I tried loading your dae file into my model viewer. I see nothing as well. I dont think its exporting properly but the thing you are exporting has a shitload of polygons for a wall if that is what it is. Try exporting something simple first like a box and see if you can get it to work. Use a regular shader like lambert, not a surface shader.
On Jan 4, 3:23 am, Stephen Hopkins <[email protected]> wrote: > Are you using ColladaMaya for one of its supported versions? 2008/2009 > > All of my assets are exported through maya. Make sure they are > triangulated, and that you didn't unchcek a feature like "export > polygon mesh" Also turn off double sided render on the shape group. > The only thing that annoys me with away3d/maya is changing the > materials(after they have been parsed). I use a dirty work around... > assigning every one of my models a lambert called "lam" so that way I > don't have to know what it is.. but it is rather annoying not being > able to get the materials in a list, you need their id. > > These are my maya export settings for ColladaMaya. Everything else is > unchecked > > Triangulate > cfgx file references > polygon Meshes <------------------------------I think your problem is > here > Texture Coordinates > Normals > Normals per vertex > YFOV > > On Jan 4, 2:02 am, Michael <[email protected]> wrote: > > > Hey all, I have been tearing my hair out. I have been trying to load > > this collada mesh into Away. I used the simplest example of loading a > > collada file, the basic example that can be downloaded from the away3D > > site. But any time i try to load the collada file, it says there are 0 > > faces. The guy who's helping with the 3D models then broke one of the > > meshes out, just to test, and I set its material manually to a color > > material so we don't have to worry about whether it's loading the > > material in the collada file is ok. Still, it says there are no faces, > > and nothing to see. I can see the mesh just fine in the preview app in > > Snow Leopard, as well as using Maya and Papervision (which I'll have > > to use if I can't get this by tomorrow). Also, it works just fine if I > > switch the .dae file out with the one that comes with the example, the > > chameleon.dae file. > > > Is the problem in my code or is it in the .dae file? What am I doing > > wrong? > > > I have included all the code athttp://uberlabs.com/collada/problem.zip > > > Thanks in advance, any help is appreciated.
