Maybe use a sprite? Such as: http://frontburner.dmagazine.com/wp-content/uploads/2008/10/pinball2.gif
etc. -Pete On Sun, Mar 14, 2010 at 8:11 PM, Novora <[email protected]>wrote: > This is probably a weird sounding question, but the idea is simple. > > Basically, I want to make a game where the balls would actually look > as realistically round as possible. But I can't afford to spend too > much tris on it, as I'm also using the jiglibflash physics engine, and > that also takes quite a bit of processing power. AND I'll have quite a > lot of balls on the screen at the same time (around 15) > > Does anyone know a good method to make balls look realistically round, > yet not consuming too much memory? > > Thank you! > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
