I commented out all the EternalInterface.AddCallback lines, and the
movie displays with the normal map applied. This was a big clue, I'd
forgotten that one of my external interfaces was resetting the sphere
material. Opps! Sorry my mistake.

It is now working as I expected.

Just got to get the normal map done properly in Prefab.

Thanks for sticking with me, it has been a big help.

Mark



On Dec 22, 7:01 pm, MarkC <[email protected]> wrote:
> I have actually downscaled the maps to 2048x1024 for inclusion in the
> movie. I'm keeping PNGs whilst I rescale etc, once I am happy with the
> results I will save as JPGs to save space in the distributable swf.
>
> As far as I know the flash version is the same everywhere -
> 10.0.42.34. Because I have declared external interfaces the movie will
> not play in the standalone player.
>
> I'll recompile it without the external interfaces and see if it works
> in the standalone player.
>
> Mark
>
> On Dec 22, 4:55 pm, Fabrice3D <[email protected]> wrote:
>
>
>
> > what if you use a map with size 2799x2799 max,
> > also, is it same player version or newer as in the flash ide you are 
> > testing on?
>
> > btw why use png? a well saved jpg at compression 90 looks pretty nice and 
> > is lower on kb than png.
>
> > Fabrice
>

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