It would be really nice if someone could give a hand, especially since I believe quite ALOT of people have done this already, and it would only take around a few minutes of their time i assume.
Because unlike all of you guys, I'm quite a beginner at programming and stuff, and therefore have ALOT less experience. And this problem is getting me stuck. And I can't continue. At all. Please, someone, give me a hand. On Mar 19, 12:23 pm, Novora <[email protected]> wrote: > Oh man... ... ... > > So there is no quick solution to it? No magical solution to revert the > coordinates back to what it was in Away3D? > > As much as I would love to spend time looking at the examples, sad to > say, time is something I do NOT have at this point in time... So I > would like to request the assistance of someone to explain about this > difference in Away3D and Away3DLite in terms of coordinates, and > perhaps how they solved it. > > On Mar 19, 12:03 pm, katopz <[email protected]> wrote: > > > actually you have to start from plenty of examples to see how it work ;p > > btw, try camera.z = -1000 instead of camera.z=1000 > > > hth > > > On 19/03/2010, Novora <[email protected]> wrote: > > > > Well... to get to the point, I need to know a solution to converting > > > the Away3D coordinates to Away3D Lite while keeping it in the same > > > spot. > > > > I recently converted my game from Away3D to Away3DLite, with MANY > > > problems in the process, and this is one of the last of them > > > (hopefully). > > > > Basically, my cameras were perfect in Away3D, but are all screwing up > > > in Away3DLite, resulting in me mostly seeing blank screen instead of > > > the objects due to wrong positioning. > > > > But I heard something about the Away3DLite inversed view issue, where > > > they use different coordinate systems. I tried looking around, but I > > > can't seem to find a proper solution which will not involve me having > > > to redo all my coordinates. > > > > Is there something I can do to change the coordinate system back to > > > Away3D? Like, inverse the scene or something. Or a snippet of code > > > which can convert Away3D coordinates to Away3D Lite. > > > > Please help! This problem just appeared, and I have only a few hours > > > to my deadline! I'll be working to look for solutions on my end as > > > well... > > > > To unsubscribe from this group, send email to > > > away3d-dev+unsubscribegooglegroups.com or reply to this email with the > > > words > > > "REMOVE ME" as the subject. > > > -- > > katopzhttp://www.sleepydesign.com To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
