That is, on the printed page, the default position of the object is the top-left corner. Since the position of the object is at the object's center, only 1/4 of the object actually appears on the printed page.
The trick I uses is the Object3D.applyPosition(...) method. With that, I can move the object to where I want. If I do not change (or reset to 0's) the initial position of the camera/view, you can see on screen how it will look when printed. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
