I tried loading your dae file into my model viewer. I see nothing as
well. I dont think its exporting properly but the thing you are
exporting has a shitload of polygons for a wall if that is what it is.
Try exporting something simple first like a box and see if you can get
it to work. Use a regular shader like lambert, not a surface shader.

On Jan 4, 3:23 am, Stephen Hopkins <[email protected]> wrote:
> Are you using ColladaMaya for one of its supported versions? 2008/2009
>
> All of my assets are exported through maya. Make sure they are
> triangulated, and that you didn't unchcek a feature like "export
> polygon mesh" Also turn off double sided render on the shape group.
> The only thing that annoys me with away3d/maya is changing the
> materials(after they have been parsed). I use a dirty work around...
> assigning every one of my models a lambert called "lam" so that way I
> don't have to know what it is.. but it is rather annoying not being
> able to get the materials in a list, you need their id.
>
> These are my maya export settings for ColladaMaya. Everything else is
> unchecked
>
> Triangulate
> cfgx file references
> polygon Meshes <------------------------------I think your problem is
> here
> Texture Coordinates
> Normals
> Normals per vertex
> YFOV
>
> On Jan 4, 2:02 am, Michael <[email protected]> wrote:
>
> > Hey all, I have been tearing my hair out. I have been trying to load
> > this collada mesh into Away. I used the simplest example of loading a
> > collada file, the basic example that can be downloaded from the away3D
> > site. But any time i try to load the collada file, it says there are 0
> > faces. The guy who's helping with the 3D models then broke one of the
> > meshes out, just to test, and I set its material manually to a color
> > material so we don't have to worry about whether it's loading the
> > material in the collada file is ok. Still, it says there are no faces,
> > and nothing to see. I can see the mesh just fine in the preview app in
> > Snow Leopard, as well as using Maya and Papervision (which I'll have
> > to use if I can't get this by tomorrow). Also, it works just fine if I
> > switch the .dae file out with the one that comes with the example, the
> > chameleon.dae file.
>
> > Is the problem in my code or is it in the .dae file? What am I doing
> > wrong?
>
> > I have included all the code athttp://uberlabs.com/collada/problem.zip
>
> > Thanks in advance, any help is appreciated.

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