ah nice.

Fabrice


On Dec 22, 2009, at 8:36 PM, MarkC wrote:

> I commented out all the EternalInterface.AddCallback lines, and the
> movie displays with the normal map applied. This was a big clue, I'd
> forgotten that one of my external interfaces was resetting the sphere
> material. Opps! Sorry my mistake.
> 
> It is now working as I expected.
> 
> Just got to get the normal map done properly in Prefab.
> 
> Thanks for sticking with me, it has been a big help.
> 
> Mark
> 
> 
> 
> On Dec 22, 7:01 pm, MarkC <[email protected]> wrote:
>> I have actually downscaled the maps to 2048x1024 for inclusion in the
>> movie. I'm keeping PNGs whilst I rescale etc, once I am happy with the
>> results I will save as JPGs to save space in the distributable swf.
>> 
>> As far as I know the flash version is the same everywhere -
>> 10.0.42.34. Because I have declared external interfaces the movie will
>> not play in the standalone player.
>> 
>> I'll recompile it without the external interfaces and see if it works
>> in the standalone player.
>> 
>> Mark
>> 
>> On Dec 22, 4:55 pm, Fabrice3D <[email protected]> wrote:
>> 
>> 
>> 
>>> what if you use a map with size 2799x2799 max,
>>> also, is it same player version or newer as in the flash ide you are 
>>> testing on?
>> 
>>> btw why use png? a well saved jpg at compression 90 looks pretty nice and 
>>> is lower on kb than png.
>> 
>>> Fabrice
>> 

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