That is, on the printed page, the default position of the object is
the top-left corner.  Since the position of the object is at the
object's center, only 1/4 of the object actually appears on the
printed page.

The trick I uses is the Object3D.applyPosition(...) method.  With
that, I can move the object to where I want.  If I do not change (or
reset to 0's) the initial position of the camera/view, you can see on
screen how it will look when printed.

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