Sorry for not replying.  No one can tell why the materials don't print
without some code, and probably all the relevant files.

I won't have time to look at them for a few weeks, so could someone
else help?



On May 11, 6:57 am, Konstantinos Anatolitis
<[email protected]> wrote:
> Anyone?
>
> On Apr 28, 12:46 pm, Konstantinos Anatolitis
>
> <[email protected]> wrote:
> > Thanks for your help delfeld.
>
> > My only issue now is that the materials don't print right.
> > They appear like TV noise.
>
> > Any suggestion?
>
> > cheers
> > Kostas
>
> > On Fri, Mar 19, 2010 at 10:30 PM, delfeld <[email protected]> wrote:
> > > That is, on the printed page, the default position of the object is
> > > the top-left corner.  Since the position of the object is at the
> > > object's center, only 1/4 of the object actually appears on the
> > > printed page.
>
> > > The trick I uses is the Object3D.applyPosition(...) method.  With
> > > that, I can move the object to where I want.  If I do not change (or
> > > reset to 0's) the initial position of the camera/view, you can see on
> > > screen how it will look when printed.
>
> > > To unsubscribe from this group, send email to away3d-dev+
> > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> > > ME" as the subject.

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