It would be really nice if someone could give a hand, especially since
I believe quite ALOT of people have done this already, and it would
only take around a few minutes of their time i assume.

Because unlike all of you guys, I'm quite a beginner at programming
and stuff, and therefore have ALOT less experience.

And this problem is getting me stuck. And I can't continue. At all.

Please, someone, give me a hand.


On Mar 19, 12:23 pm, Novora <[email protected]> wrote:
> Oh man... ... ...
>
> So there is no quick solution to it? No magical solution to revert the
> coordinates back to what it was in Away3D?
>
> As much as I would love to spend time looking at the examples, sad to
> say, time is something I do NOT have at this point in time... So I
> would like to request the assistance of someone to explain about this
> difference in Away3D and Away3DLite in terms of coordinates, and
> perhaps how they solved it.
>
> On Mar 19, 12:03 pm, katopz <[email protected]> wrote:
>
> > actually you have to start from plenty of examples to see how it work ;p
> > btw, try camera.z = -1000 instead of camera.z=1000
>
> > hth
>
> > On 19/03/2010, Novora <[email protected]> wrote:
>
> > > Well... to get to the point, I need to know a solution to converting
> > > the Away3D coordinates to Away3D Lite while keeping it in the same
> > > spot.
>
> > > I recently converted my game from Away3D to Away3DLite, with MANY
> > > problems in the process, and this is one of the last of them
> > > (hopefully).
>
> > > Basically, my cameras were perfect in Away3D, but are all screwing up
> > > in Away3DLite, resulting in me mostly seeing blank screen instead of
> > > the objects due to wrong positioning.
>
> > > But I heard something about the Away3DLite inversed view issue, where
> > > they use different coordinate systems. I tried looking around, but I
> > > can't seem to find a proper solution which will not involve me having
> > > to redo all my coordinates.
>
> > > Is there something I can do to change the coordinate system back to
> > > Away3D? Like, inverse the scene or something. Or a snippet of code
> > > which can convert Away3D coordinates to Away3D Lite.
>
> > > Please help! This problem just appeared, and I have only a few hours
> > > to my deadline! I'll be working to look for solutions on my end as
> > > well...
>
> > > To unsubscribe from this group, send email to
> > > away3d-dev+unsubscribegooglegroups.com or reply to this email with the 
> > > words
> > > "REMOVE ME" as the subject.
>
> > --
> > katopzhttp://www.sleepydesign.com

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