >> S >> > >
