that's what I am after...

the vertices are relative to the local coordinates of the parent mesh
object, right?
I'd like to get the vertices of a 3d object relative to the scene
coordinate. So I am wondering if there's a an easy way to do that?

thanks
S

On Fri, Nov 27, 2009 at 4:40 PM, Fabrice3D <[email protected]> wrote:

> t = view.camera.transform
>
>
>
> On Nov 27, 2009, at 5:35 PM, quinrou . wrote:
>
>  Hi,
>>
>> Vertices coordinates are relative to the local coordinates of the parent
>> mesh object.
>>
>> How can i get a vertex coordinate relative to the scene ordinate?
>>
>> Is there an easy hook somewhere to get the value(s) from?
>>
>> S
>>
>
>

Reply via email to