Hey dimanjy

problem fixed! please update your svn. it was related to the frustumclipping
you are using.

cheers

Rob

On Thu, Dec 10, 2009 at 1:10 AM, dimanjy <[email protected]> wrote:

> Here is the source
> http://groups.google.com/group/away3d-dev/web/Main%20(2).as<http://groups.google.com/group/away3d-dev/web/Main%20%282%29.as>
>
> AssetsLoader is just a simple textures loading queue
>
>
> On 10 дек, 03:17, Rob Bateman <[email protected]> wrote:
> > Hey dimanjy
> >
> > yes, it does seem t be a bit of a problem!
> >
> > would it be possible to get the source for this in order to debug? I
> don't
> > see the same behaviour in our default tests...
> >
> > cheers
> >
> > Rob
> >
> > On Wed, Dec 9, 2009 at 1:16 PM, dimanjy <[email protected]> wrote:
> > > I just updated my example for multiple planes. As you can see there is
> > > something strange with walls when dragging the scene...
> >
> > > On 9 дек, 15:57, dimanjy <[email protected]> wrote:
> > > > In my example bricks are tiled, window and columns are
> > > > TransformBitmapMaterials with throughProjection:true and different
> > > > offsetsX.
> >
> > --
> > Rob Bateman
> > Flash Development & Consultancy
> >
> > [email protected]
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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