ah nice. Fabrice
On Dec 22, 2009, at 8:36 PM, MarkC wrote: > I commented out all the EternalInterface.AddCallback lines, and the > movie displays with the normal map applied. This was a big clue, I'd > forgotten that one of my external interfaces was resetting the sphere > material. Opps! Sorry my mistake. > > It is now working as I expected. > > Just got to get the normal map done properly in Prefab. > > Thanks for sticking with me, it has been a big help. > > Mark > > > > On Dec 22, 7:01 pm, MarkC <[email protected]> wrote: >> I have actually downscaled the maps to 2048x1024 for inclusion in the >> movie. I'm keeping PNGs whilst I rescale etc, once I am happy with the >> results I will save as JPGs to save space in the distributable swf. >> >> As far as I know the flash version is the same everywhere - >> 10.0.42.34. Because I have declared external interfaces the movie will >> not play in the standalone player. >> >> I'll recompile it without the external interfaces and see if it works >> in the standalone player. >> >> Mark >> >> On Dec 22, 4:55 pm, Fabrice3D <[email protected]> wrote: >> >> >> >>> what if you use a map with size 2799x2799 max, >>> also, is it same player version or newer as in the flash ide you are >>> testing on? >> >>> btw why use png? a well saved jpg at compression 90 looks pretty nice and >>> is lower on kb than png. >> >>> Fabrice >>
