Pitty these guys doesn't sale full houses! Very nice piece!

Fabrice

PS: you left this little one on the roof 
TypeError: Error #1009: Cannot access a property or method of a null object 
reference.
        at com.pixelbreaker.ui.osx::MacMouseWheel/_externalMouseEvent()
        at Function/http://adobe.com/AS3/2006/builtin::apply()
        at flash.external::ExternalInterface$/_callIn()
        at Function/<anonymous>()


On Jan 18, 2010, at 10:19 PM, Peter Kapelyan wrote:

> Amazing, performs really fast here. The self shadows make it look realistic. 
> I also love whatever trick you used to simulate the sky reflection! Nice job.
> -Pete
> 
> On Mon, Jan 18, 2010 at 4:13 PM, aleph1 <[email protected]> wrote:
> We recently launched an application for our client that utilizes the
> same model with two UV maps to allow for the simulation of self-
> shadows.
> 
> The tiled version of the roof consists of heavily optimized UV
> coordinates that allow for the reuse of a dynamically created high res
> roof tile pattern. This was essential to the success of our project as
> users would be able to adjust the ratio of the tile colours, and pre-
> building this texture was not possible.
> 
> The shadowed version of the roof consists of a greyscale image that is
> used to multiply the tiled roof model. We tried to find a solution
> that allows for real-time dynamic lighting, but it simply wasn't
> possible. One option that showed some promise was to render the shadow
> map into a video that simulated lighting from sunrise to sunset with
> the user being able to drag a slider to control the lighting. By
> interpolating between the frames in the video it is possible to
> simulate sunlight from almost any time of day by creating sample
> images at 30-minute to 1-hour increments. If anyone is interested I
> can try to assemble a demo showcasing this approach.
> 
> You can see the final application here:
> 
> 
> 
> Thank you to the Away3D team for making this possible.
> 
http://frontiertiles.com/
> 
> 
> 
> -- 
> ___________________
> 
> Actionscript 3.0 Flash 3D Graphics Engine
> 
> HTTP://AWAY3D.COM

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